Implement lobby parts of custom games #38

This commit is contained in:
NG (Graham) committed 2026-03-17 21:52:15 -04:00
1 parent af04c4093c
commit 6a953bc613
32 files changed
+1045 -61

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@@ -32,6 +32,17 @@ impl <C: Send + 'static> SimpleOperation<C> for CustomGameConfigChanger {
.filter(|mem| !mem.is_invited && mem.public_id != my_pub_id)
.map(|mem| &mem.public_id as &str);
self.mesh.broadcast_event_to(session_members_iter, event).await;
user_info.update_custom_game(oj_rc_core::persist::user::intercom::IntercomLobbyCustomGameDataMessage {
session_id: session.session_id.clone(),
config: session.config_core,
users: session.users.iter()
.filter(|user| !user.is_invited)
.map(|user| oj_rc_core::persist::user::intercom::IntercomLobbyCustomGameUserData {
public_id: user.public_id.clone(),
team: user.team,
})
.collect(),
}).await;
}
params.insert(RESPONSE_CODE_PARAM_KEY, Typed::Int(resp_code as _));
}
@@ -22,9 +22,19 @@ impl <C: Send + 'static> SimpleOperation<C> for CustomGameCreator {
Err(e) => {
params.insert(RESPONSE_CODE_PARAM_KEY, Typed::Int(e as _));
},
Ok(game_id) => {
Ok(session) => {
user_info.update_custom_game(oj_rc_core::persist::user::intercom::IntercomLobbyCustomGameDataMessage {
session_id: session.session_id.clone(),
config: session.config_core,
users: vec![
oj_rc_core::persist::user::intercom::IntercomLobbyCustomGameUserData {
public_id: user_info.public_id().to_owned(),
team: 0,
}
],
}).await;
params.insert(RESPONSE_CODE_PARAM_KEY, Typed::Int(crate::data::custom_games::SessionCreateResponseCode::SessionCreated as _));
params.insert(IDK_PARAM_KEY, Typed::Str(game_id.into()));
params.insert(IDK_PARAM_KEY, Typed::Str(session.session_id.into()));
}
}
Ok(params)
@@ -30,6 +30,18 @@ impl <C: Send + 'static> SimpleOperation<C> for CustomGameInviteResponder {
.filter(|mem| !mem.is_invited && mem.public_id != my_pub_id)
.map(|mem| &mem.public_id as &str);
self.mesh.broadcast_event_to(session_members_iter, event).await;
} else {
user_info.update_custom_game(oj_rc_core::persist::user::intercom::IntercomLobbyCustomGameDataMessage {
session_id: session.session_id.clone(),
config: session.config_core,
users: session.users.iter()
.filter(|user| !user.is_invited)
.map(|user| oj_rc_core::persist::user::intercom::IntercomLobbyCustomGameUserData {
public_id: user.public_id.clone(),
team: user.team,
})
.collect()
}).await;
}
let event = crate::events::CustomGameRefresh {
session: session.session_id,
@@ -29,11 +29,22 @@ impl <C: Send + 'static> SimpleOperation<C> for CustomGameMemberKicker {
};
self.mesh.send_event_to(&user_to_kick.string, kick_event).await;
let update_event = crate::events::CustomGameRefresh {
session: session.session_id,
session: session.session_id.clone(),
};
let members_iter = session.users.iter()
.map(|mem| &mem.public_id as &str);
self.mesh.broadcast_event_to(members_iter, update_event).await;
user_info.update_custom_game(oj_rc_core::persist::user::intercom::IntercomLobbyCustomGameDataMessage {
session_id: session.session_id,
config: session.config_core,
users: session.users.iter()
.filter(|user| !user.is_invited)
.map(|user| oj_rc_core::persist::user::intercom::IntercomLobbyCustomGameUserData {
public_id: user.public_id.clone(),
team: user.team,
})
.collect()
}).await;
}
params.insert(RESPONSE_CODE_PARAM_KEY, Typed::Int(resp_code as _));
}
@@ -20,11 +20,22 @@ impl <C: Send + 'static> SimpleOperation<C> for CustomGameLeaver {
let (resp_code, session_opt) = self.games.leave_game(user_info.public_id()).await;
if let Some(session) = session_opt {
let event = crate::events::CustomGameRefresh {
session: session.session_id,
session: session.session_id.clone(),
};
let session_members = session.users.iter()
.map(|mem| &mem.public_id as &str);
self.mesh.broadcast_event_to(session_members, event).await;
user_info.update_custom_game(oj_rc_core::persist::user::intercom::IntercomLobbyCustomGameDataMessage {
session_id: session.session_id,
config: session.config_core,
users: session.users.iter()
.filter(|user| !user.is_invited)
.map(|user| oj_rc_core::persist::user::intercom::IntercomLobbyCustomGameUserData {
public_id: user.public_id.clone(),
team: user.team,
})
.collect()
}).await;
}
params.insert(RESPONSE_CODE_PARAM_KEY, Typed::Int(resp_code as _));
Ok(params)
@@ -0,0 +1,59 @@
use polariton_server::operations::{SimpleOpError, SimpleOperation, SimpleOpImpl};
use polariton::operation::{ParameterTable, Typed};
const CODE: u8 = 151;
const USERNAME_PARAM_KEY: u8 = 185; // str; in
//const CHANGER_PARAM_KEY: u8 = 186; // always null?; in
const IS_TEAM_B_PARAM_KEY: u8 = 187; // bool; in
const RESPONSE_CODE_PARAM_KEY: u8 = 168; // int enum; out
pub(super) struct CustomGameTeamChanger {
games: std::sync::Arc<crate::custom_game_tracker::CustomGameMesh>,
mesh: std::sync::Arc<crate::user_service::UserMesh>,
}
#[async_trait::async_trait]
impl <C: Send + 'static> SimpleOperation<C> for CustomGameTeamChanger {
type User = crate::UserTy;
const CODE: u8 = CODE;
async fn handle(&self, mut params: ParameterTable<C>, user: &Self::User) -> Result<ParameterTable<C>, SimpleOpError> {
if let Some(Typed::Str(username)) = params.remove(&USERNAME_PARAM_KEY) {
if let Some(Typed::Bool(is_team_b)) = params.remove(&IS_TEAM_B_PARAM_KEY) {
let user_info = user.user()?;
let my_pub_id = user_info.public_id();
let (resp_code, session_opt) = self.games.update_user_team(my_pub_id, &username.string, is_team_b).await;
if let Some(session) = session_opt {
let event = crate::events::CustomGameRefresh {
session: session.session_id.clone(),
};
let session_members_iter = session.users.iter()
.filter(|mem| !mem.is_invited)
.map(|mem| &mem.public_id as &str);
self.mesh.broadcast_event_to(session_members_iter, event).await;
user_info.update_custom_game(oj_rc_core::persist::user::intercom::IntercomLobbyCustomGameDataMessage {
session_id: session.session_id,
config: session.config_core,
users: session.users.iter()
.filter(|user| !user.is_invited)
.map(|user| oj_rc_core::persist::user::intercom::IntercomLobbyCustomGameUserData {
public_id: user.public_id.clone(),
team: user.team,
})
.collect()
}).await;
}
params.insert(RESPONSE_CODE_PARAM_KEY, Typed::Int(resp_code as _));
}
}
Ok(params)
}
}
pub(super) fn game_team_change_provider<C: Send + 'static>(init_ctx: &crate::InitConfig) -> SimpleOpImpl<C, crate::UserTy, CustomGameTeamChanger> {
SimpleOpImpl::new(CustomGameTeamChanger {
games: init_ctx.custom_games.clone(),
mesh: init_ctx.user_mesh.clone(),
})
}
+2
View File
@@ -116,6 +116,7 @@ mod custom_game_invite_respond;
mod custom_game_kick;
mod custom_game_player_state;
mod custom_game_can_join_queue;
mod custom_game_team;
use polariton_server::operations::OperationsHandler;
@@ -256,4 +257,5 @@ pub fn handler(init_ctx: &crate::InitConfig) -> OperationsHandler<crate::UserTy>
.add(custom_game_kick::game_kick_provider(init_ctx))
.add(custom_game_player_state::game_player_status_update_provider(init_ctx))
.add(custom_game_can_join_queue::game_can_queue_provider(init_ctx))
.add(custom_game_team::game_team_change_provider(init_ctx))
}