Add basic RC steam and user/pass authentication

This commit is contained in:
NGnius (Graham) committed 2025-01-27 19:52:57 -05:00
1 parent 82d0c3d0f3
commit 49357b2759
23 files changed
+488 -86

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+1 -1
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@@ -6,7 +6,7 @@ mod temporary_get_user_id;
mod token;
pub fn stage() -> rocket::fairing::AdHoc {
rocket::fairing::AdHoc::on_ignite("JSON", |rocket| async {
rocket::fairing::AdHoc::on_ignite("cardlife", |rocket| async {
rocket.attach(email::stage())
.attach(steam::stage())
.attach(temporary_get_user_id::stage())
+23 -75
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@@ -1,86 +1,34 @@
use rocket::{post, routes, serde::json::Json, http::Status};
#[cfg(feature = "steam")]
static STEAM_SERVER: std::sync::OnceLock<steamworks::Server> = OnceLock::new();
#[cfg(feature = "steam")]
fn init_steam() -> steamworks::Server {
let (server, single_client) = steamworks::Server::init(core::net::Ipv4Addr::new(127, 0, 0, 1), 9000, 9001, steamworks::ServerMode::NoAuthentication, "")
.expect("Steam is unavailable");
std::thread::spawn(move || {
loop {
single_client.run_callbacks();
std::thread::sleep(std::time::Duration::from_millis(10));
}
});
server.set_product("920690");
server.log_on_anonymous();
server
}
fn get_u64_with_offset(arr: &[u8], start: usize) -> u64 {
let arr_actual: [u8; 8] = [
arr[start],
arr[start+1],
arr[start+2],
arr[start+3],
arr[start+4],
arr[start+5],
arr[start+6],
arr[start+7],
];
u64::from_le_bytes(arr_actual)
}
#[post("/api/auth/steamauthenticate", data = "<body>")]
pub fn steam_auth(body: Json<libfj::cardlife::SteamAuthenticationPayload>) -> Result<Json<libfj::cardlife::AuthenticationInfo>, Status> {
log::debug!("steam ticket: {}", body.steam_ticket);
match hex::decode(&body.steam_ticket) {
Ok(ticket) => {
if ticket.len() < 72 {
return Err(Status { code: 400 })
}
let steam_id = get_u64_with_offset(&ticket, 12 /* also at 64 ??? */); // should be 76600000000000000 > number > 76500000000000000
log::debug!("Found steamId {}", steam_id);
#[cfg(feature = "steam")]
{
let steam = STEAM_SERVER.get_or_init(init_steam);
if let Err(e) = steam.begin_authentication_session(steamworks::SteamId::from_raw(steam_id), &ticket) {
log::error!("steam server auth session error: {}", e);
return Err(Status { code: 400 })
}
}
Ok(Json(libfj::cardlife::AuthenticationInfo {
public_id: uuid::Uuid::from_u64_pair(steam_id, steam_id).to_string(),
email_address: "nobody@openjamgames.com".to_string(),
display_name: steam_id.to_string(),
purchases: vec![1, 2, 3],
flags: vec![],
/*flags: //vec![
"Dev".to_string(),
"GiveInv".to_string(),
"NoDrop".to_string(),
"DekStruct".to_string(),
"BucketA".to_string(),
"BucketB".to_string(),
"userlogged".to_string(),
],*/
confirmed: true,
token: uuid::Uuid::from_u64_pair(steam_id, steam_id).to_string(),
steam_id: Some(steam_id.to_string()),
id: (steam_id & (i32::MAX as u64)) as i32,
}))
},
Err(e) => {
log::error!("request with bad steam ticket: {}", e);
Err(Status { code: 400 })
}
}
let steam_id = crate::common::steam_utils::authenticate_steam_ticket(&body.steam_ticket)
.map_err(|_| Status { code: 400 })?;
log::debug!("Found steamId {}", steam_id);
Ok(Json(libfj::cardlife::AuthenticationInfo {
public_id: uuid::Uuid::from_u64_pair(steam_id, steam_id).to_string(),
email_address: "nobody@openjamgames.com".to_string(),
display_name: steam_id.to_string(),
purchases: vec![1, 2, 3],
flags: vec![],
/*flags: //vec![
"Dev".to_string(),
"GiveInv".to_string(),
"NoDrop".to_string(),
"DelStruct".to_string(),
"BucketA".to_string(),
"BucketB".to_string(),
"userlogged".to_string(),
],*/
confirmed: true,
token: uuid::Uuid::from_u64_pair(steam_id, steam_id).to_string(),
steam_id: Some(steam_id.to_string()),
id: (steam_id & (i32::MAX as u64)) as i32,
}))
}
pub fn stage() -> rocket::fairing::AdHoc {
#[cfg(feature = "steam")]
STEAM_SERVER.get_or_init(init_steam);
rocket::fairing::AdHoc::on_ignite("CardLife Steam", |rocket| async {
rocket.mount("/", routes![steam_auth])
})