dix-config.h needs to be included at the very top of all sources,
but it shouldn't be included from other headers.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
These macros are always defined to free() and malloc(), so we don't
really need them, instead can use those functions directly.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Not used by any driver (not even by xf86 at all), so no need to
keep it exported. Also disposing the now empty nonsdk_extinit.h,
which also isn't used by any drivers.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Instead of directly accessing the global screenInfo.screens[] array,
let everybody go through a little inline helper. This one also checks
for array bounds - if the screen doesn't exist, return NULL.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
iterating over screen list via lambda-esque macros calls like this
DIX_FOR_EACH_SCREEN({
do_something
});
withing the body, the iterator variables `walkScreenIdx` and `walkScreen`
are defined and can be directly used (read-only). the code inside the body
is running in a separate scope.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
There's nothing actually do be done by the swapped dispatcher, the
original already does everything on its own.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
No need for having lots of extra functions and redundant dispatcher,
when it can be done by directly inlining those few LoC.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
* the pScreenInfo isn't needed: we're always getting global screenInfo
passed in here (there's only one, globally, anyways)
* use the common iterator variable names
* handle first and auxillary screens all in the same loop
(we can just branch by idx)
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Move functions/macros dealing with request parsing or reply assembly/write
out of the big dix_priv.h into their own headers. This new header will also
get more of those function/macros soon (yet still in the pipeline).
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Nobody's using this pointer anymore, everybody's using the global
screenInfo structure.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Follow-up on renaming dixGetFirstScreenPtr() to dixGetMasterScreen():
also rename the target variables for correct technical terminology.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
In Xinerama/Panoramix configuration there's one screen that's having special
meaning - it's used for simulating as the frontend for all client operations:
the clients (should) only talk to that screen, while panoramix subsystem is
proxying those operations to all the other screens (with certain changed
applied, eg. coordinate transformations).
Historically, this screen happens to be the first one in the system (some of
it's proc's are hooked up in order to achieve desired behaviour). That's why it
used to be accessed via screenInfo.screens[0] - that already had been encapsulated
into a tiny helper `dixGetFirstScreen()`.
a) the correct terminus technicus for a situation where one device (or SW entity)
entirely controlling others is a master-slave-relationship: the controlling
device/entity is `master`, the controlled ones are `slave` (to that specific
master).
b) the term "first screen" is inacurate and misleading here: what the caller's are
actually interest in isn't the first entry in the screen array, but the screen
that's controlling the others. With upcoming refactoring of the Xinerama/Panoramix
subsystem, this might well be a different array index than 0.
c) the term `default` also wouldn't match: `default` implies there's a real practical
choice, and such value applies when no explicit choice has been made. But in this
case, it practically doesn't make sense (except perhaps for debugging purpose)
for a client to use any different screen.
Therefore fixing the function name to the correct technical terminology.
(for sake of patch readability, renaming corresponding variables is left to
subsequent patches).
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
We only have one global screenInfo struct ever, and many other parts of the
Xserver can only operate on global screenInfo, so it's time to phase out
this extra pointer. Once the same has done on the other DDXes, it will
be dropped from InitOutput()'s parameter list.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
It's in general safer to clear out all the memory on allocation,
in order to prevent potential leaks or undefined behaviour on
uninitialized data.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Instead of everybody directly accessing the (internal) screenInfo struct,
let those consumers only interested in first screen use a little helper.
Also caching the value if it's needed several times.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
When iterating screen lists, consistently use the same variable name
`walkScreen` for holding current screen pointer everywhere.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
The global (exported) serverGeneration field is `unsigned long`, while
many other places copy it and compare it two other integer types, eg.
plain `int` (which is signed). Even if it's unlikely ever reaching such
high number of generations that it will ever make trouble, it's still
a good idea to clean this up and use the same type everywhere.
For clearity, introducing a typedef `x_server_generation_t` which is
used everywhere, instead of raw `unsigned long`.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
some bit better naming for config symbols.
Yet leaving the old one defined, until all drivers have kept up.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Reduce complexity for things that really don't matter much:
The ddxBeforeReset() function is called when the Xserver going to reset
(new server generation). Right now, the only DDX really needing that is
Xwin, on all the others it's just no-op.
We've got an extra complicated build logic, which ifdef's out this all when
Xwin isn't built at all. The saving is extremely minimal - just skipping
few stub functions, which in most sessions aren't even called.
Therefore, get rid of this extra complexity that isn't giving us any
notable gain.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
This symbol is always defined, and the header is always present,
so no need to check for it.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
> ../hw/xquartz/mach-startup/bundle_trampoline.c:53:29: warning: a function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes]
> static char *executable_path() {
> ^
> void
> 1 warning generated.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Lots of logging functions, especially init and teardown aren't called
by any drivers/modules, so no need to keep them exported.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Since most of the extension init logic (and on/off switches for them)
is driven from miext, this seems the appropriate place for the header.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Several sources including it without need. For consistency, those who still
need someting from there should include exitinit_priv.h (which also pulls
in extinit.h)
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>