It's assigned a const char* value and not writing into it,
so it should be const, too (compiler correctly warning about that)
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Don't rely on this file just being included indirectly by somebody else
just by accident.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
iterating over screen list via lambda-esque macros calls like this
DIX_FOR_EACH_SCREEN({
do_something
});
withing the body, the iterator variables `walkScreenIdx` and `walkScreen`
are defined and can be directly used (read-only). the code inside the body
is running in a separate scope.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Move functions/macros dealing with request parsing or reply assembly/write
out of the big dix_priv.h into their own headers. This new header will also
get more of those function/macros soon (yet still in the pipeline).
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
this field is used a counter, thus should be unsigned, instead of having
dozens of signess warnings or adding casts to suppress them.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Follow-up on renaming dixGetFirstScreenPtr() to dixGetMasterScreen():
also rename the target variables for correct technical terminology.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
In Xinerama/Panoramix configuration there's one screen that's having special
meaning - it's used for simulating as the frontend for all client operations:
the clients (should) only talk to that screen, while panoramix subsystem is
proxying those operations to all the other screens (with certain changed
applied, eg. coordinate transformations).
Historically, this screen happens to be the first one in the system (some of
it's proc's are hooked up in order to achieve desired behaviour). That's why it
used to be accessed via screenInfo.screens[0] - that already had been encapsulated
into a tiny helper `dixGetFirstScreen()`.
a) the correct terminus technicus for a situation where one device (or SW entity)
entirely controlling others is a master-slave-relationship: the controlling
device/entity is `master`, the controlled ones are `slave` (to that specific
master).
b) the term "first screen" is inacurate and misleading here: what the caller's are
actually interest in isn't the first entry in the screen array, but the screen
that's controlling the others. With upcoming refactoring of the Xinerama/Panoramix
subsystem, this might well be a different array index than 0.
c) the term `default` also wouldn't match: `default` implies there's a real practical
choice, and such value applies when no explicit choice has been made. But in this
case, it practically doesn't make sense (except perhaps for debugging purpose)
for a client to use any different screen.
Therefore fixing the function name to the correct technical terminology.
(for sake of patch readability, renaming corresponding variables is left to
subsequent patches).
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Instead of everybody directly accessing the (internal) screenInfo struct,
let those consumers only interested in first screen use a little helper.
Also caching the value if it's needed several times.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Move the walking loops on Xinerama screens into lambda-esque macros:
the callers look quite like we've been using lambda functions and
closures, but actually are just fancy macro trickery.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
When iterating screen lists, consistently use the same variable name
`walkScreenIdx` for holding current screen index everywhere.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Add and use macro X_REPLY_HEADER_UNITS() for computing how many
extra protocol units are needed for a reply header (for .length field)
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
When iterating screen lists, consistently use the same variable name
`walkScreen` for holding current screen pointer everywhere.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
This helper checks whether a given XID belongs to some screen's
root window. It does so by looking up the window and comparing that
with the window's screen's root window pointer. The resource lookup
is intentionally being on behalf of the serverClient, so the fired
XACE hook doesn't treat it as an actual client's request.
It's explicitly designed for being used by callback handlers.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
a) no need to checking for win->optional == NULL before calling
MakeWindowOptional(), because it checks itself
(except some cases where it's presence has it's own semantics,
or prevent unnecessary allocations)
b) lots of call sites didn't check for allocation failure.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
XServer refuses the create windows with different color depth than the parent's,
just in the special case that neither border pixmap nor border pixel is given,
even if the screen supports it. (that's also one of the reasons why Xnest fails
to run with different color depths than the default one)
it really doesn't make sense to deny this, while it's allowed when having a
border color or pixmap set.
Fixes: ded6147b - R6.6 is the Xorg base-line
Closes:https://gitlab.freedesktop.org/xorg/xserver/-/merge_requests/1644
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
* use their actual path instead of relying this to be in compiler's
include path list.
* no need to do it only conditionally, no #ifdef needed
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
a) an internal function that's not used by any drivers
b) conflicting with function/define of same name on win32
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
No need for using a complex callback machinery, if we just move the
little pieces of byte-swapping directly into the request handler.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Hide internals (drop the need to include windowstr.h), make it typesafe
as well as the naming easier to understand.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Using calloc() instead of malloc() as preventive measure, so there
never can be any hidden bugs or leaks due uninitialized memory.
The extra cost of using this compiler intrinsic should be practically
impossible to measure - in many cases a good compiler can even deduce
if certain areas really don't need to be zero'd (because they're written
to right after allocation) and create more efficient machine code.
The code pathes in question are pretty cold anyways, so it's probably
not worth even thinking about potential extra runtime costs.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
It's always enabled for very long time now (at least since meson transition),
there doesn't seem to be any need to ever disable it again. So we can reduce
code complexity by removing all the ifdef's.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Right now, extension specific actions on window positioning are implemented
by wrapping the ScreenRec's PositionWindow() proc pointer: the extensions are
storing the original pointer in their private data and putting in their own one.
On each call, their proc restores the original one, calls it, and switches back
again. When multiple extensions doing so, they're forming a kind of daisy chain.
(the same is done for lots of other procs)
While that approach is looking nice and elegant on the drawing board, it's
complicated, dangerous like a chainsaw and makes debugging hard, leading to
pretty blurred API borders.
This commit introduces a simple approach for letting extension hook into the
window positioning path safely, w/o having to care much about side effects
with the call chain. Extensions now can simply register their hook proc
(and an opaque pointer) and get called back - w/o ever having to mess with
the ScreenRec's internal structures. These hooks are called before the original
vector (usually handled by DDX/screen driver directly) is called.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Right now, extension specific window destruction procedures are implemented
by wrapping the ScreenRec's DestroyWindow() proc pointer: the extensions are
storing the original pointer in their private data and putting in their own one.
On each call, their proc restores the original one, calls it, and switches back
again. When multiple extensions doing so, they're forming a kind of daisy chain.
(the same is done for lots of other procs)
While that approach is looking nice and elegant on the drawing board, it's
complicated, dangerous like a chainsaw and makes debugging hard, leading to
pretty blurred API borders.
This commit introduces a simple approach for letting extension hook into the
window destruction safely, w/o having to care much about side effects with
the call chain. Extensions now can simply register their destructor proc
(and an opaque pointer) and get called back - w/o ever having to mess with
the ScreenRec's internal structures.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Even though it probably won't be hit ever, it's still better to be
really sure instead of some remote chance for hard segfault.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
The pointer to the window properties is currently inside the WindowOptional
structure, which may or may not exist at any given time. Thus, before accessing
those fields, at least need to check whether it exists, potentially need to
create it first.
Since a pointer is small (in relation to WindowRec) and windows having properties
is a pretty common, we can make our life much simpler here by moving the pointer
directly into WindowRec, so we don't need extra WindowOptionalRec allocation.
This also fixes an analyzer warning on potential NULL dereference issue:
| ../dix/property.c: In function ‘dixChangeWindowProperty’:
|../dix/property.c:343:37: warning: dereference of NULL ‘*pWin.optional’ [CWE-476] [-Wanalyzer-null-dereference]
| 343 | pProp->next = pWin->optional->userProps;
| | ~~~~~~~~~~~~~~^~~~~~~~~~~
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
FOR_NSCREENS() is just alias for FOR_NSCREENS_BACKWARD(). In many cases
it really matters that we're going backwards and the last iteration visited
the screen #0, and that one is panoramix-wrapped.
Thus directly calling FOR_NSCREENS_BACKWARD() here and dropping the alias.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
The include has become empty now. Not used by any external drivers,
so it can be dropped now.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Callers are only interesed in whether event was actually sent
(retval==1) or not, so Bool is suffient and easier.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
It's always called with just a single event, so no need for the count
parameter. Also renaming it in order to better fit it's new semantics.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
PANORAMIX was the original working title of the extension, before it became
official standard. Just nobody cared about fixing the symbols to the official
naming.
For backwards compatibility with drivers, the old PANORAMIX symbol will
still be set.
Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
Part-of: <https://gitlab.freedesktop.org/xorg/xserver/-/merge_requests/1258>