Files
xserver/hw/xfree86/drivers/modesetting/driver.h
Ville Syrjälä 1f41320e1c modesetting: Use a more optimal hw cursor size
Try to minimize the used hw cursor size in order to
minimize power consumption. There is no kernel query
for the minimum so we'll just probe around with
setcursor2 (using an invisible cursor image so
there will be no visual artifacts).

To avoid having to deal with absolutely every size stick
to power-of-two numbers. And with a bit of extra effort
we can determine whether non-square dimesions will also
work, which they do to some degree on current Intel GPUs.

On my Alderlake laptop I'm seeing a massive (up to .5W)
difference in power consumption between 64x64 vs. 256x256
cursors. While some of that is undoubtedly something that
needs to be fixed in i915's display data buffer allocation
code, it still makes sense to use as small as possible
cursor to minimize the wastege.

In case the crtc is rotated just punt to the max cursor size
for now since midlayer has already done the coordinate
transformations based on that. To make smaller cursors work
with rotation we'd either need to make the midlayer(s) aware
of the final cursor size, or just handle the whole roation
business in modesetting. I suspect the latter option would
be easier.

v2: Only allow square cursors in most cases for now as eg.
    on modern Intel hardware non-square only works with
    wide+short but not with narrow+tall cursors. Non-square
    size may still be used when maximum limits aren't
    square and the squared+POT'd dimensions would exceed
    one of the max limits.

Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
2023-12-16 08:03:26 +02:00

265 lines
8.1 KiB
C

/*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* Copyright 2019 NVIDIA CORPORATION
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*
* Author: Alan Hourihane <alanh@tungstengraphics.com>
* Additional contributors:
* Aaron Plattner <aplattner@nvidia.com>
*/
#include <errno.h>
#include <drm.h>
#include <xf86drm.h>
#include <xf86Crtc.h>
#include <damage.h>
#include <X11/extensions/dpmsconst.h>
#include <shadow.h>
#ifdef GLAMOR_HAS_GBM
#define GLAMOR_FOR_XORG 1
#include "glamor.h"
#include <gbm.h>
#endif
#include "drmmode_display.h"
#define MS_LOGLEVEL_DEBUG 4
struct ms_vrr_priv {
Bool variable_refresh;
};
typedef enum {
OPTION_SW_CURSOR,
OPTION_DEVICE_PATH,
OPTION_SHADOW_FB,
OPTION_ACCEL_METHOD,
OPTION_PAGEFLIP,
OPTION_ZAPHOD_HEADS,
OPTION_DOUBLE_SHADOW,
OPTION_ATOMIC,
OPTION_VARIABLE_REFRESH,
OPTION_USE_GAMMA_LUT,
OPTION_ASYNC_FLIP_SECONDARIES,
OPTION_TEARFREE,
} modesettingOpts;
typedef struct
{
int fd;
int fd_ref;
unsigned long fd_wakeup_registered; /* server generation for which fd has been registered for wakeup handling */
int fd_wakeup_ref;
unsigned int assigned_crtcs;
} modesettingEntRec, *modesettingEntPtr;
typedef void (*ms_drm_handler_proc)(uint64_t frame,
uint64_t usec,
void *data);
typedef void (*ms_drm_abort_proc)(void *data);
/**
* A tracked handler for an event that will hopefully be generated by
* the kernel, and what to do when it is encountered.
*/
struct ms_drm_queue {
struct xorg_list list;
xf86CrtcPtr crtc;
uint32_t seq;
uint64_t msc;
void *data;
ScrnInfoPtr scrn;
ms_drm_handler_proc handler;
ms_drm_abort_proc abort;
Bool kernel_queued;
Bool aborted;
};
typedef struct _modesettingRec {
int fd;
Bool fd_passed;
int Chipset;
EntityInfoPtr pEnt;
Bool noAccel;
CloseScreenProcPtr CloseScreen;
CreateWindowProcPtr CreateWindow;
unsigned int SaveGeneration;
CreateScreenResourcesProcPtr createScreenResources;
ScreenBlockHandlerProcPtr BlockHandler;
miPointerSpriteFuncPtr SpriteFuncs;
void *driver;
drmmode_rec drmmode;
drmEventContext event_context;
/**
* Page flipping stuff.
* @{
*/
Bool atomic_modeset_capable;
Bool atomic_modeset;
Bool pending_modeset;
/** @} */
DamagePtr damage;
Bool dirty_enabled;
uint32_t min_cursor_width, min_cursor_height;
uint32_t max_cursor_width, max_cursor_height;
Bool has_queue_sequence;
Bool tried_queue_sequence;
Bool kms_has_modifiers;
/* VRR support */
Bool vrr_support;
WindowPtr flip_window;
Bool is_connector_vrr_capable;
uint32_t connector_prop_id;
/* shadow API */
struct {
Bool (*Setup)(ScreenPtr);
Bool (*Add)(ScreenPtr, PixmapPtr, ShadowUpdateProc, ShadowWindowProc,
int, void *);
void (*Remove)(ScreenPtr, PixmapPtr);
void (*Update32to24)(ScreenPtr, shadowBufPtr);
void (*UpdatePacked)(ScreenPtr, shadowBufPtr);
} shadow;
#ifdef GLAMOR_HAS_GBM
/* glamor API */
struct {
Bool (*back_pixmap_from_fd)(PixmapPtr, int, CARD16, CARD16, CARD16,
CARD8, CARD8);
void (*block_handler)(ScreenPtr);
void (*clear_pixmap)(PixmapPtr);
Bool (*egl_create_textured_pixmap)(PixmapPtr, int, int);
Bool (*egl_create_textured_pixmap_from_gbm_bo)(PixmapPtr,
struct gbm_bo *,
Bool);
void (*egl_exchange_buffers)(PixmapPtr, PixmapPtr);
struct gbm_device *(*egl_get_gbm_device)(ScreenPtr);
Bool (*egl_init)(ScrnInfoPtr, int);
void (*finish)(ScreenPtr);
struct gbm_bo *(*gbm_bo_from_pixmap)(ScreenPtr, PixmapPtr);
Bool (*init)(ScreenPtr, unsigned int);
int (*name_from_pixmap)(PixmapPtr, CARD16 *, CARD32 *);
void (*set_drawable_modifiers_func)(ScreenPtr,
GetDrawableModifiersFuncPtr);
int (*shareable_fd_from_pixmap)(ScreenPtr, PixmapPtr, CARD16 *,
CARD32 *);
Bool (*supports_pixmap_import_export)(ScreenPtr);
XF86VideoAdaptorPtr (*xv_init)(ScreenPtr, int);
const char *(*egl_get_driver_name)(ScreenPtr);
} glamor;
#endif
} modesettingRec, *modesettingPtr;
#define glamor_finish(screen) ms->glamor.finish(screen)
#define modesettingPTR(p) ((modesettingPtr)((p)->driverPrivate))
modesettingEntPtr ms_ent_priv(ScrnInfoPtr scrn);
uint32_t ms_drm_queue_alloc(xf86CrtcPtr crtc,
void *data,
ms_drm_handler_proc handler,
ms_drm_abort_proc abort);
typedef enum ms_queue_flag {
MS_QUEUE_ABSOLUTE = 0,
MS_QUEUE_RELATIVE = 1,
MS_QUEUE_NEXT_ON_MISS = 2
} ms_queue_flag;
Bool ms_queue_vblank(xf86CrtcPtr crtc, ms_queue_flag flags,
uint64_t msc, uint64_t *msc_queued, uint32_t seq);
void ms_drm_abort(ScrnInfoPtr scrn,
Bool (*match)(void *data, void *match_data),
void *match_data);
void ms_drm_abort_seq(ScrnInfoPtr scrn, uint32_t seq);
Bool ms_drm_queue_is_empty(void);
Bool xf86_crtc_on(xf86CrtcPtr crtc);
xf86CrtcPtr ms_dri2_crtc_covering_drawable(DrawablePtr pDraw);
RRCrtcPtr ms_randr_crtc_covering_drawable(DrawablePtr pDraw);
int ms_get_crtc_ust_msc(xf86CrtcPtr crtc, CARD64 *ust, CARD64 *msc);
uint64_t ms_kernel_msc_to_crtc_msc(xf86CrtcPtr crtc, uint64_t sequence, Bool is64bit);
Bool ms_dri2_screen_init(ScreenPtr screen);
void ms_dri2_close_screen(ScreenPtr screen);
Bool ms_vblank_screen_init(ScreenPtr screen);
void ms_vblank_close_screen(ScreenPtr screen);
Bool ms_present_screen_init(ScreenPtr screen);
#ifdef GLAMOR_HAS_GBM
typedef void (*ms_pageflip_handler_proc)(modesettingPtr ms,
uint64_t frame,
uint64_t usec,
void *data);
typedef void (*ms_pageflip_abort_proc)(modesettingPtr ms, void *data);
Bool ms_do_pageflip(ScreenPtr screen,
PixmapPtr new_front,
void *event,
xf86CrtcPtr ref_crtc,
Bool async,
ms_pageflip_handler_proc pageflip_handler,
ms_pageflip_abort_proc pageflip_abort,
const char *log_prefix);
Bool
ms_tearfree_dri_abort(xf86CrtcPtr crtc,
Bool (*match)(void *data, void *match_data),
void *match_data);
void
ms_tearfree_dri_abort_all(xf86CrtcPtr crtc);
Bool ms_do_tearfree_flip(ScreenPtr screen, xf86CrtcPtr crtc);
#endif
int ms_flush_drm_events(ScreenPtr screen);
void ms_drain_drm_events(ScreenPtr screen);
Bool ms_window_has_variable_refresh(modesettingPtr ms, WindowPtr win);
void ms_present_set_screen_vrr(ScrnInfoPtr scrn, Bool vrr_enabled);
Bool ms_tearfree_is_active_on_crtc(xf86CrtcPtr crtc);