glx: move over vndserver.h public SDK header to include/

Signed-off-by: Enrico Weigelt, metux IT consult <info@metux.net>
This commit is contained in:
Enrico Weigelt, metux IT consult
2026-02-12 13:28:37 +01:00
committed by Enrico Weigelt
parent 6d15a62ea2
commit 5862f31d18
3 changed files with 1 additions and 8 deletions

View File

@@ -65,10 +65,6 @@ srcs_vnd = [
'vndservervendor.c',
]
hdrs_vnd = [
'vndserver.h',
]
libglxvnd = []
if build_glx
libglxvnd = static_library('glxvnd',
@@ -81,8 +77,4 @@ if build_glx
dependency('gl', version: '>= 1.2'),
],
)
if build_xorg
install_data(hdrs_vnd, install_dir : xorgsdkdir)
endif
endif

View File

@@ -1,41 +0,0 @@
/*
* Copyright (c) 2016, NVIDIA CORPORATION.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and/or associated documentation files (the
* "Materials"), to deal in the Materials without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Materials, and to
* permit persons to whom the Materials are furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* unaltered in all copies or substantial portions of the Materials.
* Any additions, deletions, or changes to the original source files
* must be clearly indicated in accompanying documentation.
*
* If only executable code is distributed, then the accompanying
* documentation must state that "this software is based in part on the
* work of the Khronos Group."
*
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
#ifndef VNDSERVER_H
#define VNDSERVER_H
#include <dix-config.h>
#include "glxvndabi.h"
#define GLXContextID CARD32
#define GLXDrawable CARD32
_X_EXPORT const GlxServerExports *glvndGetExports(void);
#endif // VNDSERVER_H