Files
xserver/hw
Peter Hutterer e083b5a075 xnest: wrap the xnest cursor sprite funcs around the mi funcs.
Modelled after the xfree86 code. Call miDCInitialize to init the SW rendering
engine, then take the pointers, store it in a xnest-local variable, and put
the xnest-specific sprite funcs in place. In the xnest sprite funcs, call
through to the mi sprite funcs after doing xnest-specific stuff.
2008-06-11 17:24:19 +09:30
..
2008-06-08 23:28:27 +09:30
2008-05-26 17:37:31 +09:30
2008-06-11 17:24:19 +09:30
2008-05-26 17:37:31 +09:30
2008-05-26 17:37:31 +09:30
2008-05-12 14:15:11 -04:00