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Not used by any external drivers, so no need to keep them in public SDK headers. Since they're never used by drivers, it's effectively not an ABI change, so can safely be done within ABI-25. Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
95 lines
3.1 KiB
C
95 lines
3.1 KiB
C
/*
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*Copyright (C) 2001-2004 Harold L Hunt II All Rights Reserved.
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*
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*Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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*"Software"), to deal in the Software without restriction, including
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*without limitation the rights to use, copy, modify, merge, publish,
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*distribute, sublicense, and/or sell copies of the Software, and to
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*permit persons to whom the Software is furnished to do so, subject to
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*the following conditions:
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*
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*The above copyright notice and this permission notice shall be
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*included in all copies or substantial portions of the Software.
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*
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*THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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*EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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*MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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*NONINFRINGEMENT. IN NO EVENT SHALL HAROLD L HUNT II BE LIABLE FOR
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*ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
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*CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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*WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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*Except as contained in this notice, the name of Harold L Hunt II
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*shall not be used in advertising or otherwise to promote the sale, use
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*or other dealings in this Software without prior written authorization
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*from Harold L Hunt II.
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*
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* Authors: Harold L Hunt II
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*/
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#ifdef HAVE_XWIN_CONFIG_H
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#include <xwin-config.h>
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#endif
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#include "dix/screensaver_priv.h"
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#include "win.h"
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#include "winmsg.h"
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/* See Porting Layer Definition - p. 6 */
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void
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winBlockHandler(ScreenPtr pScreen, void *pTimeout)
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{
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winScreenPriv(pScreen);
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struct timeval **tvp = pTimeout;
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if (*tvp != NULL) {
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if (GetQueueStatus(QS_ALLINPUT | QS_ALLPOSTMESSAGE) != 0) {
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/* If there are still messages to process on the Windows message
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queue, make sure select() just polls rather than blocking.
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*/
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(*tvp)->tv_sec = 0;
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(*tvp)->tv_usec = 0;
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}
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else {
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/* Otherwise, lacking /dev/windows, we must wake up again in
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a reasonable time to check the Windows message queue. without
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noticeable delay.
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*/
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(*tvp)->tv_sec = 0;
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(*tvp)->tv_usec = 100;
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}
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}
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/* Signal threaded modules to begin */
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if (pScreenPriv != NULL && !pScreenPriv->fServerStarted) {
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int iReturn;
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winDebug("winBlockHandler - pthread_mutex_unlock()\n");
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/* Flag that modules are to be started */
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pScreenPriv->fServerStarted = TRUE;
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/* Unlock the mutex for threaded modules */
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iReturn = pthread_mutex_unlock(&pScreenPriv->pmServerStarted);
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if (iReturn != 0) {
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ErrorF("winBlockHandler - pthread_mutex_unlock () failed: %d\n",
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iReturn);
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}
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else {
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winDebug("winBlockHandler - pthread_mutex_unlock () returned\n");
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}
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}
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/*
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At least one X client has asked to suspend the screensaver, so
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reset Windows' display idle timer
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*/
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#ifdef SCREENSAVER
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if (screenSaverSuspended)
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SetThreadExecutionState(ES_DISPLAY_REQUIRED);
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#endif
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}
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