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Move GL/glx on level up now that it's the only thing left under GL.
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88
glx/indirect_size.h
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88
glx/indirect_size.h
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/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */
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/*
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* (C) Copyright IBM Corporation 2004
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sub license,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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* IBM,
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* AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
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* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#if !defined( _INDIRECT_SIZE_H_ )
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# define _INDIRECT_SIZE_H_
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/**
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* \file
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* Prototypes for functions used to determine the number of data elements in
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* various GLX protocol messages.
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*
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* \author Ian Romanick <idr@us.ibm.com>
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*/
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# if __GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 96)
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# define PURE __attribute__((pure))
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# else
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# define PURE
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# endif
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# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
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# define FASTCALL __attribute__((fastcall))
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# else
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# define FASTCALL
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# endif
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# if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3)) && defined(__ELF__)
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# define INTERNAL __attribute__((visibility("internal")))
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# else
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# define INTERNAL
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# endif
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extern INTERNAL PURE FASTCALL GLint __glCallLists_size(GLenum);
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extern INTERNAL PURE FASTCALL GLint __glFogfv_size(GLenum);
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extern INTERNAL PURE FASTCALL GLint __glFogiv_size(GLenum);
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extern INTERNAL PURE FASTCALL GLint __glLightfv_size(GLenum);
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extern INTERNAL PURE FASTCALL GLint __glLightiv_size(GLenum);
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extern INTERNAL PURE FASTCALL GLint __glLightModelfv_size(GLenum);
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extern INTERNAL PURE FASTCALL GLint __glLightModeliv_size(GLenum);
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extern INTERNAL PURE FASTCALL GLint __glMaterialfv_size(GLenum);
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extern INTERNAL PURE FASTCALL GLint __glMaterialiv_size(GLenum);
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extern INTERNAL PURE FASTCALL GLint __glTexParameterfv_size(GLenum);
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extern INTERNAL PURE FASTCALL GLint __glTexParameteriv_size(GLenum);
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extern INTERNAL PURE FASTCALL GLint __glTexEnvfv_size(GLenum);
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extern INTERNAL PURE FASTCALL GLint __glTexEnviv_size(GLenum);
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extern INTERNAL PURE FASTCALL GLint __glTexGendv_size(GLenum);
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extern INTERNAL PURE FASTCALL GLint __glTexGenfv_size(GLenum);
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extern INTERNAL PURE FASTCALL GLint __glTexGeniv_size(GLenum);
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extern INTERNAL PURE FASTCALL GLint __glMap1d_size(GLenum);
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extern INTERNAL PURE FASTCALL GLint __glMap1f_size(GLenum);
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extern INTERNAL PURE FASTCALL GLint __glMap2d_size(GLenum);
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extern INTERNAL PURE FASTCALL GLint __glMap2f_size(GLenum);
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extern INTERNAL PURE FASTCALL GLint __glColorTableParameterfv_size(GLenum);
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extern INTERNAL PURE FASTCALL GLint __glColorTableParameteriv_size(GLenum);
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extern INTERNAL PURE FASTCALL GLint __glConvolutionParameterfv_size(GLenum);
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extern INTERNAL PURE FASTCALL GLint __glConvolutionParameteriv_size(GLenum);
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extern INTERNAL PURE FASTCALL GLint __glPointParameterfvEXT_size(GLenum);
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extern INTERNAL PURE FASTCALL GLint __glPointParameterivNV_size(GLenum);
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# undef PURE
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# undef FASTCALL
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# undef INTERNAL
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#endif /* !defined( _INDIRECT_SIZE_H_ ) */
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