Remove external state for op handlers

This commit is contained in:
NGnius (Graham) committed 2025-04-06 11:00:37 -04:00
1 parent b99bbe67e4
commit 4d2ddaeafb
19 files changed
+150 -163

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@@ -34,11 +34,10 @@ pub struct SingleplayerCompleteCampaignProvider {
campaign_details: rc_core::persist::config::CompleteCampaignProvider,
}
impl <C> Operation<C> for SingleplayerCompleteCampaignProvider {
type State = ();
impl <C: Send + 'static> Operation<C> for SingleplayerCompleteCampaignProvider {
type User = crate::UserTy;
fn handle(&self, params: polariton::operation::ParameterTable<C>, _: &mut Self::State, _user: &Self::User) -> polariton::operation::OperationResponse<C> {
fn handle(&self, params: polariton::operation::ParameterTable<C>, _user: &Self::User) -> polariton::operation::OperationResponse<C> {
let mut params = params.to_dict();
if let Some(Typed::Str(campaign_id)) = params.get(&CAMPAIGN_ID_PARAM_KEY) {
if let Some(Typed::Int(campaign_difficulty)) = params.get(&CAMPAIGN_DIFFICULTY_PARAM_KEY) {
@@ -70,7 +69,7 @@ impl <C> Operation<C> for SingleplayerCompleteCampaignProvider {
impl OperationCode for SingleplayerCompleteCampaignProvider {
fn op_code() -> u8 {
16
64
}
}