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https://github.com/X11Libre/xserver.git
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This header needs to be included first, otherwise things can easily get really messed up. The current code only works by accident, because some other header already including it early enough - but a subtle change in include order can easy break it. Thus, always make sure the header is really included first. Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
341 lines
8.9 KiB
C
341 lines
8.9 KiB
C
/*
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* Copyright (c) 2016, NVIDIA CORPORATION.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and/or associated documentation files (the
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* "Materials"), to deal in the Materials without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Materials, and to
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* permit persons to whom the Materials are furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* unaltered in all copies or substantial portions of the Materials.
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* Any additions, deletions, or changes to the original source files
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* must be clearly indicated in accompanying documentation.
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*
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* If only executable code is distributed, then the accompanying
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* documentation must state that "this software is based in part on the
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* work of the Khronos Group."
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*
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* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
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*/
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#include <dix-config.h>
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#include "vndserver_priv.h"
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#include <string.h>
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#include <scrnintstr.h>
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#include <windowstr.h>
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#include <dixstruct.h>
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#include <extnsionst.h>
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#include <glx_extinit.h>
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#include "extinit_priv.h"
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#include <GL/glxproto.h>
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#include "vndservervendor.h"
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#include "dix/dix_priv.h"
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Bool noGlxExtension = FALSE;
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ExtensionEntry *GlxExtensionEntry;
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int GlxErrorBase = 0;
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static CallbackListRec vndInitCallbackList;
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static CallbackListPtr vndInitCallbackListPtr = &vndInitCallbackList;
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static DevPrivateKeyRec glvXGLVScreenPrivKey;
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static DevPrivateKeyRec glvXGLVClientPrivKey;
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// The resource type used to keep track of the vendor library for XID's.
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RESTYPE idResource;
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static int
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idResourceDeleteCallback(void *value, XID id)
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{
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return 0;
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}
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static GlxScreenPriv *
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xglvGetScreenPrivate(ScreenPtr pScreen)
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{
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return dixLookupPrivate(&pScreen->devPrivates, &glvXGLVScreenPrivKey);
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}
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static void
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xglvSetScreenPrivate(ScreenPtr pScreen, void *priv)
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{
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dixSetPrivate(&pScreen->devPrivates, &glvXGLVScreenPrivKey, priv);
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}
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GlxScreenPriv *
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GlxGetScreen(ScreenPtr pScreen)
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{
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if (pScreen != NULL) {
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GlxScreenPriv *priv = xglvGetScreenPrivate(pScreen);
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if (priv == NULL) {
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priv = calloc(1, sizeof(GlxScreenPriv));
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if (priv == NULL) {
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return NULL;
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}
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xglvSetScreenPrivate(pScreen, priv);
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}
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return priv;
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} else {
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return NULL;
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}
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}
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static void
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GlxMappingReset(void)
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{
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int i;
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for (i=0; i<screenInfo.numScreens; i++) {
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GlxScreenPriv *priv = xglvGetScreenPrivate(screenInfo.screens[i]);
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if (priv != NULL) {
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xglvSetScreenPrivate(screenInfo.screens[i], NULL);
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free(priv);
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}
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}
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}
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static Bool
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GlxMappingInit(void)
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{
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int i;
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for (i=0; i<screenInfo.numScreens; i++) {
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if (GlxGetScreen(screenInfo.screens[i]) == NULL) {
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GlxMappingReset();
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return FALSE;
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}
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}
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idResource = CreateNewResourceType(idResourceDeleteCallback,
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"GLXServerIDRes");
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if (idResource == X11_RESTYPE_NONE)
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{
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GlxMappingReset();
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return FALSE;
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}
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return TRUE;
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}
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static GlxClientPriv *
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xglvGetClientPrivate(ClientPtr pClient)
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{
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return dixLookupPrivate(&pClient->devPrivates, &glvXGLVClientPrivKey);
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}
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static void
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xglvSetClientPrivate(ClientPtr pClient, void *priv)
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{
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dixSetPrivate(&pClient->devPrivates, &glvXGLVClientPrivKey, priv);
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}
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GlxClientPriv *
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GlxGetClientData(ClientPtr client)
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{
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GlxClientPriv *cl = xglvGetClientPrivate(client);
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if (cl == NULL) {
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cl = calloc(1, sizeof(GlxClientPriv)
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+ screenInfo.numScreens * sizeof(GlxServerVendor *));
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if (cl != NULL) {
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int i;
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cl->vendors = (GlxServerVendor **) (cl + 1);
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for (i=0; i<screenInfo.numScreens; i++)
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{
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cl->vendors[i] = GlxGetVendorForScreen(NULL, screenInfo.screens[i]);
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}
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xglvSetClientPrivate(client, cl);
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}
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}
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return cl;
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}
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void
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GlxFreeClientData(ClientPtr client)
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{
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GlxClientPriv *cl = xglvGetClientPrivate(client);
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if (cl != NULL) {
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unsigned int i;
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for (i = 0; i < cl->contextTagCount; i++) {
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GlxContextTagInfo *tag = &cl->contextTags[i];
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if (tag->vendor != NULL) {
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tag->vendor->glxvc.makeCurrent(client, tag->tag,
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None, None, None, 0);
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}
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}
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xglvSetClientPrivate(client, NULL);
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free(cl->contextTags);
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free(cl);
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}
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}
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static void
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GLXClientCallback(CallbackListPtr *list, void *closure, void *data)
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{
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NewClientInfoRec *clientinfo = (NewClientInfoRec *) data;
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ClientPtr client = clientinfo->client;
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switch (client->clientState)
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{
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case ClientStateRetained:
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case ClientStateGone:
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GlxFreeClientData(client);
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break;
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}
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}
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static void
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GLXReset(ExtensionEntry *extEntry)
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{
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// LogMessageVerb(X_INFO, 1, "GLX: GLXReset\n");
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GlxVendorExtensionReset(extEntry);
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GlxDispatchReset();
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GlxMappingReset();
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if ((dispatchException & DE_TERMINATE) == DE_TERMINATE) {
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while (vndInitCallbackList.list != NULL) {
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CallbackPtr next = vndInitCallbackList.list->next;
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free(vndInitCallbackList.list);
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vndInitCallbackList.list = next;
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}
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}
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}
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void
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GlxExtensionInit(void)
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{
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ExtensionEntry *extEntry;
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GlxExtensionEntry = NULL;
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// Init private keys, per-screen data
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if (!dixRegisterPrivateKey(&glvXGLVScreenPrivKey, PRIVATE_SCREEN, 0))
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return;
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if (!dixRegisterPrivateKey(&glvXGLVClientPrivKey, PRIVATE_CLIENT, 0))
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return;
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if (!GlxMappingInit()) {
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return;
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}
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if (!GlxDispatchInit()) {
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return;
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}
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if (!AddCallback(&ClientStateCallback, GLXClientCallback, NULL)) {
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return;
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}
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extEntry = AddExtension(GLX_EXTENSION_NAME, __GLX_NUMBER_EVENTS,
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__GLX_NUMBER_ERRORS, GlxDispatchRequest,
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GlxDispatchRequest, GLXReset, StandardMinorOpcode);
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if (!extEntry) {
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return;
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}
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GlxExtensionEntry = extEntry;
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GlxErrorBase = extEntry->errorBase;
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CallCallbacks(&vndInitCallbackListPtr, extEntry);
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/* We'd better have found at least one vendor */
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for (int i = 0; i < screenInfo.numScreens; i++)
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if (GlxGetVendorForScreen(serverClient, screenInfo.screens[i]))
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return;
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extEntry->base = 0;
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}
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static int
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GlxForwardRequest(GlxServerVendor *vendor, ClientPtr client)
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{
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return vendor->glxvc.handleRequest(client);
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}
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static GlxServerVendor *
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GlxGetContextTag(ClientPtr client, GLXContextTag tag)
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{
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GlxContextTagInfo *tagInfo = GlxLookupContextTag(client, tag);
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if (tagInfo != NULL) {
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return tagInfo->vendor;
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} else {
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return NULL;
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}
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}
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static Bool
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GlxSetContextTagPrivate(ClientPtr client, GLXContextTag tag, void *data)
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{
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GlxContextTagInfo *tagInfo = GlxLookupContextTag(client, tag);
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if (tagInfo != NULL) {
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tagInfo->data = data;
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return TRUE;
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} else {
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return FALSE;
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}
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}
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static void *
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GlxGetContextTagPrivate(ClientPtr client, GLXContextTag tag)
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{
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GlxContextTagInfo *tagInfo = GlxLookupContextTag(client, tag);
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if (tagInfo != NULL) {
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return tagInfo->data;
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} else {
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return NULL;
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}
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}
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static GlxServerImports *
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GlxAllocateServerImports(void)
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{
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return calloc(1, sizeof(GlxServerImports));
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}
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static void
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GlxFreeServerImports(GlxServerImports *imports)
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{
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free(imports);
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}
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_X_EXPORT const GlxServerExports glxServer = {
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.majorVersion = GLXSERVER_VENDOR_ABI_MAJOR_VERSION,
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.minorVersion = GLXSERVER_VENDOR_ABI_MINOR_VERSION,
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.extensionInitCallback = &vndInitCallbackListPtr,
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.allocateServerImports = GlxAllocateServerImports,
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.freeServerImports = GlxFreeServerImports,
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.createVendor = GlxCreateVendor,
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.destroyVendor = GlxDestroyVendor,
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.setScreenVendor = GlxSetScreenVendor,
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.addXIDMap = GlxAddXIDMap,
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.getXIDMap = GlxGetXIDMap,
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.removeXIDMap = GlxRemoveXIDMap,
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.getContextTag = GlxGetContextTag,
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.setContextTagPrivate = GlxSetContextTagPrivate,
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.getContextTagPrivate = GlxGetContextTagPrivate,
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.getVendorForScreen = GlxGetVendorForScreen,
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.forwardRequest = GlxForwardRequest,
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.setClientScreenVendor = GlxSetClientScreenVendor,
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};
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const GlxServerExports *
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glvndGetExports(void)
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{
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return &glxServer;
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}
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