Files
xserver/mi
Pauli Nieminen 13ac3deedb mi: Only register sprite block handler when needed
miSpriteBlockHandler takes about 10us in arm each time BlockHandlers are
called. To eliminate that overhead from xserver side only register the
BlockHandler when there actually is any cursor down.

Signed-off-by: Pauli Nieminen <ext-pauli.nieminen@nokia.com>
Reviewed-by: Daniel Stone <daniel@fooishbar.org>
2010-12-31 12:52:51 +00:00
..
2010-12-07 11:10:35 -08:00
2008-07-23 13:37:42 -04:00
2007-06-29 14:06:52 -04:00
2010-09-10 21:49:29 +03:00