Files
xserver/glx
Enrico Weigelt, metux IT consult a0e36ecf29 (!1711) glx: use dixDestroyPixmap() instead of direct driver call
Direct calls to ScreenRec->DestroyPixmap() blocks cleaning up the wrapping
jungle, so use the proper dix function instead.

See: https://gitlab.freedesktop.org/xorg/xserver/-/issues/1754

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-02-11 11:36:21 +01:00
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