Implement item shop #70

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NG (Graham) committed 2026-01-01 20:34:12 -05:00
1 parent 83843377d7
commit 3aadbb91ba
16 files changed
+602 -151

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@@ -336,7 +336,7 @@ fn default_game_modes() -> GameModes {
respawn_heal_duration: 10.0,
respawn_full_heal_duration: 0.5,
kill_limit: 0,
game_time_m: 20,
game_time_m: 2,
},
elimination: GameMode {
respawn_heal_duration: 10.0,
@@ -461,7 +461,7 @@ fn default_rotation() -> GameEventSequence {
GameEventSequence {
strategy: GameRotationStrategy::Sequence,
modes: vec![
/*GameEvents {
GameEvents {
singleplayer: GameEvent {
map: GameMap::Earth1,
visibility: GameVisibility::Good,
@@ -490,8 +490,8 @@ fn default_rotation() -> GameEventSequence {
auto_heal: true,
},
duration_s: 30, // 30 seconds
},*/
GameEvents {
},
/*GameEvents {
singleplayer: GameEvent {
map: GameMap::Neptune1,
visibility: GameVisibility::Good,
@@ -610,7 +610,7 @@ fn default_rotation() -> GameEventSequence {
auto_heal: true,
},
duration_s: 5*60,
},
},*/
]
}
}