Replace X-allocation functions with their C89 counterparts

The only remaining X-functions used in server are XNF*, the rest is converted to
plain alloc/calloc/realloc/free/strdup.

X* functions are still exported from server and x* macros are still defined in
header file, so both ABI and API are not affected by this change.

Signed-off-by: Mikhail Gusarov <dottedmag@dottedmag.net>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
This commit is contained in:
Mikhail Gusarov
2010-05-06 01:44:06 +07:00
parent 96c7ab27c3
commit 3f3ff971ec
345 changed files with 3011 additions and 3011 deletions

View File

@@ -107,7 +107,7 @@ shadowCloseScreen(int i, ScreenPtr pScreen)
#endif
if (pBuf->pPixmap)
pScreen->DestroyPixmap(pBuf->pPixmap);
xfree(pBuf);
free(pBuf);
return pScreen->CloseScreen(i, pScreen);
}
@@ -139,7 +139,7 @@ shadowSetup(ScreenPtr pScreen)
if (!DamageSetup(pScreen))
return FALSE;
pBuf = xalloc(sizeof(shadowBufRec));
pBuf = malloc(sizeof(shadowBufRec));
if (!pBuf)
return FALSE;
#ifdef BACKWARDS_COMPATIBILITY
@@ -154,7 +154,7 @@ shadowSetup(ScreenPtr pScreen)
TRUE, pScreen, pScreen);
#endif
if (!pBuf->pDamage) {
xfree(pBuf);
free(pBuf);
return FALSE;
}

View File

@@ -45,6 +45,6 @@ shadowAlloc (int width, int height, int bpp)
/* Cant use PixmapBytePad -- the structure is probably not initialized yet */
stride = BitmapBytePad (width * bpp);
fb = xalloc (stride * height);
fb = malloc(stride * height);
return fb;
}