diff --git a/KAvEAT.aps b/KAvEAT.aps
new file mode 100644
index 0000000..e9dea0d
Binary files /dev/null and b/KAvEAT.aps differ
diff --git a/KAvEAT.rc b/KAvEAT.rc
new file mode 100644
index 0000000..7e3333a
Binary files /dev/null and b/KAvEAT.rc differ
diff --git a/KAvaT.vcxproj b/KAvaT.vcxproj
index d75aafa..7bdb4e3 100644
--- a/KAvaT.vcxproj
+++ b/KAvaT.vcxproj
@@ -143,6 +143,15 @@
+
+
+
+
+
+
+
+
+
diff --git a/KAvaT.vcxproj.filters b/KAvaT.vcxproj.filters
index a31ff86..2d51cec 100644
--- a/KAvaT.vcxproj.filters
+++ b/KAvaT.vcxproj.filters
@@ -19,4 +19,19 @@
Source Files
+
+
+ Header Files
+
+
+
+
+ Resource Files
+
+
+
+
+ Resource Files
+
+
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diff --git a/README.md b/README.md
index 7c13d3c..0421065 100644
--- a/README.md
+++ b/README.md
@@ -6,4 +6,12 @@
It automatically handles scaling and properly formatting your image to get exactly the right quality you want. It even splices large textures (>256px in any direction) so they will appear the highest quality possible within the Worlds client, no additional tweaking necessary.
Simply put your frames into the executable and it will do the rest. Make sure you have COMPIMG.EXE in the same folder (all lowercase). This tool will **overwrite** any files that get in the way so you should set aside a dedicated folder for your work to take place.
-Linux only at this time. Future versions will have QOL improvements and potentially a GUI.
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+### Compiling for Windows
+You will need Visual Studio 2022 and a copy of ImageMagick installed on your computer. You can then open the included solution file and build with MSVC.
+
+Please install the MagickWand headers and libraries using one of the binary installers from https://imagemagick.org/script/download.php#windows
+
+### Compiling for Mac OS X, Linux, BSD
+KAvEAT can be compiled using the included CMake script. Please install ImageMagick from your package manager before building.
+**WINE must be installed on your computer for KAvEAT to function correctly!**
+**Only the CLI version of the program is supported on Unix systems.**
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diff --git a/resource.h b/resource.h
new file mode 100644
index 0000000..285b768
--- /dev/null
+++ b/resource.h
@@ -0,0 +1,16 @@
+//{{NO_DEPENDENCIES}}
+// Microsoft Visual C++ generated include file.
+// Used by KAvEAT.rc
+//
+#define IDI_ICON1 101
+
+// Next default values for new objects
+//
+#ifdef APSTUDIO_INVOKED
+#ifndef APSTUDIO_READONLY_SYMBOLS
+#define _APS_NEXT_RESOURCE_VALUE 102
+#define _APS_NEXT_COMMAND_VALUE 40001
+#define _APS_NEXT_CONTROL_VALUE 1001
+#define _APS_NEXT_SYMED_VALUE 101
+#endif
+#endif