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https://github.com/amiwm/amiwm.git
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Marcus had written up workbench style widgets inside the two external helper programs requestchoice and executecmd. This ports the code over to libami. Note that there isn't a generic gadget or collection of gadgets yet - this is purely a refactor of the code, and the upcoming commit that migrates requestchoice/executecmd over to use them just handles them directly via xlib like they have always done.
137 lines
3.0 KiB
C
137 lines
3.0 KiB
C
#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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#include <X11/Xatom.h>
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#include <X11/keysym.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#ifdef HAVE_FCNTL_H
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#include <fcntl.h>
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#endif
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#ifdef HAVE_UNISTD_H
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#include <unistd.h>
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#endif
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#ifdef HAVE_SYS_STAT_H
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#include <sys/stat.h>
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#endif
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#include <errno.h>
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#ifdef USE_FONTSETS
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#include <locale.h>
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#include <wchar.h>
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#endif
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#include "drawinfo.h"
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#include "gadget_button.h"
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#ifdef AMIGAOS
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#include <pragmas/xlib_pragmas.h>
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extern struct Library *XLibBase;
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#endif
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/*
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* This is the button code from the executecmd.c tool.
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*/
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struct gadget_button *
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gadget_button_init(Display *dpy, struct DrawInfo *dri, GC gc, Window mainwin,
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int x, int y, int butw, int buth)
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{
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struct gadget_button *b;
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b = calloc(1, sizeof(*b));
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if (b == NULL) {
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return (NULL);
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}
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b->dpy = dpy;
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b->dri = dri;
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b->x = x;
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b->y = y;
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b->butw = butw;
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b->buth = buth;
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b->txt = strdup("");
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b->gc = gc;
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b->w = XCreateSimpleWindow(dpy, mainwin,
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x, y,
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butw, /* width */
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buth, /* height */
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0, /* depth */
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dri->dri_Pens[SHADOWPEN],
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dri->dri_Pens[BACKGROUNDPEN]);
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XSelectInput(dpy, b->w, ExposureMask | ButtonPressMask
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| ButtonReleaseMask | EnterWindowMask | LeaveWindowMask);
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return (b);
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}
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void
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gadget_button_set_text(struct gadget_button *b, const char *txt)
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{
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if (b->txt != NULL)
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free(b->txt);
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b->txt = strdup(txt);
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}
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void
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gadget_button_refresh(struct gadget_button *b)
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{
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int fh = b->dri->dri_Ascent + b->dri->dri_Descent;
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int h = fh + (2 * BUT_VSPACE);
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int l=strlen(b->txt);
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#ifdef USE_FONTSETS
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int tw = XmbTextEscapement(b->dri->dri_FontSet, b->txt, l);
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#else
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int tw = XTextWidth(b->dri->dri_Font, b->txt, l);
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#endif
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XSetForeground(b->dpy, b->gc, b->dri->dri_Pens[TEXTPEN]);
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#ifdef USE_FONTSETS
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XmbDrawString(b->dpy, b->w, b->dri->dri_FontSet, b->gc,
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(b->butw-tw)>>1, b->dri->dri_Ascent+BUT_VSPACE, b->txt, l);
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#else
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XDrawString(b->dpy, b->w, b->gc, (b->butw-tw)>>1,
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b->dri->dri_Ascent+BUT_VSPACE, b->txt, l);
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#endif
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XSetForeground(b->dpy, b->gc,
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b->dri->dri_Pens[b->depressed ? SHADOWPEN:SHINEPEN]);
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XDrawLine(b->dpy, b->w, b->gc, 0, 0, b->butw-2, 0);
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XDrawLine(b->dpy, b->w, b->gc, 0, 0, 0, h-2);
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XSetForeground(b->dpy, b->gc,
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b->dri->dri_Pens[b->depressed ? SHINEPEN:SHADOWPEN]);
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XDrawLine(b->dpy, b->w, b->gc, 1, h-1, b->butw-1, h-1);
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XDrawLine(b->dpy, b->w, b->gc, b->butw-1, 1, b->butw-1, h-1);
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XSetForeground(b->dpy, b->gc, b->dri->dri_Pens[BACKGROUNDPEN]);
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XDrawPoint(b->dpy, b->w, b->gc, b->butw-1, 0);
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XDrawPoint(b->dpy, b->w, b->gc, 0, h-1);
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}
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void
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gadget_button_set_depressed(struct gadget_button *b, int depressed)
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{
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b->depressed = depressed;
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}
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void
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gadget_button_toggle(struct gadget_button *b)
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{
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int pen;
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pen = (b->depressed) ? FILLPEN : BACKGROUNDPEN;
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XSetWindowBackground(b->dpy, b->w, b->dri->dri_Pens[pen]);
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XClearWindow(b->dpy, b->w);
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gadget_button_refresh(b);
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}
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void
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gadget_button_free(struct gadget_button *b)
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{
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XDestroyWindow(b->dpy, b->w);
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free(b->txt);
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free(b);
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}
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