mirror of
https://github.com/X11Libre/xserver.git
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glx: Regenerate GL API files from Mesa
Adam reviewed the underlying changes in the Mesa generated scripts. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Adam Jackson <ajax@redhat.com>
This commit is contained in:
@@ -107,9 +107,9 @@ static const void *Single_function_table[112][2] = {
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/* [ 30] = 30 */ {__glXDisp_ChangeDrawableAttributes, __glXDispSwap_ChangeDrawableAttributes},
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/* [ 31] = 31 */ {__glXDisp_CreateWindow, __glXDispSwap_CreateWindow},
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/* [ 32] = 32 */ {__glXDisp_DestroyWindow, __glXDispSwap_DestroyWindow},
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/* [ 33] = 33 */ {NULL, NULL},
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/* [ 34] = 34 */ {NULL, NULL},
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/* [ 35] = 35 */ {NULL, NULL},
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/* [ 33] = 33 */ {__glXDisp_SetClientInfoARB, __glXDispSwap_SetClientInfoARB},
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/* [ 34] = 34 */ {__glXDisp_CreateContextAttribsARB, __glXDispSwap_CreateContextAttribsARB},
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/* [ 35] = 35 */ {__glXDisp_SetClientInfo2ARB, __glXDispSwap_SetClientInfo2ARB},
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/* [ 36] = 36 */ {NULL, NULL},
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/* [ 37] = 37 */ {NULL, NULL},
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/* [ 38] = 38 */ {NULL, NULL},
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@@ -198,7 +198,7 @@ const struct __glXDispatchInfo Single_dispatch_info = {
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/*****************************************************************/
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/* tree depth = 8 */
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static const int_fast16_t Render_dispatch_tree[95] = {
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static const int_fast16_t Render_dispatch_tree[92] = {
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/* [0] -> opcode range [0, 8192], node depth 1 */
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2,
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5,
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@@ -308,37 +308,32 @@ static const int_fast16_t Render_dispatch_tree[95] = {
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86,
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EMPTY_LEAF,
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89,
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92,
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LEAF(360),
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EMPTY_LEAF,
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/* [80] -> opcode range [4128, 4144], node depth 6 */
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1,
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LEAF(360),
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LEAF(376),
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EMPTY_LEAF,
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/* [83] -> opcode range [4256, 4272], node depth 6 */
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1,
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EMPTY_LEAF,
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LEAF(368),
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LEAF(384),
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/* [86] -> opcode range [4272, 4288], node depth 6 */
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1,
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LEAF(376),
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LEAF(392),
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EMPTY_LEAF,
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/* [89] -> opcode range [4304, 4320], node depth 6 */
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1,
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EMPTY_LEAF,
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LEAF(384),
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/* [92] -> opcode range [4320, 4336], node depth 6 */
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1,
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LEAF(392),
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EMPTY_LEAF,
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LEAF(400),
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};
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static const void *Render_function_table[400][2] = {
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static const void *Render_function_table[408][2] = {
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/* [ 0] = 0 */ {NULL, NULL},
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/* [ 1] = 1 */ {__glXDisp_CallList, __glXDispSwap_CallList},
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/* [ 2] = 2 */ {__glXDisp_CallLists, __glXDispSwap_CallLists},
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@@ -573,10 +568,10 @@ static const void *Render_function_table[400][2] = {
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/* [ 231] = 231 */ {__glXDisp_BeginQueryARB, __glXDispSwap_BeginQueryARB},
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/* [ 232] = 232 */ {__glXDisp_EndQueryARB, __glXDispSwap_EndQueryARB},
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/* [ 233] = 233 */ {__glXDisp_DrawBuffersARB, __glXDispSwap_DrawBuffersARB},
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/* [ 234] = 234 */ {NULL, NULL},
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/* [ 234] = 234 */ {__glXDisp_ClampColorARB, __glXDispSwap_ClampColorARB},
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/* [ 235] = 235 */ {NULL, NULL},
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/* [ 236] = 236 */ {NULL, NULL},
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/* [ 237] = 237 */ {NULL, NULL},
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/* [ 237] = 237 */ {__glXDisp_FramebufferTextureLayerEXT, __glXDispSwap_FramebufferTextureLayerEXT},
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/* [ 238] = 238 */ {NULL, NULL},
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/* [ 239] = 239 */ {NULL, NULL},
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/* [ 240] = 2048 */ {__glXDisp_SampleMaskSGIS, __glXDispSwap_SampleMaskSGIS},
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@@ -699,49 +694,57 @@ static const void *Render_function_table[400][2] = {
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/* [ 357] = 4237 */ {__glXDisp_VertexAttrib4NivARB, __glXDispSwap_VertexAttrib4NivARB},
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/* [ 358] = 4238 */ {__glXDisp_VertexAttrib4NusvARB, __glXDispSwap_VertexAttrib4NusvARB},
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/* [ 359] = 4239 */ {__glXDisp_VertexAttrib4NuivARB, __glXDispSwap_VertexAttrib4NuivARB},
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/* [ 360] = 4128 */ {__glXDisp_SecondaryColor3ivEXT, __glXDispSwap_SecondaryColor3ivEXT},
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/* [ 361] = 4129 */ {__glXDisp_SecondaryColor3fvEXT, __glXDispSwap_SecondaryColor3fvEXT},
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/* [ 362] = 4130 */ {__glXDisp_SecondaryColor3dvEXT, __glXDispSwap_SecondaryColor3dvEXT},
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/* [ 363] = 4131 */ {__glXDisp_SecondaryColor3ubvEXT, __glXDispSwap_SecondaryColor3ubvEXT},
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/* [ 364] = 4132 */ {__glXDisp_SecondaryColor3usvEXT, __glXDispSwap_SecondaryColor3usvEXT},
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/* [ 365] = 4133 */ {__glXDisp_SecondaryColor3uivEXT, __glXDispSwap_SecondaryColor3uivEXT},
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/* [ 366] = 4134 */ {__glXDisp_BlendFuncSeparateEXT, __glXDispSwap_BlendFuncSeparateEXT},
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/* [ 367] = 4135 */ {NULL, NULL},
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/* [ 368] = 4264 */ {NULL, NULL},
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/* [ 369] = 4265 */ {__glXDisp_VertexAttrib1svNV, __glXDispSwap_VertexAttrib1svNV},
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/* [ 370] = 4266 */ {__glXDisp_VertexAttrib2svNV, __glXDispSwap_VertexAttrib2svNV},
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/* [ 371] = 4267 */ {__glXDisp_VertexAttrib3svNV, __glXDispSwap_VertexAttrib3svNV},
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/* [ 372] = 4268 */ {__glXDisp_VertexAttrib4svNV, __glXDispSwap_VertexAttrib4svNV},
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/* [ 373] = 4269 */ {__glXDisp_VertexAttrib1fvNV, __glXDispSwap_VertexAttrib1fvNV},
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/* [ 374] = 4270 */ {__glXDisp_VertexAttrib2fvNV, __glXDispSwap_VertexAttrib2fvNV},
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/* [ 375] = 4271 */ {__glXDisp_VertexAttrib3fvNV, __glXDispSwap_VertexAttrib3fvNV},
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/* [ 376] = 4272 */ {__glXDisp_VertexAttrib4fvNV, __glXDispSwap_VertexAttrib4fvNV},
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/* [ 377] = 4273 */ {__glXDisp_VertexAttrib1dvNV, __glXDispSwap_VertexAttrib1dvNV},
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/* [ 378] = 4274 */ {__glXDisp_VertexAttrib2dvNV, __glXDispSwap_VertexAttrib2dvNV},
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/* [ 379] = 4275 */ {__glXDisp_VertexAttrib3dvNV, __glXDispSwap_VertexAttrib3dvNV},
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/* [ 380] = 4276 */ {__glXDisp_VertexAttrib4dvNV, __glXDispSwap_VertexAttrib4dvNV},
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/* [ 381] = 4277 */ {__glXDisp_VertexAttrib4ubvNV, __glXDispSwap_VertexAttrib4ubvNV},
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/* [ 382] = 4278 */ {NULL, NULL},
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/* [ 383] = 4279 */ {NULL, NULL},
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/* [ 384] = 4312 */ {NULL, NULL},
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/* [ 385] = 4313 */ {NULL, NULL},
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/* [ 386] = 4314 */ {NULL, NULL},
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/* [ 387] = 4315 */ {NULL, NULL},
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/* [ 388] = 4316 */ {__glXDisp_BindRenderbufferEXT, __glXDispSwap_BindRenderbufferEXT},
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/* [ 389] = 4317 */ {__glXDisp_DeleteRenderbuffersEXT, __glXDispSwap_DeleteRenderbuffersEXT},
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/* [ 390] = 4318 */ {__glXDisp_RenderbufferStorageEXT, __glXDispSwap_RenderbufferStorageEXT},
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/* [ 391] = 4319 */ {__glXDisp_BindFramebufferEXT, __glXDispSwap_BindFramebufferEXT},
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/* [ 392] = 4320 */ {__glXDisp_DeleteFramebuffersEXT, __glXDispSwap_DeleteFramebuffersEXT},
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/* [ 393] = 4321 */ {__glXDisp_FramebufferTexture1DEXT, __glXDispSwap_FramebufferTexture1DEXT},
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/* [ 394] = 4322 */ {__glXDisp_FramebufferTexture2DEXT, __glXDispSwap_FramebufferTexture2DEXT},
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/* [ 395] = 4323 */ {__glXDisp_FramebufferTexture3DEXT, __glXDispSwap_FramebufferTexture3DEXT},
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/* [ 396] = 4324 */ {__glXDisp_FramebufferRenderbufferEXT, __glXDispSwap_FramebufferRenderbufferEXT},
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/* [ 397] = 4325 */ {__glXDisp_GenerateMipmapEXT, __glXDispSwap_GenerateMipmapEXT},
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/* [ 398] = 4326 */ {NULL, NULL},
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/* [ 399] = 4327 */ {NULL, NULL},
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/* [ 360] = 4320 */ {__glXDisp_DeleteFramebuffersEXT, __glXDispSwap_DeleteFramebuffersEXT},
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/* [ 361] = 4321 */ {__glXDisp_FramebufferTexture1DEXT, __glXDispSwap_FramebufferTexture1DEXT},
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/* [ 362] = 4322 */ {__glXDisp_FramebufferTexture2DEXT, __glXDispSwap_FramebufferTexture2DEXT},
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/* [ 363] = 4323 */ {__glXDisp_FramebufferTexture3DEXT, __glXDispSwap_FramebufferTexture3DEXT},
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/* [ 364] = 4324 */ {__glXDisp_FramebufferRenderbufferEXT, __glXDispSwap_FramebufferRenderbufferEXT},
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/* [ 365] = 4325 */ {__glXDisp_GenerateMipmapEXT, __glXDispSwap_GenerateMipmapEXT},
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/* [ 366] = 4326 */ {NULL, NULL},
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/* [ 367] = 4327 */ {NULL, NULL},
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/* [ 368] = 4328 */ {NULL, NULL},
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/* [ 369] = 4329 */ {NULL, NULL},
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/* [ 370] = 4330 */ {__glXDisp_BlitFramebufferEXT, __glXDispSwap_BlitFramebufferEXT},
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/* [ 371] = 4331 */ {__glXDisp_RenderbufferStorageMultisample, __glXDispSwap_RenderbufferStorageMultisample},
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/* [ 372] = 4332 */ {NULL, NULL},
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/* [ 373] = 4333 */ {NULL, NULL},
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/* [ 374] = 4334 */ {NULL, NULL},
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/* [ 375] = 4335 */ {NULL, NULL},
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/* [ 376] = 4128 */ {__glXDisp_SecondaryColor3ivEXT, __glXDispSwap_SecondaryColor3ivEXT},
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/* [ 377] = 4129 */ {__glXDisp_SecondaryColor3fvEXT, __glXDispSwap_SecondaryColor3fvEXT},
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/* [ 378] = 4130 */ {__glXDisp_SecondaryColor3dvEXT, __glXDispSwap_SecondaryColor3dvEXT},
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/* [ 379] = 4131 */ {__glXDisp_SecondaryColor3ubvEXT, __glXDispSwap_SecondaryColor3ubvEXT},
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/* [ 380] = 4132 */ {__glXDisp_SecondaryColor3usvEXT, __glXDispSwap_SecondaryColor3usvEXT},
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/* [ 381] = 4133 */ {__glXDisp_SecondaryColor3uivEXT, __glXDispSwap_SecondaryColor3uivEXT},
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/* [ 382] = 4134 */ {__glXDisp_BlendFuncSeparateEXT, __glXDispSwap_BlendFuncSeparateEXT},
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/* [ 383] = 4135 */ {NULL, NULL},
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/* [ 384] = 4264 */ {NULL, NULL},
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/* [ 385] = 4265 */ {__glXDisp_VertexAttrib1svNV, __glXDispSwap_VertexAttrib1svNV},
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/* [ 386] = 4266 */ {__glXDisp_VertexAttrib2svNV, __glXDispSwap_VertexAttrib2svNV},
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/* [ 387] = 4267 */ {__glXDisp_VertexAttrib3svNV, __glXDispSwap_VertexAttrib3svNV},
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/* [ 388] = 4268 */ {__glXDisp_VertexAttrib4svNV, __glXDispSwap_VertexAttrib4svNV},
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/* [ 389] = 4269 */ {__glXDisp_VertexAttrib1fvNV, __glXDispSwap_VertexAttrib1fvNV},
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/* [ 390] = 4270 */ {__glXDisp_VertexAttrib2fvNV, __glXDispSwap_VertexAttrib2fvNV},
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/* [ 391] = 4271 */ {__glXDisp_VertexAttrib3fvNV, __glXDispSwap_VertexAttrib3fvNV},
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/* [ 392] = 4272 */ {__glXDisp_VertexAttrib4fvNV, __glXDispSwap_VertexAttrib4fvNV},
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/* [ 393] = 4273 */ {__glXDisp_VertexAttrib1dvNV, __glXDispSwap_VertexAttrib1dvNV},
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/* [ 394] = 4274 */ {__glXDisp_VertexAttrib2dvNV, __glXDispSwap_VertexAttrib2dvNV},
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/* [ 395] = 4275 */ {__glXDisp_VertexAttrib3dvNV, __glXDispSwap_VertexAttrib3dvNV},
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/* [ 396] = 4276 */ {__glXDisp_VertexAttrib4dvNV, __glXDispSwap_VertexAttrib4dvNV},
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/* [ 397] = 4277 */ {__glXDisp_VertexAttrib4ubvNV, __glXDispSwap_VertexAttrib4ubvNV},
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/* [ 398] = 4278 */ {NULL, NULL},
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/* [ 399] = 4279 */ {NULL, NULL},
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/* [ 400] = 4312 */ {NULL, NULL},
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/* [ 401] = 4313 */ {NULL, NULL},
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/* [ 402] = 4314 */ {NULL, NULL},
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/* [ 403] = 4315 */ {NULL, NULL},
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/* [ 404] = 4316 */ {__glXDisp_BindRenderbufferEXT, __glXDispSwap_BindRenderbufferEXT},
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/* [ 405] = 4317 */ {__glXDisp_DeleteRenderbuffersEXT, __glXDispSwap_DeleteRenderbuffersEXT},
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/* [ 406] = 4318 */ {__glXDisp_RenderbufferStorageEXT, __glXDispSwap_RenderbufferStorageEXT},
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/* [ 407] = 4319 */ {__glXDisp_BindFramebufferEXT, __glXDispSwap_BindFramebufferEXT},
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};
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static const int_fast16_t Render_size_table[400][2] = {
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static const int_fast16_t Render_size_table[408][2] = {
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/* [ 0] = 0 */ { 0, ~0},
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/* [ 1] = 1 */ { 8, ~0},
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/* [ 2] = 2 */ { 12, 0},
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@@ -976,10 +979,10 @@ static const int_fast16_t Render_size_table[400][2] = {
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/* [231] = 231 */ { 12, ~0},
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/* [232] = 232 */ { 8, ~0},
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/* [233] = 233 */ { 8, 36},
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/* [234] = 234 */ { 0, ~0},
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/* [234] = 234 */ { 12, ~0},
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/* [235] = 235 */ { 0, ~0},
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/* [236] = 236 */ { 0, ~0},
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/* [237] = 237 */ { 0, ~0},
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/* [237] = 237 */ { 24, ~0},
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/* [238] = 238 */ { 0, ~0},
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/* [239] = 239 */ { 0, ~0},
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/* [240] = 2048 */ { 12, ~0},
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@@ -1102,46 +1105,54 @@ static const int_fast16_t Render_size_table[400][2] = {
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/* [357] = 4237 */ { 24, ~0},
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/* [358] = 4238 */ { 16, ~0},
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/* [359] = 4239 */ { 24, ~0},
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/* [360] = 4128 */ { 16, ~0},
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/* [361] = 4129 */ { 16, ~0},
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/* [362] = 4130 */ { 28, ~0},
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/* [363] = 4131 */ { 8, ~0},
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/* [364] = 4132 */ { 12, ~0},
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/* [365] = 4133 */ { 16, ~0},
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/* [366] = 4134 */ { 20, ~0},
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/* [367] = 4135 */ { 0, ~0},
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/* [368] = 4264 */ { 0, ~0},
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/* [369] = 4265 */ { 12, ~0},
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/* [370] = 4266 */ { 12, ~0},
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/* [371] = 4267 */ { 16, ~0},
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/* [372] = 4268 */ { 16, ~0},
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/* [373] = 4269 */ { 12, ~0},
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/* [374] = 4270 */ { 16, ~0},
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/* [375] = 4271 */ { 20, ~0},
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/* [376] = 4272 */ { 24, ~0},
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/* [377] = 4273 */ { 16, ~0},
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/* [378] = 4274 */ { 24, ~0},
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/* [379] = 4275 */ { 32, ~0},
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/* [380] = 4276 */ { 40, ~0},
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/* [381] = 4277 */ { 12, ~0},
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/* [382] = 4278 */ { 0, ~0},
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/* [383] = 4279 */ { 0, ~0},
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/* [384] = 4312 */ { 0, ~0},
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/* [385] = 4313 */ { 0, ~0},
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/* [386] = 4314 */ { 0, ~0},
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/* [387] = 4315 */ { 0, ~0},
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/* [388] = 4316 */ { 12, ~0},
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/* [389] = 4317 */ { 8, 72},
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/* [390] = 4318 */ { 20, ~0},
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/* [391] = 4319 */ { 12, ~0},
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/* [392] = 4320 */ { 8, 73},
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/* [393] = 4321 */ { 24, ~0},
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/* [394] = 4322 */ { 24, ~0},
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/* [395] = 4323 */ { 28, ~0},
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/* [396] = 4324 */ { 20, ~0},
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/* [397] = 4325 */ { 8, ~0},
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/* [398] = 4326 */ { 0, ~0},
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/* [399] = 4327 */ { 0, ~0},
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/* [360] = 4320 */ { 8, 72},
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/* [361] = 4321 */ { 24, ~0},
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/* [362] = 4322 */ { 24, ~0},
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/* [363] = 4323 */ { 28, ~0},
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/* [364] = 4324 */ { 20, ~0},
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/* [365] = 4325 */ { 8, ~0},
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/* [366] = 4326 */ { 0, ~0},
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/* [367] = 4327 */ { 0, ~0},
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/* [368] = 4328 */ { 0, ~0},
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/* [369] = 4329 */ { 0, ~0},
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/* [370] = 4330 */ { 44, ~0},
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/* [371] = 4331 */ { 24, ~0},
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/* [372] = 4332 */ { 0, ~0},
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/* [373] = 4333 */ { 0, ~0},
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/* [374] = 4334 */ { 0, ~0},
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/* [375] = 4335 */ { 0, ~0},
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/* [376] = 4128 */ { 16, ~0},
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/* [377] = 4129 */ { 16, ~0},
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/* [378] = 4130 */ { 28, ~0},
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/* [379] = 4131 */ { 8, ~0},
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/* [380] = 4132 */ { 12, ~0},
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/* [381] = 4133 */ { 16, ~0},
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/* [382] = 4134 */ { 20, ~0},
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/* [383] = 4135 */ { 0, ~0},
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/* [384] = 4264 */ { 0, ~0},
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/* [385] = 4265 */ { 12, ~0},
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/* [386] = 4266 */ { 12, ~0},
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/* [387] = 4267 */ { 16, ~0},
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/* [388] = 4268 */ { 16, ~0},
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/* [389] = 4269 */ { 12, ~0},
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/* [390] = 4270 */ { 16, ~0},
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/* [391] = 4271 */ { 20, ~0},
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/* [392] = 4272 */ { 24, ~0},
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/* [393] = 4273 */ { 16, ~0},
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/* [394] = 4274 */ { 24, ~0},
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/* [395] = 4275 */ { 32, ~0},
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/* [396] = 4276 */ { 40, ~0},
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/* [397] = 4277 */ { 12, ~0},
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/* [398] = 4278 */ { 0, ~0},
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/* [399] = 4279 */ { 0, ~0},
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/* [400] = 4312 */ { 0, ~0},
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/* [401] = 4313 */ { 0, ~0},
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/* [402] = 4314 */ { 0, ~0},
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/* [403] = 4315 */ { 0, ~0},
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/* [404] = 4316 */ { 12, ~0},
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/* [405] = 4317 */ { 8, 73},
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/* [406] = 4318 */ { 20, ~0},
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/* [407] = 4319 */ { 12, ~0},
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};
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static const gl_proto_size_func Render_size_func_table[74] = {
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@@ -1217,8 +1228,8 @@ static const gl_proto_size_func Render_size_func_table[74] = {
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__glXProgramNamedParameter4fvNVReqSize,
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__glXProgramNamedParameter4dvNVReqSize,
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__glXPointParameterivNVReqSize,
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__glXDeleteRenderbuffersEXTReqSize,
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__glXDeleteFramebuffersEXTReqSize,
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__glXDeleteRenderbuffersEXTReqSize,
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};
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|
||||
const struct __glXDispatchInfo Render_dispatch_info = {
|
||||
@@ -1509,7 +1520,7 @@ static const void *VendorPriv_function_table[104][2] = {
|
||||
/* [ 27] = 1299 */ {__glXDisp_GetProgramStringNV, __glXDispSwap_GetProgramStringNV},
|
||||
/* [ 28] = 1300 */ {__glXDisp_GetTrackMatrixivNV, __glXDispSwap_GetTrackMatrixivNV},
|
||||
/* [ 29] = 1301 */ {__glXDisp_GetVertexAttribdvARB, __glXDispSwap_GetVertexAttribdvARB},
|
||||
/* [ 30] = 1302 */ {__glXDisp_GetVertexAttribfvNV, __glXDispSwap_GetVertexAttribfvNV},
|
||||
/* [ 30] = 1302 */ {__glXDisp_GetVertexAttribfvARB, __glXDispSwap_GetVertexAttribfvARB},
|
||||
/* [ 31] = 1303 */ {__glXDisp_GetVertexAttribivNV, __glXDispSwap_GetVertexAttribivNV},
|
||||
/* [ 32] = 1304 */ {__glXDisp_IsProgramNV, __glXDispSwap_IsProgramNV},
|
||||
/* [ 33] = 1305 */ {__glXDisp_GetProgramLocalParameterfvARB, __glXDispSwap_GetProgramLocalParameterfvARB},
|
||||
|
||||
Reference in New Issue
Block a user