No need to have it split into two functions one just wrapping
another, so move it all into one.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Little helper function for checking whether a resource XID
belongs to the server itself.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Almost all callers have ClientPtr anyways, so we're just doing duplicate
array lookups. Just using ClientPtr directly is easier anyways.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
The function actually operates on ClientRec, so we can pass it in
directly, so it doesn't need to fetch it from clients[] array itself.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Retrieves the ClientPtr for the owner of given resource.
This way reducing the sites directly accessing clients[] array.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Make it type-safe and a bit more obvious what it really does,
also adding some inline documentation. Since it's just some
bit shifting magic, it's qualified for inlining.
The CLIENT_ID() macro isn't used by any external modules, so the
new function doesn't need to be in a public header.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Helper function for retrieving the owning client of an OtherClients.
It's an actual function, so callers don't need access to internal
knowledge (definition of struct _OtherClients, clients[] array, ...)
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Helper function for retrieving the owning client of an InputClients.
It's an actual function, so callers don't need access to internal
knowledge (definition of struct _InputClients, clients[] array, ...)
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Helper function for retrieving the owning client of a grab.
It's an actual function, so callers don't need access to internal
knowledge (definition of GrabRec, clients[] array, ...)
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Hide internals (drop the need to include windowstr.h), make it typesafe
as well as the naming easier to understand.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
FIXME: the type LOCO is still used by certain drivers - but only a pointer
to it. We'll first have to introduce an opaque pointer type and convert
those drivers, before we can drop LOCO from public interface.
This reverts commit 658e83f816d42ec594a36139f35c577da752cc88.
Not used by any drivers, and shouldn't be used by them.
Needs to _X_EXPORT'ed, as long as glx is a separate module.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Lots of logging functions, especially init and teardown aren't called
by any drivers/modules, so no need to keep them exported.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Both xlib as well as the Xserver use the same identifier "GC" for
different types. While on xlib it's just the numerical ID of a GC,
the xserver defines a struct for it by the same name. This is this
ugly and needs ridiculous hacks for Xserver code that needs xlib.
Easy to solve by just renaming the GC typedef to GCRec (consistent
with how we're naming other structs) and replacing GC* by GCPtr.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Make it clear that stuff from this file really isn't supposed to be used
by dynamically loaded modules like drivers.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
The DDX callbacks (where core/DIX calls into DDX) aren't supposed to be
called by drivers directly, so unexport them.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
It's not good having the public server api headers clobbered with private
definitions, so cleaning them up.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Since most of the extension init logic (and on/off switches for them)
is driven from miext, this seems the appropriate place for the header.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Instead of highjacking core request handlers, use the recently introduced
DDX/driver API.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
We don't have a standard protocol for enabling VRR yet, but some time ago an
ad-hoc had been made in the amdgpu driver (later also copied to modsetting),
which works by client setting the _VARIABLE_REFRESH window property.
The way it's currently done - driver is highjacking the X_ChangeProperty and
X_DeleteProperty request handlers - is pretty fragile, and is also a violation
of layers: drivers never should be twisted with core protocol details. (And in
the future, this should be done by some suitable extension).
Another problem is Xinerama: when it's enabled, this only works on the first
screen - the others won't ever see this signal, no matter on which one(s) the
Window is physically placed (for the wire protocol, all windows are on screen 0,
unless the client explicitly creates them on another one)
This commit adds a generic Screen proc for telling the DDX, whether the VRR mode
shall be changed (for now, it's only DISABLED and ENABLED). Drivers can hook into
here in order to receive this signal, w/o having to highjack any core request
handlers. Catching the property change is now entirely done in the DIX.
The (non-standard) status qou of (ab)using window properties is kept, but it's
now also easy to add a new signaling mechanism, in case a standard is agreed on.
Yet a quite naive implementation (eg. not acting on moving windows between screens),
but enough to fix the most pressing problems supporting extra screens in general,
as well as stopping the highjacking of core request handlers by drivers.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
XServer refuses the create windows with different color depth than the parent's,
just in the special case that neither border pixmap nor border pixel is given,
even if the screen supports it. (that's also one of the reasons why Xnest fails
to run with different color depths than the default one)
it really doesn't make sense to deny this, while it's allowed when having a
border color or pixmap set.
Fixes: ded6147b - R6.6 is the Xorg base-line
Closes:https://gitlab.freedesktop.org/xorg/xserver/-/merge_requests/1644
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Right now, extension specific pixmap destruction procedures are implemented
by wrapping the ScreenRec's DestroyPixmap() proc pointer: the extensions are
storing the original pointer in their private data and putting in their own one.
On each call, their proc restores the original one, calls it, and switches back
again. When multiple extensions doing so, they're forming a kind of daisy chain.
(the same is done for lots of other procs)
While that approach is looking nice and elegant on the drawing board, it's
complicated, dangerous like a chainsaw and makes debugging hard, leading to
pretty blurred API borders.
It's even getting worse: the proc also has to do ref counting, and only destroy
the pixmap if refconter reaching zero - that's all done in the individual screen
drivers. Therefore, all extensions must check for refcnt == 1, in order to know
when to really act.
This commit introduces a simple approach for letting extension hook into the
pixmap destruction safely, w/o having to care much about side effects with
the call chain. Extensions now can simply register their destructor proc
(and an opaque pointer) and get called back - w/o ever having to mess with
the ScreenRec's internal structures.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Right now, extension specific actions on screen closing implemented by wrapping
the ScreenRec's PositionWindow() proc pointer: the extensions are storing the
original pointer in their private data and putting in their own one. On each
call, their proc restores the original one, calls it, and switches back again.
When multiple extensions doing so, they're forming a kind of daisy chain.
(the same is done for lots of other procs)
While that approach is looking nice and elegant on the drawing board, it's
complicated, dangerous like a chainsaw and makes debugging hard, leading to
pretty blurred API borders.
This commit introduces a simple approach for letting extension hook into the
screen closing path safely, w/o having to care much about side effects with
the call chain. Extensions now can simply register their hook proc (and an
opaque pointer) and get called back - w/o ever having to mess with the
ScreenRec's internal structures. These hooks are called before the original
vector (usually handled by DDX/screen driver directly) is called.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Wrapping ScreenRec's function pointers is problematic for many reasons, so
use the new window position notify hook instead.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>