Workaround for upstream MagickWand bug
This commit is contained in:
26
main.c
26
main.c
@@ -293,6 +293,11 @@ int main(const int argc, char *argv[]) {
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MagickWriteImage(chunk, framename);
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MagickWriteImage(chunk, framename);
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char* command = (char*)malloc(512); // lazy hack until magickwand is fixed
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sprintf(command, "mogrify -depth 8 -define bmp:format=bmp3 -type palette -compress none %s", framename);
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system(command);
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free(command);
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iw++;
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iw++;
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}
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}
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ih++;
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ih++;
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@@ -312,7 +317,26 @@ int main(const int argc, char *argv[]) {
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sprintf(command, "./compimg.exe -ace -c%d -r0 -pt%s -emov -M%s +segments.txt", opt.c+1, argTransparent, filename);
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sprintf(command, "./compimg.exe -ace -c%d -r0 -pt%s -emov -M%s +segments.txt", opt.c+1, argTransparent, filename);
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#endif
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#endif
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printf("%s\n", command);
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printf("%s\n", command);
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if (system(command)) { printf("ERROR trying to run COMPIMG!\n"); return 0; }
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if (system(command)) { printf("ERROR trying to run COMPIMG!\nMake sure that COMPIMG.EXE is inside of the folder you are working in.\n"); return 0; }
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printf("Cleaning up temporary files...\n");
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while (i < numFrames) {
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int ih = 0;
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while (ih < piecesY) {
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int iw = 0;
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while (iw < piecesX) {
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char* framename = (char*)malloc(12 * piecesX * piecesY * sizeof(char)); // MSVC
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sprintf(framename, "f%d%d%d.bmp", i, iw, ih);
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remove(framename);
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free(framename);
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iw++;
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}
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ih++;
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}
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i++;
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}
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printf("\n\n!!! DONE !!!\nYour avatar name is: %s%ds*%dh*%dv*.mov\n", filename, numFrames, piecesX, piecesY);
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printf("\n\n!!! DONE !!!\nYour avatar name is: %s%ds*%dh*%dv*.mov\n", filename, numFrames, piecesX, piecesY);
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