320 Commits

Author SHA1 Message Date
Enrico Weigelt, metux IT consult
1f611b8852 glamor: replace DDXPoint by xPoint
DDXPoint is just an alias to xPoint

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2026-02-10 15:59:20 +01:00
Enrico Weigelt, metux IT consult
19ee44b607 treewide: drop including <dix-config.h> from private includes
All .c sources must include <dix-config.h> at the very first.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-12-04 19:50:44 +01:00
Enrico Weigelt, metux IT consult
f2ce732ef5 treewide: replace PictFormatShort by pixman_format_code_t
Try not to use old compat macros anymore, use the real ones instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-09-25 14:28:06 +02:00
Enrico Weigelt, metux IT consult
72083eb117 glamor: don't use anonymous structs and unions in glamor_composite_shader
Anonymous structs and unions are a GNUism, violating C standard, thus
better not using it.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-08-31 14:14:48 +02:00
Enrico Weigelt, metux IT consult
4ce30fdb6b treewide: replace PICT_a8 by PIXMAN_a8
Try not to use old compat macros anymore, use the real ones instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-08-11 20:23:43 +02:00
Enrico Weigelt, metux IT consult
c113bc77ae treewide: replace PICT_a1 by PIXMAN_a1
Try not to use old compat macros anymore, use the real ones instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-08-11 20:23:43 +02:00
Enrico Weigelt, metux IT consult
d674029f1f Revert "(!1987) glamor: unexport GLAMOR_CREATE_PIXMAP_* defines"
This reverts commit 85267d38ac.

These are needed by the RDP module (www.xrdp.org).

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-06-12 17:21:48 +02:00
Enrico Weigelt, metux IT consult
cece84fa93 glamor: use PixmapDestroy hook
Wrapping ScreenRec's function pointers is problematic for many reasons,
so use the new pixmap destroy notify hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-06-12 16:46:44 +02:00
Enrico Weigelt, metux IT consult
a6a17034f3 glamor: use CloseScreen hook
Wrapping ScreenRec's function pointers is problematic for many reasons,
so use the new screen close notify hook instead.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-06-12 16:45:26 +02:00
Enrico Weigelt, metux IT consult
b0c9e95a61 glamor: BUG_RETURN*() on pixmap private data
Usually shouldn't happen trying to accessing pixmap's glamor private
data w/o having it initialized first. But just in case there's some
subtle bug, adding extra checks, which don't cost us much.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-06-12 16:31:49 +02:00
Enrico Weigelt, metux IT consult
6b772096ac glamor: unexport GLAMOR_CREATE_PIXMAP_* defines
Not used by any external drivers, so no need to keep it in public API.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-06-12 16:25:45 +02:00
Enrico Weigelt, metux IT consult
b854c905b8 glamor: unexport glamor_copy_window()
Not used by any external drivers, so no need to keep it exported.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-06-12 16:25:42 +02:00
Enrico Weigelt, metux IT consult
8102744a43 glamor: unexport glamor_change_window_attributes()
Not needed by any external drivers, so no need to keep it exported.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-06-12 16:25:39 +02:00
Enrico Weigelt, metux IT consult
903cf95b71 glamor: unexport glamor_egl_screen_init()
Not used by any external drivers, so no need to keep it exported.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-06-12 16:25:36 +02:00
Enrico Weigelt, metux IT consult
800ab10249 glamor: unexport glamor_get_drawable_modifiers()
Not used by any external drivers, so no need to keep it exported.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-06-12 16:25:33 +02:00
Enrico Weigelt, metux IT consult
06447646ef glamor: unexport glamor_get_modifiers()
Not used by any external driveres, so no need to keep it exported.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-06-12 16:25:29 +02:00
Enrico Weigelt, metux IT consult
6f6aab87ea glamor: unexport glamor_get_formats()
Not used by any external drivers, so no need to keep it exported.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-06-12 16:25:26 +02:00
Enrico Weigelt, metux IT consult
81c1479ea9 glamor: unexport glamor_pixmap_from_fds()
Not used by any external drivers, so no need to keep it exported.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-06-12 16:25:23 +02:00
Enrico Weigelt, metux IT consult
ea232c79ff glamor: unexport glamor_fds_from_pixmap()
Not used by any external drivers, so no need to keep it exported.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-06-12 16:25:20 +02:00
Enrico Weigelt, metux IT consult
8c79078c1c glamor: unexport glamor_egl_fd_from_pixmap()
Not used by any external drivers, so no need to keep it exported.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-06-12 16:25:17 +02:00
Enrico Weigelt, metux IT consult
ccfc13e133 glamor: unexport glamor_egl_fd_name_from_pixmap()
Not used by any external drivers, so no need to keep it exported.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-06-12 16:25:13 +02:00
Enrico Weigelt, metux IT consult
4a702483a0 glamor: unexport glamor_egl_fds_from_pixmap()
Not used by any external drivers, so no need to keep it exported.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-06-12 16:25:10 +02:00
Enrico Weigelt, metux IT consult
1bcd8166a0 glamor: unexport glamor_enable_dri3()
Not used by any external drivers, so no need to keep it exported.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-06-12 16:25:07 +02:00
Enrico Weigelt, metux IT consult
fca8571a1a glamor: unexport glamor_pixmap_exchange_fbos()
Not used by any external drivers, so no need to keep it exported.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-06-12 16:25:04 +02:00
Enrico Weigelt, metux IT consult
d0d4ced9d3 glamor: unexport glamor_set_glvnd_vendor()
Not used by any external drivers, so no need to keep it exported.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-06-12 16:25:01 +02:00
Enrico Weigelt, metux IT consult
c62b68fdf7 glamor: unexport glamor_set_pixmap_type()
Not used by any external drivers, so no need to keep it exported.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-06-12 16:24:57 +02:00
Enrico Weigelt, metux IT consult
999ed88818 glamor: unexport glamor_set_pixmap_texture()
Not used by any external drivers, so no need to keep it exported.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
2025-06-12 16:24:54 +02:00
Enrico Weigelt, metux IT consult
b30edf326b fix missing includes of <X11/Xfuncproto.h>
Several places using _X_ATTRIBUTE_PRINTF macro from X11/Xfuncproto.h
but missing to include it, so it depends on other headers whether it's
included by mere accident, which quickly causes trouble if include order
changes. Cleaning that up by adding explicit include statements.

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Part-of: <https://gitlab.freedesktop.org/xorg/xserver/-/merge_requests/1580>
2024-07-20 17:18:38 +00:00
Balló György
007e98b186 glamor: Fallback to software rendering on GLSL link failure
Instead of thowing fatal error on GLSL link failure, fall back to software
rendering. This allows using Glamor on systems with limited hardware resources
(such as i915).

Part-of: <https://gitlab.freedesktop.org/xorg/xserver/-/merge_requests/1173>
2024-04-11 12:01:14 +00:00
Michel Dänzer
8f66c15694 glamor: Make glamor_set_alu take a DrawablePtr
Preparation for the following commit, no functional change intended.
2024-01-11 10:03:10 +00:00
Konstantin
81ef43dd4a glamor: xv: reuse ports and shaders when possible
Xv currently calls glamor_xv_free_port_data at the end of every putImage.
This leads to shader recompilation for every frame, which is a huge performance loss.
This commit changes behaviour of glamor_xv_free_port_data, and its now is called only
if width, height or format is changed for xv port.

Shader management also done in a port now, because if shaders will be
stored in core glamor and try to be reused, this can lead to a bug if we
try to play 2 videos with different formats simultaneously.

Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Konstantin <ria.freelander@gmail.com>
2023-11-29 21:18:29 +00:00
Konstantin Pugin
3caf7aa88d glamor: add glvnd_vendor private
This commit adds an ability to store a glvnd vendor in Glamor
structures, which can be used for initialize some vendor-based values
without hooking into DDX internals. Also this adds setting this value
into Xorg and Xwayland

Signed-off-by: Konstantin Pugin <ria.freelander@gmail.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Acked-by: Emma Anholt <emma@anholt.net>
2023-11-07 17:59:24 +03:00
Konstantin Pugin
e573d4ca03 glamor: accelerate incomplete textures for GL ES
If texture can be uploaded to GL using glTexImage2D normally, but
cannot be read back using glReadPixels, we still can accelerate it,
but we cannot create pixmap with FBO using this texture type. So,
add a flag to avoid such creations.

This allow us to accelerate 8-bit glyph masks on GL ES 2.0, because those
masks are used only as textures, and in next stages are rendered on RGBA
surfaces normally, so, we do not need to call glReadPixels on them.

This is needed for correctly working fonts on GL ES 2.0, due to inability
to use GL_RED and texture swizzle. We should use GL_ALPHA there, and
with this format we cannot have a complete framebuffer. But completed
framebuffer, according to testing, is not required for fonts anyway.
Also it fixes all 8-bit formats for GLES2.

Fixes #1362
Fixes #1411

Signed-off-by: Konstantin Pugin <ria.freelander@gmail.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Acked-by: Michel Dänzer <mdaenzer@redhat.com>
Acked-by: Martin Roukala <martin.roukala@mupuf.org>
2023-10-20 14:09:57 +03:00
Konstantin Pugin
ee107cd491 glamor: support GLES3 shaders
Some hardware (preferably mobile) working on GLES3 way faster than
on desktop GL and supports more features. This commit will allow using
GLES3 if glamor is running over GL ES, and version 3 is supported.

Changes are the following:
1. Add compatibility layer for 120/GLES2 shaders with defines in and out
2. Switch attribute and varying to in and out in almost all shaders
   (aside gradient)
3. Add newGL-only frag_color variable, which defines as gl_FragColor on
   old pipelines
4. Switch all shaders to use frag_color.
5. Previous commit is reverted, because now we have more than one GL ES
version, previous commit used to set version 100 for all ES shaders, which
is not true for ES 3

Signed-off-by: Konstantin Pugin <ria.freelander@gmail.com>
2023-10-09 17:25:28 +00:00
Konstantin
f273c960c1 glamor: add gl_PointSize for ES shaders
GLES3.2 spec, page 126:
> The variable gl_PointSize is intended for a shader to write
> the size of the point to be rasterized. It is measured in pixels.
> If gl_PointSize is not written to, its value
> is undefined in subsequent pipe stages.

If glamor shader is use points, we should define gl_PointSize for GLES.
On Desktop GL, it "just work" due to default gl_PointSize is 1.

As @anholt requested, define this only for minimal amount of shaders
(point and glyphbit ones), to make sure than performance will not
affected

Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Konstantin <ria.freelander@gmail.com>
2023-09-20 03:00:00 +00:00
Michel Dänzer
d1f142891e glamor: Ignore destination alpha as necessary for composite operation
If the destination drawable is a window with effective depth 24 backed
by a depth 32 pixmap.

Closes: https://gitlab.freedesktop.org/xorg/xserver/-/issues/1575
2023-09-12 16:57:16 +02:00
Michel Dänzer
d4e11f4c92 glamor: Make glamor_solid_boxes take a DrawablePtr
Instead of a PixmapPtr. Gives better results if the window depth
doesn't match the backing pixmap depth.

Closes: https://gitlab.freedesktop.org/xorg/xserver/-/issues/1565
2023-07-20 10:14:56 +02:00
Michel Dänzer
3e044b1e64 glamor: Add and use glamor_drawable_effective_depth helper
Consider the following window hierarchy, from ancestors to descendants:

 A
 |
 B
 |
 C

If both A & C have depth 32, but B has depth 24, C must effectively
behave as if it had depth 24, even if its backing pixmap has depth 32
as well.

Fixes the xmag issue described in the GitLab issue below.

Issue: https://gitlab.freedesktop.org/xorg/xserver/-/issues/1564
2023-07-20 10:14:56 +02:00
Joshua Ashton
89163917e1 glamor: Don't glFlush/ctx switch unless any work has been performed
`glamor_make_current` is always called before any calls to GL.

Apply some dirty-tracking to whenever we call `glamor_make_current` so
that we can avoid a decent amount of redundant GL work on each
Dispatch cycle.

Gamescope previously was waking up an empty Xwayland server with an
XQueryPointer and I noticed a significant amount of churn doing
redundant GL work.

This has been addressed on the Gamescope side as well, but avoiding any
useless GL context switches and flushes when glamor is doing nothing
is still beneficial for CPU and power usage on portable devices.

Signed-off-by: Joshua Ashton <joshua@froggi.es>
Reviewed-by: Emma Anholt <emma@anholt.net>
Acked-by: Olivier Fourdan <ofourdan@redhat.com
2023-03-17 12:38:23 +00:00
Yuriy
65392d27d7 glamor: fix CbCr format handling
In GLES2, we cannot do GL_RED or GL_RG without GL_EXT_texture_rg.
So, add check for GL_EXT_texture_rg to make it working. Also add
a yuv2 pixman format into render.h to make Xv yuv rendering works.

Signed-off-by: Yuriy Vasilev <uuvasiliev@yandex.ru>

Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
2022-12-01 08:41:57 +00:00
Povilas Kanapickas
e59e24c877 glamor: Fix handling of 1-bit pixmaps
Since 8702c938b3 the pixmap formats are
handled in a single place. In the process of conversion the difference
between pixmap formats that can be uploaded and those that can be
rendered on GL side has been lost. This affects only 1-bit pixmaps: as
they aren't supported on GL, but can be converted to a R8 or A8 format
for rendering (see glamor_get_tex_format_type_from_pictformat()).

To work around this we add a separate flag that specifies whether the
format actually supports rendering in GL, convert all checks to use this
flag and then add 1-bit pixmap formats that don't support rendering in
GL.

Fixes: 8702c938b3
Closes: https://gitlab.freedesktop.org/xorg/xserver/-/issues/1210
Acked-by: Olivier Fourdan <ofourdan@redhat.com>
Tested-by: Olivier Fourdan <ofourdan@redhat.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Povilas Kanapickas <povilas@radix.lt>
2021-09-09 23:59:06 +00:00
Dave Airlie
a955286869 glamor: add EXT_gpu_shader4 support
This enables a number of the GLSL 1.30 paths on GPUs that have
EXT_gpu_shader4 but don't have GLSL 1.30 exposed.

(Intel gen4/5 mainly)

Reviewed-by: Adam Jackson <ajax@redhat.com>
2021-07-07 08:42:09 +10:00
Dor Askayo
0e9a0c203c xwayland: clear pixmaps after creation in rootless mode
When a pixmap is created with a backing FBO, the FBO should be cleared
to avoid rendering uninitialized memory. This could happen when the
pixmap is rendered without being filled in its entirety.

One example is when a top-level window without a background is
resized. The pixmap would be reallocated to prepare for more pixels,
but uninitialized memory would be rendered in the resize offset until
the client sends a frame that fills these additional pixels.

Another example is when a new top-level window is created without a
background. Uninitialized memory would be rendered after the pixmap is
allocated and before the client sends its first frame.

This issue is only apparent in OpenGL implementations that don't zero
the VRAM of allocated buffers by default, such as RadeonSI.

Signed-off-by: Dor Askayo <dor.askayo@gmail.com>
Closes: https://gitlab.freedesktop.org/xorg/xserver/issues/636
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
2019-11-07 12:25:42 +01:00
Hans de Goede
741bd73429 glamor/xwayland: Define EGL_NO_X11
Define EGL_NO_X11 everywhere were we also define MESA_EGL_NO_X11_HEADERS,
EGL_NO_X11 is the MESA_EGL_NO_X11_HEADERS equivalent for the egl headers
shipped with libglvnd.

This fixes the xserver not building with the libglvnd-1.2.0 headers:

In file included from /usr/include/EGL/eglplatform.h:128,
                 from /usr/include/epoxy/egl_generated.h:11,
                 from /usr/include/epoxy/egl.h:46,
                 from glamor_priv.h:43,
                 from glamor_composite_glyphs.c:25:
/usr/include/X11/Xlib.h:222:2: error: conflicting types for 'GC'
  222 | *GC;
      |  ^~
In file included from glamor.h:34,
                 from glamor_priv.h:32,
                 from glamor_composite_glyphs.c:25:
../include/gcstruct.h:282:3: note: previous declaration of 'GC' was here
  282 | } GC;
      |   ^~

Signed-off-by: Hans de Goede <hdegoede@redhat.com>
2019-11-04 20:49:33 +01:00
Eric Anholt
8702c938b3 glamor: Introduce a central place for our pixmap format/type handling.
We had various helper functions trying to come up with the
internalformat/format/type/render formats for pixmaps, and it's much
nicer to just detect what those should be once at startup.  This gives
us a chance to do the right thing for GLES.

It also, notably, fixes our format/type for depth 15 and 16 setup for
desktop GL, so that we actually allocate 16bpp (GL_RGB/565) on most
drivers instead of 32bpp (GL_RGB/UBYTE).

GLES still has regressions over desktop (2 regressions in llvmpipe
XTS, many in rendercheck), but I think this is a good baseline.

Signed-off-by: Eric Anholt <eric@anholt.net>
2019-04-17 19:34:48 +00:00
Eric Anholt
c94da112a7 glamor: Plumb the pixmap through fbo creation instead of a "format"
For GLES, we're going to need a lot more logic for picking the
iformat/format/type of texture setup, so we'll want the pixmap's depth
and is_cbcr flag.

Signed-off-by: Eric Anholt <eric@anholt.net>
2019-04-17 19:34:48 +00:00
Eric Anholt
34485be256 glamor: Stop trying to store the pixmap's "format" in glamor_pixmap_fbo.
"format" is a bit of a confused term (internalformat vs GL format),
and all we really needed was "is this GL_RED?"

Signed-off-by: Eric Anholt <eric@anholt.net>
2019-04-17 19:34:48 +00:00
Eric Anholt
1b2e224d7d glamor: Switch the gl_flavor to a boolean is_gles.
There are only 2 flavors we are distinguishing -- GL versions are
handled separately.

Signed-off-by: Eric Anholt <eric@anholt.net>
2019-04-17 19:34:48 +00:00
Paul Kocialkowski
bc2e12239f glamor: Error out on out-of-memory when allocating PBO for FBO access
Packed buffer allocation (which happens at glBufferData time with the
buffer bound) can fail when there is no GL memory left.

Pick up the error when it happens, print a proper error message, do
some cleanup and bail.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
2019-03-08 14:29:40 +01:00
Julien Isorce
44f5885686 glamor: add support for GL_RG
Allow to upload the CbCr plane of an NV12 image into a GL texture.

Signed-off-by: Julien Isorce <jisorce@oblong.com>
Tested-by: Olivier Fourdan <ofourdan@redhat.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
2018-09-11 15:54:57 -04:00