Files
xserver/hw/kdrive/fbdev/fb_glamor.c
stefan11111 29f75ea334 kdrive/fbdev: Get glamor working with the nvidia 390 driver
Only the render acceleation and xv work for some reason.
glx only wants to create indirect contexts, which don't work.

Signed-off-by: stefan11111 <stefan11111@shitposting.expert>
2026-02-09 19:27:22 +01:00

668 lines
18 KiB
C

/* SPDX-License-Identifier: MIT OR X11
*
* Copyright © 2026 stefan11111 <stefan11111@shitposting.expert>
*/
#include <kdrive-config.h>
#include <X11/Xfuncproto.h>
#include <epoxy/egl.h>
#include "scrnintstr.h"
#include "glamor_priv.h"
#include "glamor_egl.h"
#include "glamor_glx_provider.h"
#include "glx_extinit.h"
#include "fbdev.h"
#ifdef XV
#include "kxv.h"
#endif
char *fbdev_glvnd_provider = NULL;
Bool es_allowed = TRUE;
Bool force_es = FALSE;
Bool fbGlamorAllowed = TRUE;
Bool fbForceGlamor = FALSE;
Bool fbXVAllowed = TRUE;
#define ARR_SIZE(x) (sizeof(x) / sizeof(*(x)))
static void
fbdev_glamor_egl_cleanup(FbdevScrPriv *scrpriv)
{
if (scrpriv->display != EGL_NO_DISPLAY) {
if (scrpriv->ctx != EGL_NO_CONTEXT) {
eglDestroyContext(scrpriv->display, scrpriv->ctx);
}
eglMakeCurrent(scrpriv->display,
EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
/*
* Force the next glamor_make_current call to update the context
* (on hot unplug another GPU may still be using glamor)
*/
lastGLContext = NULL;
eglTerminate(scrpriv->display);
scrpriv->display = EGL_NO_DISPLAY;
}
free(fbdev_glvnd_provider);
fbdev_glvnd_provider = NULL;
}
static void
fbdev_glamor_egl_make_current(struct glamor_context *glamor_ctx)
{
/* There's only a single global dispatch table in Mesa. EGL, GLX,
* and AIGLX's direct dispatch table manipulation don't talk to
* each other. We need to set the context to NULL first to avoid
* EGL's no-op context change fast path when switching back to
* EGL.
*/
eglMakeCurrent(glamor_ctx->display, EGL_NO_SURFACE,
EGL_NO_SURFACE, EGL_NO_CONTEXT);
if (!eglMakeCurrent(glamor_ctx->display,
glamor_ctx->surface, glamor_ctx->surface,
glamor_ctx->ctx)) {
FatalError("Failed to make EGL context current\n");
}
}
static inline void
fbdev_glamor_set_glvnd_vendor(ScreenPtr screen, const char* renderer, const char* vendor)
{
if (!fbdev_glvnd_provider) {
if (renderer && strstr(renderer, "NVIDIA")) {
glamor_set_glvnd_vendor(screen, "nvidia");
} else if (vendor && strstr(vendor, "NVIDIA")) {
glamor_set_glvnd_vendor(screen, "nvidia");
} else {
glamor_set_glvnd_vendor(screen, "mesa");
}
} else {
if (strstr(fbdev_glvnd_provider, "nvidia")) {
glamor_set_glvnd_vendor(screen, "nvidia");
} else {
glamor_set_glvnd_vendor(screen, "mesa");
}
}
}
static Bool fbdev_glamor_egl_init(ScreenPtr screen);
Bool
fbdevInitAccel(ScreenPtr pScreen)
{
KdScreenPriv(pScreen);
KdScreenInfo *screen = pScreenPriv->screen;
FbdevScrPriv *scrpriv = screen->driver;
#ifdef GLXEXT
static Bool vendor_initialized = FALSE;
#endif
if (!fbdev_glamor_egl_init(pScreen)) {
free(fbdev_glvnd_provider);
fbdev_glvnd_provider = NULL;
return FALSE;
}
const char *vendor = (const char*)glGetString(GL_VENDOR);
const char *renderer = (const char*)glGetString(GL_RENDERER);
int flags = GLAMOR_USE_EGL_SCREEN | GLAMOR_NO_DRI3;
if (!fbGlamorAllowed) {
flags |= GLAMOR_NO_RENDER_ACCEL;
} else if (!fbForceGlamor){
if (!renderer ||
strstr(renderer, "softpipe") ||
strstr(renderer, "llvmpipe")) {
flags |= GLAMOR_NO_RENDER_ACCEL;
}
}
if (!glamor_init(pScreen, flags)) {
fbdev_glamor_egl_cleanup(scrpriv);
return FALSE;
}
fbdev_glamor_set_glvnd_vendor(pScreen, renderer, vendor);
#ifdef GLXEXT
if (!vendor_initialized) {
GlxPushProvider(&glamor_provider);
vendor_initialized = TRUE;
}
#endif
#ifdef XV
/* X-Video needs glamor render accel */
if (fbXVAllowed && !(flags & GLAMOR_NO_RENDER_ACCEL)) {
kd_glamor_xv_init(pScreen);
}
#endif
return TRUE;
}
void
fbdevEnableAccel(ScreenPtr screen)
{
(void)screen;
}
void
fbdevDisableAccel(ScreenPtr screen)
{
(void)screen;
}
void
fbdevFiniAccel(ScreenPtr pScreen)
{
KdScreenPriv(pScreen);
KdScreenInfo *screen = pScreenPriv->screen;
FbdevScrPriv *scrpriv = screen->driver;
fbdev_glamor_egl_cleanup(scrpriv);
}
static Bool
fbdev_glamor_query_devices_ext(EGLDeviceEXT **devices, EGLint *num_devices)
{
EGLint max_devices = 0;
*devices = NULL;
*num_devices = 0;
if (!epoxy_has_egl_extension(NULL, "EGL_EXT_device_base") &&
!(epoxy_has_egl_extension(NULL, "EGL_EXT_device_query") &&
epoxy_has_egl_extension(NULL, "EGL_EXT_device_enumeration"))) {
return FALSE;
}
if (!eglQueryDevicesEXT(0, NULL, &max_devices)) {
return FALSE;
}
*devices = calloc(sizeof(EGLDeviceEXT), max_devices);
if (*devices == NULL) {
return FALSE;
}
if (!eglQueryDevicesEXT(max_devices, *devices, num_devices) || *num_devices == 0) {
free(*devices);
*devices = NULL;
*num_devices = 0;
return FALSE;
}
if (*num_devices < max_devices) {
/* Shouldn't happen */
void *tmp = realloc(*devices, *num_devices * sizeof(EGLDeviceEXT));
if (tmp) {
*devices = tmp;
}
}
return TRUE;
}
static inline Bool
fbdev_egl_device_has_extension(const char *dev_ext, const char *ext)
{
if (!dev_ext) {
return FALSE;
}
int len = strlen(ext);
for (;;) {
dev_ext = strstr(dev_ext, ext);
if (!dev_ext) {
return FALSE;
}
if (dev_ext[len] == '\0' ||
dev_ext[len] == ' ') {
return TRUE;
}
}
/* Unreachable */
return FALSE;
}
static inline const char*
fbdev_egl_device_get_name(EGLDeviceEXT device)
{
/**
* For some reason, this isn't part of the epoxy headers.
* It is part of EGL/eglext.h, but we can't include that
* alongside the epoxy headers.
*
* See: https://registry.khronos.org/EGL/extensions/EXT/EGL_EXT_device_persistent_id.txt
* for the spec where this is defined
*/
#ifndef EGL_DRIVER_NAME_EXT
#define EGL_DRIVER_NAME_EXT 0x335E
#endif
/**
* Same for this one
*
* See: https://registry.khronos.org/EGL/extensions/EXT/EGL_EXT_device_query_name.txt
* for the spec where this is defined
*/
#ifndef EGL_RENDERER_EXT
#define EGL_RENDERER_EXT 0x335F
#endif
const char *dev_ext = eglQueryDeviceStringEXT(device, EGL_EXTENSIONS);
const char *driver_name = fbdev_egl_device_has_extension(dev_ext, "EGL_EXT_device_persistent_id") ?
eglQueryDeviceStringEXT(device, EGL_DRIVER_NAME_EXT) : NULL;
if (driver_name) {
return driver_name;
}
/* This might seem like overkill, but it's actually needed for the nvidia 470 driver */
if (fbdev_egl_device_has_extension(dev_ext, "EGL_EXT_device_query_name")) {
const char *egl_renderer = eglQueryDeviceStringEXT(device, EGL_RENDERER_EXT);
if (egl_renderer) {
return strstr(egl_renderer, "NVIDIA") ? "nvidia" : "mesa";
}
const char *egl_vendor = eglQueryDeviceStringEXT(device, EGL_VENDOR);
if (egl_vendor) {
return strstr(egl_vendor, "NVIDIA") ? "nvidia" : "mesa";
}
}
return NULL;
}
/**
* Find the desired EGLDevice for our config.
*
* If strict == 2, we are looking for EGLDevices with names and,
* if a glvnd vendor was passed, an exact match between the
* device's name, and the desired vendor.
*
* If strict == 1, we are looking for EGLDevices with names and,
* if a glvnd vendor was passed, a match between the gl vendor library
* provider and the desired vendor's library.
*
* If strict == 0, we accept all devices, even those with no names.
*
* Regardless of success/failure, and regardless of strictness level,
* we save the statically allocated string with the EGLDevice's name
* in *driver_name, even if that name is NULL.
*/
static inline Bool
fbdev_glamor_egl_device_matches_config(EGLDeviceEXT device, int strict, const char** driver_name)
{
*driver_name = fbdev_egl_device_get_name(device);
if (strict <= 0) {
return TRUE;
}
if (*driver_name == NULL) {
return FALSE;
}
if (!fbdev_glvnd_provider) {
return TRUE;
}
if (!strcmp(*driver_name, fbdev_glvnd_provider)) {
return TRUE;
}
if (strict >= 2) {
return FALSE;
}
/**
* This is not specific to nvidia,
* but I don't know of any gl library vendors
* other than mesa and nvidia
*/
Bool device_is_nvidia = !!strstr(*driver_name, "nvidia");
Bool config_is_nvidia = !!strstr(fbdev_glvnd_provider, "nvidia");
return device_is_nvidia == config_is_nvidia;
}
static Bool
fbdev_glamor_egl_init_display(FbdevScrPriv *scrpriv)
{
EGLDeviceEXT *devices = NULL;
EGLint num_devices = 0;
const char *driver_name = NULL;
/**
* If the user didn't give us a GL driver/library name,
* we populate it with what we queried
*/
#define GLAMOR_EGL_TRY_PLATFORM(platform, native, platform_fallback) \
scrpriv->display = glamor_egl_get_display2(platform, native, platform_fallback); \
if (scrpriv->display != EGL_NO_DISPLAY) { \
if (eglInitialize(scrpriv->display, NULL, NULL)) { \
if (!fbdev_glvnd_provider && driver_name) { \
fbdev_glvnd_provider = strdup(driver_name); \
} \
free(devices); \
return TRUE; \
} \
eglTerminate(scrpriv->display); \
scrpriv->display = EGL_NO_DISPLAY; \
}
if (fbdev_glamor_query_devices_ext(&devices, &num_devices)) {
#define GLAMOR_EGL_TRY_PLATFORM_DEVICE(strict) \
for (uint32_t i = 0; i < num_devices; i++) { \
if (fbdev_glamor_egl_device_matches_config(devices[i], strict, &driver_name)) { \
GLAMOR_EGL_TRY_PLATFORM(EGL_PLATFORM_DEVICE_EXT, devices[i], TRUE); \
} \
}
GLAMOR_EGL_TRY_PLATFORM_DEVICE(2);
GLAMOR_EGL_TRY_PLATFORM_DEVICE(1);
GLAMOR_EGL_TRY_PLATFORM_DEVICE(0);
#undef GLAMOR_EGL_TRY_PLATFORM_DEVICE
}
driver_name = NULL;
GLAMOR_EGL_TRY_PLATFORM(EGL_PLATFORM_SURFACELESS_MESA, EGL_DEFAULT_DISPLAY, FALSE);
/**
* According to https://registry.khronos.org/EGL/extensions/EXT/EGL_EXT_platform_device.txt :
*
* When <platform> is EGL_PLATFORM_DEVICE_EXT, <native_display> must
* be an EGLDeviceEXT object. Platform-specific extensions may
* define other valid values for <platform>.
*
* As far as I know, this is the relevant standard, and it has not been superceeded in this regard.
* However, some vendors do allow passing EGL_DEFAULT_DISPLAY as the <native_display> argument.
* So, while this is incorrect according to the standard, it doesn't hurt, and it actually does
* something with some vendors (notably intel from my testing).
*/
GLAMOR_EGL_TRY_PLATFORM(EGL_PLATFORM_DEVICE_EXT, EGL_DEFAULT_DISPLAY, TRUE);
#undef GLAMOR_EGL_TRY_PLATFORM
free(devices);
return FALSE;
}
static EGLContext
fbdev_glamor_egl_create_context(EGLDisplay display,
EGLConfig *configs, int num_configs,
const EGLint **attrib_lists, int num_attr_lists)
{
EGLConfig no_config = EGL_NO_CONFIG_KHR;
EGLContext ctx = EGL_NO_CONTEXT;
if (!configs || !num_configs) {
configs = &no_config;
num_configs = 1;
}
for (int i = 0; i < num_configs; i++) {
for (int j = 0; j < num_attr_lists; j++) {
ctx = eglCreateContext(display, configs[i],
EGL_NO_CONTEXT, attrib_lists[j]);
if (ctx != EGL_NO_CONTEXT) {
return ctx;
}
}
}
return EGL_NO_CONTEXT;
}
static void
fbdev_glamor_egl_chose_configs(EGLDisplay display, const EGLint *attrib_list,
EGLConfig **configs, EGLint *num_configs)
{
EGLint max_configs = 0;
*configs = NULL;
*num_configs = 0;
if (!eglChooseConfig(display, attrib_list, NULL, 0, &max_configs)) {
return;
}
*configs = calloc(max_configs + 1, sizeof(EGLConfig));
if (*configs == NULL) {
return;
}
(*configs)[0] = EGL_NO_CONFIG_KHR;
if (!eglChooseConfig(display, attrib_list, &(*configs)[1], max_configs, num_configs) || *num_configs == 0) {
free(*configs);
*configs = NULL;
*num_configs = 0;
}
(*num_configs)++;
max_configs++;
if (*num_configs < max_configs) {
/* Shouldn't happen */
void *tmp = realloc(*configs, *num_configs * sizeof(EGLConfig));
if (tmp) {
*configs = tmp;
}
}
}
static Bool
fbdev_glamor_egl_try_big_gl_api(FbdevScrPriv *scrpriv)
{
static const EGLint config_attribs_core[] = {
EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR,
EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR,
EGL_CONTEXT_MAJOR_VERSION_KHR,
GLAMOR_GL_CORE_VER_MAJOR,
EGL_CONTEXT_MINOR_VERSION_KHR,
GLAMOR_GL_CORE_VER_MINOR,
EGL_NONE
};
static const EGLint config_attribs[] = {
EGL_NONE
};
static const EGLint* ctx_attrib_lists[] =
{ config_attribs_core, config_attribs };
static const EGLint config_attrib_list[] = {
EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT,
EGL_CONFORMANT, EGL_OPENGL_BIT,
EGL_SURFACE_TYPE, EGL_DONT_CARE,
EGL_NONE
};
EGLConfig *configs = NULL;
EGLint num_configs = 0;
if (!eglBindAPI(EGL_OPENGL_API)) {
return FALSE;
}
fbdev_glamor_egl_chose_configs(scrpriv->display, config_attrib_list,
&configs, &num_configs);
scrpriv->ctx = fbdev_glamor_egl_create_context(scrpriv->display,
configs, num_configs,
ctx_attrib_lists,
ARR_SIZE(ctx_attrib_lists));
free(configs);
configs = NULL;
num_configs = 0;
if (scrpriv->ctx == EGL_NO_CONTEXT) {
return FALSE;
}
if (!eglMakeCurrent(scrpriv->display,
EGL_NO_SURFACE, EGL_NO_SURFACE, scrpriv->ctx)) {
eglDestroyContext(scrpriv->display, scrpriv->ctx);
scrpriv->ctx = EGL_NO_CONTEXT;
return FALSE;
}
if (epoxy_gl_version() < 21) {
/* Ignoring GL < 2.1, falling back to GLES */
eglDestroyContext(scrpriv->display, scrpriv->ctx);
scrpriv->ctx = EGL_NO_CONTEXT;
return FALSE;
}
return TRUE;
}
static Bool
fbdev_glamor_egl_try_gles_api(FbdevScrPriv *scrpriv)
{
static const EGLint config_attribs[] = {
EGL_CONTEXT_CLIENT_VERSION, 2,
EGL_NONE
};
static const EGLint* ctx_attrib_lists[] =
{ config_attribs };
static const EGLint config_attrib_list[] = {
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
EGL_CONFORMANT, EGL_OPENGL_ES2_BIT,
EGL_SURFACE_TYPE, EGL_DONT_CARE,
EGL_NONE
};
if (!eglBindAPI(EGL_OPENGL_ES_API)) {
return FALSE;
}
EGLConfig *configs = NULL;
EGLint num_configs = 0;
fbdev_glamor_egl_chose_configs(scrpriv->display, config_attrib_list,
&configs, &num_configs);
scrpriv->ctx = fbdev_glamor_egl_create_context(scrpriv->display,
configs, num_configs,
ctx_attrib_lists,
ARR_SIZE(ctx_attrib_lists));
free(configs);
configs = NULL;
num_configs = 0;
if (scrpriv->ctx == EGL_NO_CONTEXT) {
return FALSE;
}
if (!eglMakeCurrent(scrpriv->display,
EGL_NO_SURFACE, EGL_NO_SURFACE, scrpriv->ctx)) {
eglDestroyContext(scrpriv->display, scrpriv->ctx);
scrpriv->ctx = EGL_NO_CONTEXT;
return FALSE;
}
return TRUE;
}
static Bool
fbdev_glamor_bind_gl_api(FbdevScrPriv *scrpriv)
{
if (!force_es && fbdev_glamor_egl_try_big_gl_api(scrpriv)) {
return TRUE;
}
return es_allowed && fbdev_glamor_egl_try_gles_api(scrpriv);
}
static Bool
fbdev_glamor_egl_init(ScreenPtr pScreen)
{
KdScreenPriv(pScreen);
KdScreenInfo *screen = pScreenPriv->screen;
FbdevScrPriv *scrpriv = screen->driver;
if (!fbdev_glamor_egl_init_display(scrpriv)) {
return FALSE;
}
if (!fbdev_glamor_bind_gl_api(scrpriv)) {
fbdev_glamor_egl_cleanup(scrpriv);
return FALSE;
}
return TRUE;
}
/* Actual glamor functionality */
void
glamor_egl_screen_init(ScreenPtr pScreen, struct glamor_context *glamor_ctx)
{
KdScreenPriv(pScreen);
KdScreenInfo *screen = pScreenPriv->screen;
FbdevScrPriv *scrpriv = screen->driver;
/* No dri3 */
glamor_ctx->display = scrpriv->display;
glamor_ctx->ctx = scrpriv->ctx;
glamor_ctx->surface = EGL_NO_SURFACE;
glamor_ctx->make_current = fbdev_glamor_egl_make_current;
}
/* Stubs for glamor */
#define SET(ptr, val) if(ptr) { *ptr = val; }
int
glamor_egl_fd_name_from_pixmap(ScreenPtr screen,
PixmapPtr pixmap,
CARD16 *stride, CARD32 *size)
{
(void)screen;
(void)pixmap;
SET(stride, 0);
SET(size, 0);
return -1;
}
int
glamor_egl_fds_from_pixmap(ScreenPtr screen, PixmapPtr pixmap, int *fds,
uint32_t *offsets, uint32_t *strides,
uint64_t *modifier)
{
(void)screen;
(void)pixmap;
(void)fds;
(void)offsets;
(void)strides;
(void)modifier;
return 0;
}
int
glamor_egl_fd_from_pixmap(ScreenPtr screen, PixmapPtr pixmap,
CARD16 *stride, CARD32 *size)
{
(void)screen;
(void)pixmap;
SET(stride, 0);
SET(size, 0);
return -1;
}