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Fix game mode switching countdown (which was the only thing really wrong with #15)
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@@ -41,7 +41,7 @@ pub(super) fn allowed_maps_provider() -> SimpleFunc<146, crate::UserTy, impl (Fn
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(Typed::Str("RC_Planet_Earth_02_BA".into()), Typed::Str("strCustomGameMapNameRC_Planet_Earth_02_BA".into())),
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(Typed::Str("RC_Planet_Earth_01_BA".into()), Typed::Str("strCustomGameMapNameRC_Planet_Earth_01_BA".into())),
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(Typed::Str("RC_Planet_Neptune_03_BA".into()), Typed::Str("strCustomGameMapNameRC_Planet_Neptune_03_BA".into())),
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(Typed::Str("TestRobot".into()), Typed::Str("TestRobot".into())),
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//(Typed::Str("TestRobot".into()), Typed::Str("TestRobot".into())),
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],
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}));
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Ok(params.into())
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