Add minimum matchmaking lobby server

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NG (Graham) committed 2025-06-10 20:52:36 -04:00
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commit 4baa1ef911
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use clap::Parser;
#[derive(Parser, Debug)]
#[command(version, about, long_about = None)]
pub struct CliArgs {
/// TCP port on which to accept connections
#[arg(short, long, default_value_t = 4540)]
pub port: u16,
/// IP Address on which to accept connections
#[arg(long, default_value_t = {"127.0.0.1".to_string()})]
pub ip: String,
/// Domain and port of the game server to send new connections
#[arg(long, default_value_t = {"127.0.0.1:4541".to_string()})]
pub redirect: String,
/// Name of game server to send new connections
#[arg(long, default_value_t = {"ngram_is_ngnius".to_string()})]
pub room_name: String,
/// Handle one connection and then exit
#[arg(short = '1', long)]
pub once: bool,
}
impl CliArgs {
pub fn get() -> Self {
Self::parse()
}
}