Handle game event change situation in lobby queue

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NG (Graham) committed 2025-07-24 22:17:41 -04:00
1 parent f48334ef0c
commit 9f90c2e5fb
8 files changed
+96 -7

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@@ -389,7 +389,7 @@ fn default_rotation() -> GameEventSequence {
auto_heal: true,
},
multiplayer: GameEvent {
map: GameMap::Mars1,
map: GameMap::Earth1,
visibility: GameVisibility::Poor,
mode: GameType::SuddenDeath,
auto_heal: true,
@@ -449,7 +449,7 @@ fn default_rotation() -> GameEventSequence {
auto_heal: true,
},
multiplayer: GameEvent {
map: GameMap::Mars1,
map: GameMap::Earth2,
visibility: GameVisibility::Poor,
mode: GameType::SuddenDeath,
auto_heal: true,