Implement most of the occasional packets sent in elimination, expand interface for custom game logic #30

This commit is contained in:
NG (Graham) committed 2025-07-22 18:27:41 -04:00
1 parent dfde0247a4
commit 52493bf166
22 files changed
+482 -41

No files matched your search

@@ -0,0 +1,30 @@
pub struct RectifierStart {
msg_router: tokio::sync::mpsc::Sender<crate::matches::GameMessage>,
}
pub(super) fn handler(init_ctx: &crate::InitConfig) -> crate::handlers::Dataless<RectifierStart> {
crate::handlers::Dataless::new(RectifierStart::new(init_ctx))
}
impl RectifierStart {
fn new(init_ctx: &crate::InitConfig) -> Self {
Self {
msg_router: init_ctx.matches_chann.clone(),
}
}
}
#[async_trait::async_trait]
impl crate::handlers::DatalessEventCodeHandler for RectifierStart {
const CODE: rlnl::event_code::NetworkEvent = rlnl::event_code::NetworkEvent::AlignmentRectifierStarted;
async fn handle(&self, _peer: &std::sync::Arc<literustlib_server::Connection<crate::PacketData>>, user: &crate::UserData, _sender: &std::sync::Arc<literustlib_server::DataSender<crate::PacketData>>) {
if let Some(user_info) = user.user().await {
super::log_channel_send_failure(self.msg_router.send(crate::matches::GameMessage::FlippingStarted {
user_id: user_info.user_id(),
}).await);
} else {
log::error!("Failed to handle sync loading request for unknown user");
}
}
}
+36 -7
View File
@@ -8,6 +8,8 @@ mod loading_done;
mod spot_player;
mod kill_player;
mod client_unregister;
mod flipper_start;
mod self_destruct_elimination;
pub async fn handler(init_ctx: &crate::InitConfig) -> crate::handler::LnlEventHandler {
crate::handler::LnlEventHandler::new(init_ctx.users.clone(), crate::vehicle_motion::handler(init_ctx))
@@ -25,12 +27,14 @@ pub async fn handler(init_ctx: &crate::InitConfig) -> crate::handler::LnlEventHa
{literustlib::packet::Property::Unreliable as u8},
rlnl::events::ingame::PlayerIdAndInputData,
>::handler(init_ctx))
.add(crate::handlers::DatalessBroadcaster::<
.add(flipper_start::handler(init_ctx))
/*.add(crate::handlers::Broadcaster::<
true,
{rlnl::event_code::NetworkEvent::AlignmentRectifierStarted as i16},
{rlnl::event_code::NetworkEvent::AlignmentRectifierStarted as i16},
{literustlib::packet::Property::Unreliable as u8},
>::handler(init_ctx))
rlnl::events::ingame::PlayerId,
>::handler(init_ctx))*/
.add(crate::handlers::Broadcaster::<
true,
{rlnl::event_code::NetworkEvent::FireWeaponEffect as i16},
@@ -106,28 +110,28 @@ pub async fn handler(init_ctx: &crate::InitConfig) -> crate::handler::LnlEventHa
>::handler(init_ctx))
.add(crate::handlers::Broadcaster::<
true,
{rlnl::event_code::NetworkEvent::ActivateTeleportEffect as i16},
{rlnl::event_code::NetworkEvent::BroadcastActivateTeleportEffect as i16},
{rlnl::event_code::NetworkEvent::ActivateTeleportEffect as i16},
{literustlib::packet::Property::ReliableOrdered as u8},
rlnl::events::ingame::PlayerId,
rlnl::events::ingame::TeleportActivateEffect,
>::handler(init_ctx))
.add(crate::handlers::Broadcaster::<
true,
{rlnl::event_code::NetworkEvent::SpawnEmpLocator as i16},
{rlnl::event_code::NetworkEvent::BroadcastSpawnEmpLocator as i16},
{rlnl::event_code::NetworkEvent::SpawnEmpLocator as i16},
{literustlib::packet::Property::ReliableOrdered as u8},
rlnl::events::ingame::SpawnEmpLocator,
>::handler(init_ctx))
.add(crate::handlers::Broadcaster::<
true,
{rlnl::event_code::NetworkEvent::SpawnEmpMachineEffect as i16},
{rlnl::event_code::NetworkEvent::BroadcastSpawnEmpMachineEffect as i16},
{rlnl::event_code::NetworkEvent::SpawnEmpMachineEffect as i16},
{literustlib::packet::Property::ReliableOrdered as u8},
rlnl::events::ingame::NetworkStunnedMachineEffect,
>::handler(init_ctx))
.add(crate::handlers::Broadcaster::<
true,
{rlnl::event_code::NetworkEvent::SpawnShield as i16},
{rlnl::event_code::NetworkEvent::ShieldSpawned as i16},
{rlnl::event_code::NetworkEvent::SpawnShield as i16},
{literustlib::packet::Property::ReliableOrdered as u8},
rlnl::events::ingame::ShieldModuleEvent,
@@ -147,6 +151,28 @@ pub async fn handler(init_ctx: &crate::InitConfig) -> crate::handler::LnlEventHa
rlnl::events::ingame::CosmeticAction,
>::handler(init_ctx))
.add(client_unregister::handler(init_ctx))
.add(crate::handlers::Broadcaster::<
true,
{rlnl::event_code::NetworkEvent::BroadcastInvisible as i16},
{rlnl::event_code::NetworkEvent::MakeInvisible as i16},
{literustlib::packet::Property::ReliableOrdered as u8},
rlnl::events::ingame::PlayerId,
>::handler(init_ctx))
.add(crate::handlers::Broadcaster::<
true,
{rlnl::event_code::NetworkEvent::BroadcastVisible as i16},
{rlnl::event_code::NetworkEvent::MakeVisible as i16},
{literustlib::packet::Property::ReliableOrdered as u8},
rlnl::events::ingame::PlayerId,
>::handler(init_ctx))
.add(crate::handlers::Broadcaster::<
true,
{rlnl::event_code::NetworkEvent::UpdateVotingAfterBattle as i16},
{rlnl::event_code::NetworkEvent::UpdateVotingAfterBattle as i16},
{literustlib::packet::Property::ReliableOrdered as u8},
rlnl::events::ingame::UpdateVotingAfterBattle,
>::handler(init_ctx))
.add(self_destruct_elimination::handler(init_ctx))
}
#[inline]
@@ -180,7 +206,10 @@ mod _broadcast_impls {
impl Broadcastable for rlnl::events::ingame::ShieldModuleEvent {}
impl Broadcastable for rlnl::events::ingame::Taunt {}
impl Broadcastable for rlnl::events::ingame::CosmeticAction {}
impl Broadcastable for rlnl::events::ingame::UpdateVotingAfterBattle {}
impl Broadcastable for rlnl::events::ingame::TeleportActivateEffect {}
impl Broadcastable for rlnl::events::sync::UpdateGameModeSettings {}
impl Broadcastable for rlnl::events::GameTime {}
impl Broadcastable for rlnl::events::ingame::TeamBaseState {}
}
@@ -0,0 +1,31 @@
pub struct SelfDestructElim {
msg_router: tokio::sync::mpsc::Sender<crate::matches::GameMessage>,
}
pub(super) fn handler(init_ctx: &crate::InitConfig) -> crate::handlers::Dataless<SelfDestructElim> {
crate::handlers::Dataless::new(SelfDestructElim::new(init_ctx))
}
impl SelfDestructElim {
fn new(init_ctx: &crate::InitConfig) -> Self {
Self {
msg_router: init_ctx.matches_chann.clone(),
}
}
}
#[async_trait::async_trait]
impl crate::handlers::DatalessEventCodeHandler for SelfDestructElim {
const CODE: rlnl::event_code::NetworkEvent = rlnl::event_code::NetworkEvent::SelfDestructClassicMode;
async fn handle(&self, _peer: &std::sync::Arc<literustlib_server::Connection<crate::PacketData>>, user: &crate::UserData, _sender: &std::sync::Arc<literustlib_server::DataSender<crate::PacketData>>) {
if let Some(user_info) = user.user().await {
super::log_channel_send_failure(self.msg_router.send(crate::matches::GameMessage::SelfDestruct {
user_id: user_info.user_id(),
is_classic: true,
}).await);
} else {
log::error!("Failed to handle sync loading request for unknown user");
}
}
}