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mirror of https://git.ngram.ca/OpenJam/rc-servers synced 2026-08-23 23:08:52 +00:00

Move common components to shared lib

This commit is contained in:
NGnius (Graham)
2025-03-30 16:22:25 -04:00
parent 610f54e236
commit 0e048a17b1
76 changed files with 284 additions and 1110 deletions

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use std::collections::HashMap;
use serde::{Serialize, Deserialize};
use polariton::operation::{Typed, Dict};
use polariton::serdes::TypePrefix;
use super::super::{MovementCategoryData, MovementData, Cube, ItemCategory, ItemTier, BattleConfig};
const CUBE_CONFIG_FILENAME: &str = "config.json";
#[derive(Serialize, Deserialize, Debug)]
pub struct CubeConfig {
cubes: HashMap<String, Cube>,
movement: HashMap<ItemCategory, MovementCategoryData>,
lerp_value: f32,
battle: BattleConfig,
}
impl CubeConfig {
pub fn load(root: impl AsRef<std::path::Path>) -> std::io::Result<Self> {
let file = std::fs::File::open(root.as_ref().join(CUBE_CONFIG_FILENAME))?;
let buffered = std::io::BufReader::new(file);
let result = serde_json::from_reader(buffered)?;
Ok(result)
}
}
impl <C: Clone> super::ConfigProvider<C> for CubeConfig {
fn cube_list(&self) -> Typed<C> {
Typed::Dict(Dict {
key_ty: TypePrefix::Str,
val_ty: TypePrefix::HashMap,
items: self.cubes.values().map(|cube| {
let cube_d: crate::data::cube_list::CubeInfo<C> = cube.info.clone().into();
cube_d.as_transmissible_key_val(cube.id)
}).collect(),
})
}
fn movement_list(&self) -> Typed<C> {
let mut movements_stats = HashMap::<ItemCategory, HashMap<ItemTier, MovementData>>::new();
for cube in self.cubes.values() {
if let Some(movement_data) = &cube.movement {
let category_map = if let Some(x) = movements_stats.get_mut(&cube.info.category) {
x
} else {
movements_stats.insert(cube.info.category, HashMap::new());
movements_stats.get_mut(&cube.info.category).unwrap()
};
category_map.insert(cube.info.size, movement_data.to_owned());
}
}
let mut movement_cat_stats = Vec::with_capacity(self.movement.len());
for (k, v) in self.movement.iter() {
let stats: Vec<_> = if let Some(stats) = movements_stats.get(&k) {
stats.iter().map(|(k, v)| (k.to_owned(), v.to_owned())).collect()
} else {
Vec::default()
};
let key: crate::data::weapon_list::ItemCategory = k.to_owned().into();
let key_typed = Typed::<C>::Str(key.as_str().into());
let value_data = v.to_owned().into_data(stats);
movement_cat_stats.push((key_typed, value_data.as_transmissible()));
}
Typed::Dict(Dict {
key_ty: TypePrefix::Str,
val_ty: TypePrefix::HashMap,
items: vec![
(Typed::Str("Global".into()), Typed::HashMap(vec![
(Typed::Str("lerpValue".into()), Typed::Float(self.lerp_value)),
].into())),
(Typed::Str("Movements".into()), Typed::HashMap(movement_cat_stats.into())),
],
})
}
fn weapon_list(&self) -> Typed<C> {
let mut weapon_stats = HashMap::new();
for cube in self.cubes.values() {
if let Some(weapon_data) = &cube.weapon {
let category_map = if let Some(x) = weapon_stats.get_mut(&cube.info.category) {
x
} else {
weapon_stats.insert(cube.info.category, HashMap::new());
weapon_stats.get_mut(&cube.info.category).unwrap()
};
category_map.insert(cube.info.size, weapon_data.to_owned());
}
}
let mut weapons_vec: Vec<(Typed<C>, Typed<C>)> = Vec::with_capacity(weapon_stats.len());
for (k, v) in weapon_stats {
let cat_data: crate::data::weapon_list::ItemCategory = k.into();
let mut tiers_vec = Vec::with_capacity(v.len());
for (k, v) in v {
let tier_data: crate::data::cube_list::ItemTier = k.into();
let val_data: crate::data::weapon_list::WeaponData = v.into();
tiers_vec.push((Typed::Str(tier_data.as_str().into()), val_data.as_transmissible()));
}
weapons_vec.push((Typed::Str(cat_data.as_str().into()), Typed::HashMap(tiers_vec.into())));
}
Typed::Dict(Dict {
key_ty: TypePrefix::Str,
val_ty: TypePrefix::HashMap,
items: weapons_vec,
})
}
fn weapon_upgrade_list(&self) -> Typed<C> {
let mut seen_keys = std::collections::HashSet::new();
let mut weapon_upgrades = Vec::new();
for cube in self.cubes.values() {
if let Some(weapon_up) = &cube.weapon_upgrade {
let key = (cube.info.category, cube.info.size);
if seen_keys.contains(&key) {
log::warn!("Weapon upgrade info for {:?} already exists, skipping", key);
} else {
seen_keys.insert(key);
let weapon_upgrade_data = weapon_up.to_owned().into_data(cube.info.size, cube.info.category);
weapon_upgrades.push(weapon_upgrade_data.as_transmissible());
}
}
}
Typed::ObjArr(weapon_upgrades.into())
}
fn weapon_keys(&self) -> Typed<C> {
let mut seen_keys = std::collections::HashSet::new();
for cube in self.cubes.values() {
if cube.weapon.is_some() {
let key = crate::data::cube_list::item_key(cube.info.category.into(), cube.info.size.into());
seen_keys.insert(key);
}
}
let keys_vec: Vec<i32> = seen_keys.into_iter().collect();
Typed::IntArr(keys_vec.into())
}
fn tech_tree_nodes(&self, unlocked_cubes: &std::collections::HashSet<u32>) -> Typed<C> {
let mut seen_cubes = std::collections::HashSet::with_capacity(self.cubes.len());
let mut needed_cubes = std::collections::HashSet::with_capacity(self.cubes.len());
let mut typed_nodes = Vec::new();
for cube in self.cubes.values() {
if let Some(tree_data) = &cube.tree {
let is_unlocked = unlocked_cubes.contains(&cube.id);
let is_unlockable = tree_data.requires.iter().all(|id| unlocked_cubes.contains(id));
tree_data.neighbours.iter().for_each(|id| { needed_cubes.insert(*id); });
seen_cubes.insert(cube.id);
let node_data = tree_data.to_owned().into_data(cube.id, is_unlocked, is_unlockable);
typed_nodes.push(node_data.as_transmissible_key_val());
}
}
for needed_cube_id in needed_cubes {
if !seen_cubes.contains(&needed_cube_id) {
log::warn!("Tech tree needs cube {} but it doesn't have tree info", needed_cube_id);
}
}
Typed::Dict(Dict {
key_ty: TypePrefix::Str,
val_ty: TypePrefix::HashMap,
items: typed_nodes,
})
}
fn ids(&self) -> Vec<u32> {
self.cubes.values().map(|cube| cube.id).collect()
}
fn regen_config(&self) -> Typed<C> {
let regen_data: crate::data::auto_regen::AutoRegenHealthConfig = self.battle.regen.clone().into();
regen_data.as_transmissible()
}
fn after_battle_vote_config(&self) -> Typed<C> {
let mut vote_data = Vec::with_capacity(self.battle.votes.len()); // probably len() == 2
for (key, val) in self.battle.votes.iter() {
let key_data: crate::data::voting::Vote = key.to_owned().into();
let mut val_data = Vec::with_capacity(val.len());
for item in val {
let vote_data: crate::data::voting::VoteThresholdData = item.to_owned().into();
val_data.push(vote_data.as_transmissible());
}
vote_data.push((Typed::Str(key_data.as_str().into()), Typed::ObjArr(val_data.into())));
}
Typed::Dict(Dict {
key_ty: TypePrefix::Str,
val_ty: TypePrefix::Any,
items: vote_data,
})
}
fn game_mode_config(&self) -> Typed<C> {
let game_mode_data: crate::data::game_mode::GameModeConfigs = self.battle.games.into();
game_mode_data.as_transmissible()
}
fn campaigns_parameters(&self) -> Typed<C> {
self.battle.singleplayer.clone().into_campaign_params().as_transmissible()
}
fn campaign_waves(&self) -> Typed<C> {
self.battle.singleplayer.clone().into_waves().as_transmissible()
}
fn campaign_version(&self) -> Typed<C> {
let mut locked_map = std::collections::HashMap::with_capacity(self.battle.singleplayer.campaigns.len());
for campaign in self.battle.singleplayer.campaigns.iter() {
locked_map.insert(campaign.id.clone(), true);
}
crate::data::campaign::GameModeVersionParameters {
current_version: 0,
is_locked: locked_map,
}.as_transmissible()
}
fn campaign_details(&self) -> super::CompleteCampaignProvider {
let mut map = std::collections::HashMap::with_capacity(self.battle.singleplayer.campaigns.len());
for campaign in self.battle.singleplayer.campaigns.iter() {
//let waves_data: Vec<crate::data::campaign::CompleteWaveData> = campaign.waves.iter().map(|x| x.clone().into()).collect();
let mut difficulty_map = std::collections::HashMap::with_capacity(campaign.difficulties.len());
for difficulty in campaign.difficulties.iter() {
let difficulty_data: crate::data::campaign::CampaignDifficultyData = difficulty.clone().into();
let complete_campaign = crate::data::campaign::CampaignWavesDifficultyData {
difficulty: difficulty_data,
waves: campaign.waves.iter().map(|x| x.clone().into()).collect(),
};
difficulty_map.insert(difficulty.level, complete_campaign);
}
map.insert(campaign.id.clone(), difficulty_map);
}
super::CompleteCampaignProvider::new(map)
}
}

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mod cubes_json;
pub use cubes_json::CubeConfig;
mod traits;
pub use traits::{ConfigProvider, CompleteCampaignProvider};
pub type ConfigImpl = CubeConfig;
fn __must_impl<T: ConfigProvider<()>>() {}
fn __test_impl() {
__must_impl::<ConfigImpl>();
}

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use polariton::operation::Typed;
pub trait ConfigProvider<C> {
fn cube_list(&self) -> Typed<C>;
fn movement_list(&self) -> Typed<C>;
fn weapon_list(&self) -> Typed<C>;
fn weapon_upgrade_list(&self) -> Typed<C>;
fn weapon_keys(&self) -> Typed<C>;
fn tech_tree_nodes(&self, unlocked_cubes: &std::collections::HashSet<u32>) -> Typed<C>;
fn ids(&self) -> Vec<u32>;
fn regen_config(&self) -> Typed<C>;
fn after_battle_vote_config(&self) -> Typed<C>;
fn game_mode_config(&self) -> Typed<C>;
fn campaigns_parameters(&self) -> Typed<C>;
fn campaign_waves(&self) -> Typed<C>;
fn campaign_version(&self) -> Typed<C>;
fn campaign_details(&self) -> CompleteCampaignProvider;
}
pub struct CompleteCampaignProvider {
map: std::collections::HashMap<String, std::collections::HashMap<i32, crate::data::campaign::CampaignWavesDifficultyData>>,
}
impl CompleteCampaignProvider {
pub fn new(map: std::collections::HashMap<String, std::collections::HashMap<i32, crate::data::campaign::CampaignWavesDifficultyData>>) -> Self {
Self { map }
}
pub fn get<C>(&self, id: &str, difficulty: &i32) -> Result<Typed<C>, i16> {
if let Some(campaign) = self.map.get(id) {
if let Some(details) = campaign.get(difficulty) {
Ok(details.as_transmissible())
} else {
log::warn!("Couldn't find difficulty {} in campaign `{}`", difficulty, id);
Err(crate::data::error_codes::WebServicesError::DatabaseError as i16)
}
} else {
log::warn!("Couldn't find campaign {} (ignoring difficulty {})", id, difficulty);
Err(crate::data::error_codes::WebServicesError::DatabaseError as i16)
}
}
}