Introduce a consistent coding style

This is strictly the application of the script 'x-indent-all.sh'
from util/modular. Compared to the patch that Daniel posted in
January, I've added a few indent flags:

	-bap
	-psl
	-T PrivatePtr
	-T pmWait
	-T _XFUNCPROTOBEGIN
	-T _XFUNCPROTOEND
	-T _X_EXPORT

The typedefs were needed to make the output of sdksyms.sh match the
previous output, otherwise, the code is formatted badly enough that
sdksyms.sh generates incorrect output.

The generated code was compared with the previous version and found to
be essentially identical -- "assert" line numbers and BUILD_TIME were
the only differences found.

The comparison was done with this script:

dir1=$1
dir2=$2

for dir in $dir1 $dir2; do
	(cd $dir && find . -name '*.o' | while read file; do
		dir=`dirname $file`
		base=`basename $file .o`
		dump=$dir/$base.dump
		objdump -d $file > $dump
	done)
done

find $dir1 -name '*.dump' | while read dump; do
	otherdump=`echo $dump | sed "s;$dir1;$dir2;"`
	diff -u $dump $otherdump
done

Signed-off-by: Keith Packard <keithp@keithp.com>
Acked-by: Daniel Stone <daniel@fooishbar.org>
Acked-by: Alan Coopersmith <alan.coopersmith@oracle.com>
This commit is contained in:
Keith Packard
2012-03-21 12:55:09 -07:00
parent 75199129c6
commit 9838b7032e
1258 changed files with 257574 additions and 252857 deletions

View File

@@ -26,28 +26,28 @@
#ifndef __GLX_INDIRECT_UTIL_H__
#define __GLX_INDIRECT_UTIL_H__
extern GLint __glGetBooleanv_variable_size( GLenum e );
extern GLint __glGetBooleanv_variable_size(GLenum e);
extern void * __glXGetAnswerBuffer( __GLXclientState * cl,
size_t required_size, void * local_buffer, size_t local_size,
unsigned alignment );
extern void *__glXGetAnswerBuffer(__GLXclientState * cl,
size_t required_size, void *local_buffer,
size_t local_size, unsigned alignment);
extern void __glXSendReply( ClientPtr client, const void * data,
size_t elements, size_t element_size, GLboolean always_array,
CARD32 retval );
extern void __glXSendReply(ClientPtr client, const void *data,
size_t elements, size_t element_size,
GLboolean always_array, CARD32 retval);
extern void __glXSendReplySwap( ClientPtr client, const void * data,
size_t elements, size_t element_size, GLboolean always_array,
CARD32 retval );
extern void __glXSendReplySwap(ClientPtr client, const void *data,
size_t elements, size_t element_size,
GLboolean always_array, CARD32 retval);
struct __glXDispatchInfo;
extern void *__glXGetProtocolDecodeFunction(
const struct __glXDispatchInfo *dispatch_info, int opcode,
int swapped_version);
extern void *__glXGetProtocolDecodeFunction(const struct __glXDispatchInfo
*dispatch_info, int opcode,
int swapped_version);
extern int __glXGetProtocolSizeData(
const struct __glXDispatchInfo *dispatch_info, int opcode,
__GLXrenderSizeData *data);
extern int __glXGetProtocolSizeData(const struct __glXDispatchInfo
*dispatch_info, int opcode,
__GLXrenderSizeData * data);
#endif /* __GLX_INDIRECT_UTIL_H__ */
#endif /* __GLX_INDIRECT_UTIL_H__ */