Follow-up on renaming dixGetFirstScreenPtr() to dixGetMasterScreen():
also rename the target variables for correct technical terminology.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
In Xinerama/Panoramix configuration there's one screen that's having special
meaning - it's used for simulating as the frontend for all client operations:
the clients (should) only talk to that screen, while panoramix subsystem is
proxying those operations to all the other screens (with certain changed
applied, eg. coordinate transformations).
Historically, this screen happens to be the first one in the system (some of
it's proc's are hooked up in order to achieve desired behaviour). That's why it
used to be accessed via screenInfo.screens[0] - that already had been encapsulated
into a tiny helper `dixGetFirstScreen()`.
a) the correct terminus technicus for a situation where one device (or SW entity)
entirely controlling others is a master-slave-relationship: the controlling
device/entity is `master`, the controlled ones are `slave` (to that specific
master).
b) the term "first screen" is inacurate and misleading here: what the caller's are
actually interest in isn't the first entry in the screen array, but the screen
that's controlling the others. With upcoming refactoring of the Xinerama/Panoramix
subsystem, this might well be a different array index than 0.
c) the term `default` also wouldn't match: `default` implies there's a real practical
choice, and such value applies when no explicit choice has been made. But in this
case, it practically doesn't make sense (except perhaps for debugging purpose)
for a client to use any different screen.
Therefore fixing the function name to the correct technical terminology.
(for sake of patch readability, renaming corresponding variables is left to
subsequent patches).
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Instead of everybody directly accessing the (internal) screenInfo struct,
let those consumers only interested in first screen use a little helper.
Also caching the value if it's needed several times.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Lots of logging functions, especially init and teardown aren't called
by any drivers/modules, so no need to keep them exported.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Make it type-safe and a bit more obvious what it really does,
also adding some inline documentation. Since it's just some
bit shifting magic, it's qualified for inlining.
The CLIENT_ID() macro isn't used by any external modules, so the
new function doesn't need to be in a public header.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
* unexport functions from dixgrab.h, that aren't used by any driver/module.
* add paremeter names to prototypes
* add doxygen-style documentation for all the prototypes
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
The dix-config.h include file is always present, so no need for
an extra check and conditional include.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Since we already had to rename some of them, in order to fix name clashes
on win32, it's now time to rename all the remaining ones.
The old ones are still present as define's to the new ones, just for
backwards compatibility.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Part-of: <https://gitlab.freedesktop.org/xorg/xserver/-/merge_requests/1355>
Windows' native headers using some our RT_* define's names for other things.
Since the naming isn't very nice anyways, introducing some new ones
(X11_RESTYPE_NONE, X11_RESTYPE_FONT, X11_RESTYPE_CURSOR) and define the old
ones as an alias to them, in case some out-of-tree code still uses them.
With thins change, we don't need to be so extremely careful about include
ordering and have explicit #undef's in order to prevent name clashes on
Win32 targets.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Part-of: <https://gitlab.freedesktop.org/xorg/xserver/-/merge_requests/1355>
This breaks the xf86-input-synaptics driver:
synaptics.c: In function 'clickpad_guess_clickfingers':
synaptics.c:2638:5: error: implicit declaration of function 'BUG_RETURN_VAL' [-Werror=implicit-function-declaration]
2638 | BUG_RETURN_VAL(hw->num_mt_mask > sizeof(close_point) * 8, 0);
This reverts commit 442aec2219.
Part-of: <https://gitlab.freedesktop.org/xorg/xserver/-/merge_requests/1316>
Yet another step of uncluttering includes: move out the BUG_* macros
into a separate header, which then is included as-needed.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
In some scenarios, the Wayland compositor might have more knowledge
than the X11 server and may be able to perform pointer emulation for
touch events better. Add a command-line switch to allow compositors
to turn Xwayland pointer emulation off.
Signed-off-by: Simon Ser <contact@emersion.fr>
Most (but not all) of these were found by using
codespell --builtin clear,rare,usage,informal,code,names
but not everything reported by that was fixed.
Signed-off-by: Alan Coopersmith <alan.coopersmith@oracle.com>
Now that input is threaded, malloc can be used at event time to resize
the touchpoint buffer as needed.x
v2: Remove "Need to grow the queue means dropping events."
from comment as it no longer applies. (Peter Hutterer)
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
This removes all of the SIGIO handling support used for input
throughout the X server, preparing the way for using threads for input
handling instead.
Places calling OsBlockSIGIO and OsReleaseSIGIO are marked with calls
to stub functions input_lock/input_unlock so that we don't lose this
information.
xfree86 SIGIO support is reworked to use internal versions of
OsBlockSIGIO and OsReleaseSIGIO.
v2: Don't change locking order (Peter Hutterer)
v3: Comment weird && FALSE in xf86Helper.c
Leave errno save/restore in xf86ReadInput
Squash with stub adding patch (Peter Hutterer)
v4: Leave UseSIGIO config parameter so that
existing config files don't break (Peter Hutterer)
v5: Split a couple of independent patch bits out
of kinput.c (Peter Hutterer)
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
xserver/build.x86_64/../dix/touch.c:468:16: error: format ‘%d’ expects argument of type ‘int’, but argument 3 has type ‘size_t’ [-Werror=format=]
%zu is C99, but is already used in a few places. Perhaps doc/c-extensions needs
to mention it.
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
This lets us stop using the 'pointer' typedef in Xdefs.h as 'pointer'
is used throughout the X server for other things, and having duplicate
names generates compiler warnings.
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
grab->type is only non-zero for passive grabs. We're checking an active grab
here, so we need to check if the touch mask is set on the grab.
Test case: grab the device, then start two simultaneous touches. The
grabbing client won't see the second touchpoints because grab->type is 0
and the second touch is not an emulating pointer.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
ProcessTouchEvents() calls UDS for all touch events, but if the event type
was switched to TouchUpdate(pending end) UDS is a noop.
Daniel Drake found this can cause stuck buttons if a touch grab is
activated, rejected and the touch event is passed to a regular listener.
This sequence causes the TouchEnd to be changed to TouchUpdate(pending end).
The actual TouchEnd event is later generated by the server once it is passed
to the next listener. UDS is never called for this event, thus the button
remains logically down.
A previous patch suggested for UDS to handle TouchUpdate events [1], however
this would release the button when the first TouchEvent is processed, not
when the last grab has been released (as is the case for sync pointer
grabs). A client may thus have the grab on the device, receive a ButtonPress
but see the button logically up in an XQueryPointer request.
This patch adds a call to UDS to TouchEmitTouchEnd(). The device state must
be updated once a TouchEnd event was sent to the last grabbing listener and
the number of grabs on the touchpoint is 0.
[1] http://patchwork.freedesktop.org/patch/13464/
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
TouchListenerGone cleans up if a client disappears. Having this in
FreeGrab() triggers cyclic removal of grabs, emitting wrong events. In
particular, it would clean up a passive grab record while that grab is
active.
Move it to CloseDownClient() instead, cleaning up before we go.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Introduced in xorg-server-1.13.99.901-2-g9ad0fdb. Storing the grab pointer
in the listener turns out to be a bad idea. If the grab is not an active
grab or an implicit grab, the pointer stored is the one to the grab attached
on the window. This grab may be removed if the client calls UngrabButton or
similar while the touch is still active, leaving a dangling pointer.
To avoid this, copy the grab wherever we need to reference it later. This
is also what we do for pointer/keyboard grabs, where we copy the grab as
soon as it becomes active.
Reported-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Change the single if condition in the loop body to a
if (!foo) continue;
and re-indent the rest.
No functional changes.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
A sync grab is the owner once it gets events. If it doesn't replay the
event it will get all events from this touch, equivalent to accepting it.
If the touch has ended before XAllowEvents() is called, we also now need to
send the TouchEnd event and clean-up since we won't see anything more from
this touch.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
If a device is frozen in results to a grab, we need to enqueue the events.
This makes things complicated, and hard to follow since touch events are now
replayed in the history, pushed into EnqueueEvent, then replayed later
during PlayReleasedEvents in response to an XAllowEvents.
While the device is frozen, no touch events are processed, so if there is a
touch client with ownership mask _below_ the grab this will delay the
delivery and potentially screw gesture recognition. However, this is the
behaviour we have already anyway if the top-most client is a sync pgrab or
there is a sync grab active on the device when the TouchBegin was generated.
(also note, such a client would only reliably work in case of ReplayPointer
anyway)
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
If the device is currently grabbed as the result of a passive grab
activating, do not prepend that grab to the listeners (unlike active grabs).
Otherwise, a client with a passive pointer grab will prevent touch grabs
from activating higher up in the window stack.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This places a pointer to the grab related to a TouchListener directly
in the TouchListener structure rather than hoping to find the grab
later on using the resource ID.
Passive grabs have resource ID in the resource DB so they can be
removed when a client exits, and those resource IDs get copied when
activated, but implicit grabs are constructed on-the-fly and have no
resource DB entry.
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
TouchListenerAcceptReject may be called during normal event processing, but
ProcessInputEvents is not reentrant and calling it here smashes the event
queue.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>