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Every screen region consists of a single rectangle, so initializing a stack-allocated region for each screen on-demand does no heap allocation and is fast. This eliminates a MAXSCREENS-sized array. The REGION_UNINIT calls are no-ops since no boxes are actually allocated for a single-rectangle region, but it seemed wiser to include them. Signed-off-by: Jamey Sharp <jamey@minilop.net> Reviewed-by: Tiago Vignatti <tiago.vignatti@nokia.com> Tested-by: Tiago Vignatti <tiago.vignatti@nokia.com> (i686 GNU/Linux)