From 5f8edd4560970ca76d5325e27669bf063d190cb7 Mon Sep 17 00:00:00 2001 From: "Enrico Weigelt, metux IT consult" Date: Fri, 7 Nov 2025 16:46:05 +0100 Subject: [PATCH] glamor: fix parameter indentions on asprintf() calls Signed-off-by: Enrico Weigelt, metux IT consult --- glamor/glamor_gradient.c | 14 +++++++------- glamor/glamor_render.c | 22 +++++++++++----------- 2 files changed, 18 insertions(+), 18 deletions(-) diff --git a/glamor/glamor_gradient.c b/glamor/glamor_gradient.c index ac512de4aa..a4aae01f0a 100644 --- a/glamor/glamor_gradient.c +++ b/glamor/glamor_gradient.c @@ -339,10 +339,10 @@ _glamor_create_radial_gradient_program(ScreenPtr screen, int stops_count, (stops_count > 0)); if (asprintf(&gradient_fs, - gradient_radial_fs_template, - PIXMAN_REPEAT_NONE, PIXMAN_REPEAT_NORMAL, - PIXMAN_REPEAT_REFLECT, - fs_getcolor_source) == -1) + gradient_radial_fs_template, + PIXMAN_REPEAT_NONE, PIXMAN_REPEAT_NORMAL, + PIXMAN_REPEAT_REFLECT, + fs_getcolor_source) == -1) return FALSE; fs_prog = glamor_compile_glsl_prog(GL_FRAGMENT_SHADER, gradient_fs); @@ -527,9 +527,9 @@ _glamor_create_linear_gradient_program(ScreenPtr screen, int stops_count, _glamor_create_getcolor_fs_source(screen, stops_count, stops_count > 0); if (asprintf(&gradient_fs, - gradient_fs_template, - PIXMAN_REPEAT_NORMAL, PIXMAN_REPEAT_REFLECT, - fs_getcolor_source) == -1) + gradient_fs_template, + PIXMAN_REPEAT_NORMAL, PIXMAN_REPEAT_REFLECT, + fs_getcolor_source) == -1) return FALSE; fs_prog = glamor_compile_glsl_prog(GL_FRAGMENT_SHADER, gradient_fs); diff --git a/glamor/glamor_render.c b/glamor/glamor_render.c index 29fc2e8dbb..87e683e8e7 100644 --- a/glamor/glamor_render.c +++ b/glamor/glamor_render.c @@ -336,12 +336,12 @@ glamor_create_composite_fs(glamor_screen_private *glamor_priv, struct shader_key } if (asprintf(&source, - "%s" - GLAMOR_DEFAULT_PRECISION - "%s%s%s%s%s%s%s%s", header, GLAMOR_COMPAT_DEFINES_FS, - repeat_define, relocate_texture, - enable_rel_sampler ? rel_sampler : stub_rel_sampler, - source_fetch, mask_fetch, dest_swizzle, in) == -1) + "%s" + GLAMOR_DEFAULT_PRECISION + "%s%s%s%s%s%s%s%s", header, GLAMOR_COMPAT_DEFINES_FS, + repeat_define, relocate_texture, + enable_rel_sampler ? rel_sampler : stub_rel_sampler, + source_fetch, mask_fetch, dest_swizzle, in) == -1) FatalError("Memory allocation on asprintf() failed\n"); prog = glamor_compile_glsl_prog(GL_FRAGMENT_SHADER, source); @@ -387,11 +387,11 @@ glamor_create_composite_vs(glamor_screen_private* priv, struct shader_key *key) version = version_gles3; if (asprintf(&source, - "%s" - GLAMOR_DEFAULT_PRECISION - "%s%s%s%s%s", - version, defines, main_opening, source_coords_setup, - mask_coords_setup, main_closing) == -1) + "%s" + GLAMOR_DEFAULT_PRECISION + "%s%s%s%s%s", + version, defines, main_opening, source_coords_setup, + mask_coords_setup, main_closing) == -1) FatalError("malloc on asprintf() failed\n"); prog = glamor_compile_glsl_prog(GL_VERTEX_SHADER, source);