Implement item shop #70

This commit is contained in:
NG (Graham) committed 2026-01-01 20:34:12 -05:00
1 parent 83843377d7
commit 3aadbb91ba
16 files changed
+602 -151

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+6 -1
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@@ -8,7 +8,7 @@ use polariton::serdes::TypePrefix;
use crate::persist::config::SelfValidator;
use super::super::{MovementCategoryData, MovementData, Cube, ItemCategory, ItemTier, BattleConfig, Settings, ChatConfig, FactoryConfig};
use super::super::{MovementCategoryData, MovementData, Cube, ItemCategory, ItemTier, BattleConfig, Settings, ChatConfig, FactoryConfig, ItemShopConfig};
const CUBE_CONFIG_FILENAME: &str = "config.json";
@@ -20,6 +20,7 @@ pub struct CubeConfig {
battle: BattleConfig,
chat: ChatConfig,
factory: FactoryConfig,
shop: ItemShopConfig,
settings: Settings,
}
@@ -503,4 +504,8 @@ impl <C: Clone + Send> super::ConfigProvider<C> for CubeConfig {
fn tdm_settings(&self) -> super::TeamDeathMatchSettings {
self.battle.multiplayer.team_death_match.clone().into()
}
fn shop_entries(&self) -> super::ShopEntriesResolver {
super::ShopEntriesResolver::new(self.shop.items.clone())
}
}
+1 -1
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@@ -2,7 +2,7 @@ mod cubes_json;
pub use cubes_json::CubeConfig;
mod traits;
pub use traits::{ConfigProvider, DevMessageProvider, ServerConfig, GarageUpgrades, GarageUpgradeIncrement, ChatSystemConfig, GameEventSequence, GameEvents, GameRotationStrategy, GameEvent, GameMap, GameVisibility, GameType, SingleplayerConfig, VehicleInfo, VehicleDescriptor, QueueChangeMode, Point, Sphere, MapConfig, LinksConfig, FakePlayer, ClientEmulator, EnergyConfig, BattleArenaResolver, PitSettings, PitWinCondition, TeamDeathMatchSettings};
pub use traits::{ConfigProvider, DevMessageProvider, ServerConfig, GarageUpgrades, GarageUpgradeIncrement, ChatSystemConfig, GameEventSequence, GameEvents, GameRotationStrategy, GameEvent, GameMap, GameVisibility, GameType, SingleplayerConfig, VehicleInfo, VehicleDescriptor, QueueChangeMode, Point, Sphere, MapConfig, LinksConfig, FakePlayer, ClientEmulator, EnergyConfig, BattleArenaResolver, PitSettings, PitWinCondition, TeamDeathMatchSettings, ShopEntriesResolver, ShopAction, ShopGain};
mod validation;
pub use validation::{SelfValidator, ValidationInfo, ValidationMessage};
+58
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@@ -36,6 +36,7 @@ pub trait ConfigProvider<C: Clone> {
fn ba_settings(&self) -> BattleArenaResolver;
fn pit_settings(&self) -> PitSettings;
fn tdm_settings(&self) -> TeamDeathMatchSettings;
fn shop_entries(&self) -> ShopEntriesResolver;
}
pub struct DevMessageProvider<C: Clone> {
@@ -428,3 +429,60 @@ pub struct TeamDeathMatchSettings {
pub respawn_time_seconds: u64,
pub self_destruct_is_kill: bool,
}
pub struct ShopEntriesResolver {
items: Vec<crate::persist::item_shop::ItemBundle>,
}
pub(super) fn item_shop_sku(i: usize) -> String {
format!("item-shop-bundle-{}", i)
}
impl ShopEntriesResolver {
pub async fn resolve_entries<C>(&self, user: &dyn crate::persist::user::User<C>) -> Typed<C> {
let unlocked_cubes = user.unlocked_parts().await;
crate::data::item_shop_bundle::ItemShopBundle::as_transmissible_vec(
self.items.iter().enumerate()
.map(|(i, entry)| entry.as_data(item_shop_sku(i), &unlocked_cubes))
.collect()
)
}
// sku -> purchase details
pub async fn resolve_transactions(&self) -> std::collections::HashMap<String, super::ShopAction> {
let mut map = std::collections::HashMap::with_capacity(self.items.len());
let now = chrono::Utc::now().timestamp();
for (i, entry) in self.items.iter().enumerate() {
let sku = super::traits::item_shop_sku(i);
let actual_price = if now > entry.discount_until { entry.discount_price } else { entry.price };
map.insert(sku, super::ShopAction {
cost_free: if matches!(entry.currency, crate::persist::item_shop::Currency::Robits) { actual_price } else { 0 },
cost_paid: if matches!(entry.currency, crate::persist::item_shop::Currency::CosmeticCredits) { actual_price } else { 0 },
gives: entry.gives.clone().into_iter().map(|x| x.into()).collect(),
});
}
map
}
pub(super) fn new(items: Vec<crate::persist::item_shop::ItemBundle>) -> Self {
Self {
items,
}
}
}
#[derive(Debug)]
pub struct ShopAction {
pub cost_free: i32,
pub cost_paid: i32,
pub gives: Vec<ShopGain>,
}
#[derive(Debug)]
pub enum ShopGain {
Cube(u32),
Experience(i64),
FreeCurrency(i64),
PaidCurrency(i64),
TechPoints(i32)
}