diff --git a/glamor/glamor_copy.c b/glamor/glamor_copy.c index e4282a9fa8..204ea891ed 100644 --- a/glamor/glamor_copy.c +++ b/glamor/glamor_copy.c @@ -776,7 +776,7 @@ glamor_copy_plane(DrawablePtr src, DrawablePtr dst, GCPtr gc, } void -glamor_copy_window(WindowPtr window, DDXPointRec old_origin, RegionPtr src_region) +glamor_copy_window(WindowPtr window, xPoint old_origin, RegionPtr src_region) { PixmapPtr pixmap = glamor_get_drawable_pixmap(&window->drawable); DrawablePtr drawable = &pixmap->drawable; diff --git a/glamor/glamor_lines.c b/glamor/glamor_lines.c index 4177ba83b1..754729d9c5 100644 --- a/glamor/glamor_lines.c +++ b/glamor/glamor_lines.c @@ -74,16 +74,16 @@ glamor_poly_lines_solid_gl(DrawablePtr drawable, GCPtr gc, /* Set up the vertex buffers for the points */ v = glamor_get_vbo_space(drawable->pScreen, - (n + add_last) * sizeof (DDXPointRec), + (n + add_last) * sizeof(xPoint), &vbo_offset); glEnableVertexAttribArray(GLAMOR_VERTEX_POS); glVertexAttribPointer(GLAMOR_VERTEX_POS, 2, GL_SHORT, GL_FALSE, - sizeof (DDXPointRec), vbo_offset); + sizeof(xPoint), vbo_offset); if (mode == CoordModePrevious) { int i; - DDXPointRec here = { 0, 0 }; + xPoint here = { 0, 0 }; for (i = 0; i < n; i++) { here.x += points[i].x; @@ -91,7 +91,7 @@ glamor_poly_lines_solid_gl(DrawablePtr drawable, GCPtr gc, v[i] = here; } } else { - memcpy(v, points, n * sizeof (DDXPointRec)); + memcpy(v, points, n * sizeof(xPoint)); } if (add_last) { diff --git a/glamor/glamor_priv.h b/glamor/glamor_priv.h index 1ca9cab5cc..5cfe6d91ba 100644 --- a/glamor/glamor_priv.h +++ b/glamor/glamor_priv.h @@ -1064,7 +1064,7 @@ void glamor_egl_screen_init(ScreenPtr screen, Bool glamor_change_window_attributes(WindowPtr pWin, unsigned long mask); -void glamor_copy_window(WindowPtr window, DDXPointRec old_origin, RegionPtr src_region); +void glamor_copy_window(WindowPtr window, xPoint old_origin, RegionPtr src_region); #include "glamor_utils.h" diff --git a/glamor/glamor_segs.c b/glamor/glamor_segs.c index 4428c7b9b6..cf93766a93 100644 --- a/glamor/glamor_segs.c +++ b/glamor/glamor_segs.c @@ -74,7 +74,7 @@ glamor_poly_segment_solid_gl(DrawablePtr drawable, GCPtr gc, glEnableVertexAttribArray(GLAMOR_VERTEX_POS); glVertexAttribPointer(GLAMOR_VERTEX_POS, 2, GL_SHORT, GL_FALSE, - sizeof(DDXPointRec), vbo_offset); + sizeof(xPoint), vbo_offset); if (add_last) { int i, j;