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AddGlyph was missing the FreePicture() call that DeleteGlyph used, resulting in a memory leak when more than one Glyph was added in a RenderAddGlyphs request. Since the code in AddGlyph and DeleteGlyph is identical, move into a static function to avoid such mistakes in the future. X.Org Bug 23286 <http://bugs.freedesktop.org/show_bug.cgi?id=23286>