Files
xserver/miext/sync/misync.c
Enrico Weigelt, metux IT consult 05e5ee3671 miext: sync: drop useless CloseScreen wrapping
This wrapped CloseScreen function doesn't do anything actually useful,
so no need to keep it around any longer. It used to do a free() on the
private data (which had been wrong in the first place) but this had
been removed and so the whole function became useless, it had been
forgotten to be swept away.

Fixes: 469d5bf8b7
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-06-12 16:43:17 +02:00

176 lines
4.5 KiB
C

/*
* Copyright © 2010 NVIDIA Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include <dix-config.h>
#include "scrnintstr.h"
#include "misync_priv.h"
#include "misyncstr.h"
DevPrivateKeyRec miSyncScreenPrivateKey;
/* Default implementations of the sync screen functions */
void
miSyncScreenCreateFence(ScreenPtr pScreen, SyncFence * pFence,
Bool initially_triggered)
{
(void) pScreen;
pFence->triggered = initially_triggered;
}
void
miSyncScreenDestroyFence(ScreenPtr pScreen, SyncFence * pFence)
{
(void) pScreen;
(void) pFence;
}
/* Default implementations of the per-object functions */
void
miSyncFenceSetTriggered(SyncFence * pFence)
{
pFence->triggered = TRUE;
}
void
miSyncFenceReset(SyncFence * pFence)
{
pFence->triggered = FALSE;
}
Bool
miSyncFenceCheckTriggered(SyncFence * pFence)
{
return pFence->triggered;
}
void
miSyncFenceAddTrigger(SyncTrigger * pTrigger)
{
(void) pTrigger;
return;
}
void
miSyncFenceDeleteTrigger(SyncTrigger * pTrigger)
{
(void) pTrigger;
return;
}
/* Machine independent portion of the fence sync object implementation */
void
miSyncInitFence(ScreenPtr pScreen, SyncFence * pFence, Bool initially_triggered)
{
SyncScreenPrivPtr pScreenPriv = SYNC_SCREEN_PRIV(pScreen);
static const SyncFenceFuncsRec miSyncFenceFuncs = {
&miSyncFenceSetTriggered,
&miSyncFenceReset,
&miSyncFenceCheckTriggered,
&miSyncFenceAddTrigger,
&miSyncFenceDeleteTrigger
};
pFence->pScreen = pScreen;
pFence->funcs = miSyncFenceFuncs;
pScreenPriv->funcs.CreateFence(pScreen, pFence, initially_triggered);
pFence->sync.initialized = TRUE;
}
void
miSyncDestroyFence(SyncFence * pFence)
{
pFence->sync.beingDestroyed = TRUE;
if (pFence->sync.initialized) {
ScreenPtr pScreen = pFence->pScreen;
SyncScreenPrivPtr pScreenPriv = SYNC_SCREEN_PRIV(pScreen);
SyncTriggerList *ptl, *pNext;
/* tell all the fence's triggers that the counter has been destroyed */
for (ptl = pFence->sync.pTriglist; ptl; ptl = pNext) {
(*ptl->pTrigger->CounterDestroyed) (ptl->pTrigger);
pNext = ptl->next;
free(ptl); /* destroy the trigger list as we go */
}
pScreenPriv->funcs.DestroyFence(pScreen, pFence);
}
dixFreeObjectWithPrivates(pFence, PRIVATE_SYNC_FENCE);
}
void
miSyncTriggerFence(SyncFence * pFence)
{
SyncTriggerList *ptl, *pNext;
pFence->funcs.SetTriggered(pFence);
/* run through triggers to see if any fired */
for (ptl = pFence->sync.pTriglist; ptl; ptl = pNext) {
pNext = ptl->next;
if ((*ptl->pTrigger->CheckTrigger) (ptl->pTrigger, 0))
(*ptl->pTrigger->TriggerFired) (ptl->pTrigger);
}
}
SyncScreenFuncsPtr
miSyncGetScreenFuncs(ScreenPtr pScreen)
{
SyncScreenPrivPtr pScreenPriv = SYNC_SCREEN_PRIV(pScreen);
return &pScreenPriv->funcs;
}
Bool
miSyncSetup(ScreenPtr pScreen)
{
SyncScreenPrivPtr pScreenPriv;
static const SyncScreenFuncsRec miSyncScreenFuncs = {
&miSyncScreenCreateFence,
&miSyncScreenDestroyFence
};
if (!dixPrivateKeyRegistered(&miSyncScreenPrivateKey)) {
if (!dixRegisterPrivateKey(&miSyncScreenPrivateKey, PRIVATE_SCREEN,
sizeof(SyncScreenPrivRec)))
return FALSE;
}
pScreenPriv = SYNC_SCREEN_PRIV(pScreen);
if (!pScreenPriv->funcs.CreateFence) {
pScreenPriv->funcs = miSyncScreenFuncs;
}
return TRUE;
}