Implement factory in main database, close #80

This commit is contained in:
NG (Graham) committed 2026-02-01 18:14:16 -05:00
1 parent a346299de8
commit 3b909327d8
33 files changed
+741 -78

No files matched your search

+3
View File
@@ -7,6 +7,7 @@ pub trait VehicleFactoryAdapter: Send + Sync + 'static {
/// Just update any purchase trackers
async fn purchase(&self, id: i32) -> Result<(), Box<dyn std::error::Error>>;
async fn update_vehicle(&self, id: i32, cube_data: Option<Vec<u8>>, colour_data: Option<Vec<u8>>) -> Result<(), Box<dyn std::error::Error>>;
async fn remove_vehicle(&self, id: i32, user_id: i32) -> Result<(), Box<dyn std::error::Error>>;
async fn set_featured(&self, id: i32, is_featured: bool) -> Result<(), Box<dyn std::error::Error>>;
}
@@ -64,6 +65,8 @@ pub struct VehicleUploadInfo {
pub thumbnail: Vec<u8>,
pub added_by: String,
pub added_by_display_name: String,
pub added_by_id: i32,
pub garage_id: i32,
pub cpu: u32,
pub total_robot_ranking: u32,
pub cube_data: Vec<u8>,