Add some semblance of match end

This commit is contained in:
NG (Graham) committed 2025-07-21 22:33:12 -04:00
1 parent 3aa57dfc0d
commit a452d37d22
14 files changed
+471 -91

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@@ -0,0 +1,30 @@
pub struct ClientUnregisterer {
msg_router: tokio::sync::mpsc::Sender<crate::matches::GameMessage>,
}
pub(super) fn handler(init_ctx: &crate::InitConfig) -> crate::handlers::Dataless<ClientUnregisterer> {
crate::handlers::Dataless::new(ClientUnregisterer::new(init_ctx))
}
impl ClientUnregisterer {
fn new(init_ctx: &crate::InitConfig) -> Self {
Self {
msg_router: init_ctx.matches_chann.clone(),
}
}
}
#[async_trait::async_trait]
impl crate::handlers::DatalessEventCodeHandler for ClientUnregisterer {
const CODE: rlnl::event_code::NetworkEvent = rlnl::event_code::NetworkEvent::ClientUnregistered;
async fn handle(&self, _peer: &std::sync::Arc<literustlib_server::Connection<crate::PacketData>>, user: &crate::UserData, _sender: &std::sync::Arc<literustlib_server::DataSender<crate::PacketData>>) {
if let Some(user_info) = user.user().await {
super::log_channel_send_failure(self.msg_router.send(crate::matches::GameMessage::EndConnection {
user_id: user_info.user_id(),
}).await);
} else {
log::error!("Failed to handle sync loading request for unknown user");
}
}
}
+86 -6
View File
@@ -7,6 +7,7 @@ mod loading_done;
//mod player_input;
mod spot_player;
mod kill_player;
mod client_unregister;
pub async fn handler(init_ctx: &crate::InitConfig) -> crate::handler::LnlEventHandler {
crate::handler::LnlEventHandler::new(init_ctx.users.clone(), crate::vehicle_motion::handler(init_ctx))
@@ -44,13 +45,13 @@ pub async fn handler(init_ctx: &crate::InitConfig) -> crate::handler::LnlEventHa
{literustlib::packet::Property::Unreliable as u8},
rlnl::events::ingame::FireMiss,
>::handler(init_ctx))
/*.add(crate::handlers::Broadcaster::<
.add(crate::handlers::Broadcaster::<
true,
{rlnl::event_code::NetworkEvent::EnemySpotted as i16},
{rlnl::event_code::NetworkEvent::EnemySpotted as i16},
{literustlib::packet::Property::ReliableOrdered as u8},
rlnl::events::ingame::SpottingIds,
>::handler(init_ctx))*/
{rlnl::event_code::NetworkEvent::MultipleFireMisses as i16},
{rlnl::event_code::NetworkEvent::MultipleFireMisses as i16},
{literustlib::packet::Property::Unreliable as u8},
rlnl::events::ingame::MultipleFireMisses,
>::handler(init_ctx))
.add(spot_player::handler(init_ctx))
.add(crate::handlers::Broadcaster::<
false,
@@ -89,6 +90,63 @@ pub async fn handler(init_ctx: &crate::InitConfig) -> crate::handler::LnlEventHa
rlnl::events::ingame::Kill, // FIXME this is not a player ID -- it's actually sending 2 bytes not 1
>::handler(init_ctx))
.add(kill_player::handler(init_ctx))
.add(crate::handlers::Broadcaster::<
true,
{rlnl::event_code::NetworkEvent::EnergyModuleActivated as i16},
{rlnl::event_code::NetworkEvent::EnergyModuleActivated as i16},
{literustlib::packet::Property::ReliableOrdered as u8},
rlnl::events::ingame::PlayerId,
>::handler(init_ctx))
.add(crate::handlers::Broadcaster::<
true,
{rlnl::event_code::NetworkEvent::RadarModuleActivated as i16},
{rlnl::event_code::NetworkEvent::RemoteRadarModuleActivated as i16},
{literustlib::packet::Property::ReliableOrdered as u8},
rlnl::events::ingame::PlayerId,
>::handler(init_ctx))
.add(crate::handlers::Broadcaster::<
true,
{rlnl::event_code::NetworkEvent::ActivateTeleportEffect as i16},
{rlnl::event_code::NetworkEvent::ActivateTeleportEffect as i16},
{literustlib::packet::Property::ReliableOrdered as u8},
rlnl::events::ingame::PlayerId,
>::handler(init_ctx))
.add(crate::handlers::Broadcaster::<
true,
{rlnl::event_code::NetworkEvent::SpawnEmpLocator as i16},
{rlnl::event_code::NetworkEvent::SpawnEmpLocator as i16},
{literustlib::packet::Property::ReliableOrdered as u8},
rlnl::events::ingame::SpawnEmpLocator,
>::handler(init_ctx))
.add(crate::handlers::Broadcaster::<
true,
{rlnl::event_code::NetworkEvent::SpawnEmpMachineEffect as i16},
{rlnl::event_code::NetworkEvent::SpawnEmpMachineEffect as i16},
{literustlib::packet::Property::ReliableOrdered as u8},
rlnl::events::ingame::NetworkStunnedMachineEffect,
>::handler(init_ctx))
.add(crate::handlers::Broadcaster::<
true,
{rlnl::event_code::NetworkEvent::SpawnShield as i16},
{rlnl::event_code::NetworkEvent::SpawnShield as i16},
{literustlib::packet::Property::ReliableOrdered as u8},
rlnl::events::ingame::ShieldModuleEvent,
>::handler(init_ctx))
.add(crate::handlers::Broadcaster::<
true,
{rlnl::event_code::NetworkEvent::Taunt as i16},
{rlnl::event_code::NetworkEvent::Taunt as i16},
{literustlib::packet::Property::ReliableOrdered as u8},
rlnl::events::ingame::Taunt,
>::handler(init_ctx))
.add(crate::handlers::Broadcaster::<
true,
{rlnl::event_code::NetworkEvent::CosmeticAction as i16},
{rlnl::event_code::NetworkEvent::CosmeticAction as i16},
{literustlib::packet::Property::ReliableOrdered as u8},
rlnl::events::ingame::CosmeticAction,
>::handler(init_ctx))
.add(client_unregister::handler(init_ctx))
}
#[inline]
@@ -104,3 +162,25 @@ pub fn log_lnl_send_failure(result: std::io::Result<usize>) {
log::error!("Failed to send packet: {}", e);
}
}
mod _broadcast_impls {
use crate::Broadcastable;
impl Broadcastable for rlnl::events::ingame::MultiPlayerInputChanged {}
impl Broadcastable for rlnl::events::ingame::WeaponFireEffect {}
impl Broadcastable for rlnl::events::ingame::FireMiss {}
impl Broadcastable for rlnl::events::ingame::MultipleFireMisses {}
impl Broadcastable for rlnl::events::ingame::DestroyCubesFull {}
impl Broadcastable for rlnl::events::ingame::DestroyCubeNoEffect {}
impl Broadcastable for rlnl::events::ingame::DestroyCubeEffectOnly {}
impl Broadcastable for rlnl::events::HealedCubes {}
impl Broadcastable for rlnl::events::ingame::PlayerId {}
impl Broadcastable for rlnl::events::ingame::SpawnEmpLocator {}
impl Broadcastable for rlnl::events::ingame::NetworkStunnedMachineEffect {}
impl Broadcastable for rlnl::events::ingame::ShieldModuleEvent {}
impl Broadcastable for rlnl::events::ingame::Taunt {}
impl Broadcastable for rlnl::events::ingame::CosmeticAction {}
impl Broadcastable for rlnl::events::sync::UpdateGameModeSettings {}
impl Broadcastable for rlnl::events::GameTime {}
}