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Get campaign mode working, fix health/damage config
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@@ -14,9 +14,9 @@ pub(super) fn damage_boost_provider() -> SimpleFunc<163, crate::UserTy, impl (Fn
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items: vec![
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(Typed::Str("damageBoost".into()), DamageBoostData {
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damage_map: vec![
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(100, 1000.0),
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(1000, 100.0),
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(0, 1.0),
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(2000, 1.0),
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(10_000, 1.0),
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],
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}.as_transmissible())
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],
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