forked from Wirlaburla/P3NG0
Fatal error when calling roomIDReq() #2
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The subroutine which handles manual teleport commands is plagued with a crash bug when asking the server to join the chatroom associated with the destination world. Cause is currently unknown, but the crash doesn't happen until the receiver thread has received the new room confirmation from the server and not when the network packet is actually sent (we know this because the teleportation actually succeeds just before the crash) so chances are likely it's part of Wirla's old code..
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