Files
xf86-video-intel/src/brw_structs.h
Gwenole Beauchesne 412668464c uxa: set "Shader Channel Select" fields in surface state for Haswell
For normal behaviour, each Shader Channel Select should be set to the
value indicating that same channel. i.e. Shader Channel Select Red is
set to SCS_RED, Shader Channel Select Green is set to SCS_GREEN, etc.

Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-08-03 12:20:26 +01:00

1724 lines
38 KiB
C

/**************************************************************************
*
* Copyright 2005 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#ifndef BRW_STRUCTS_H
#define BRW_STRUCTS_H
/* Command packets:
*/
struct header
{
unsigned int length:16;
unsigned int opcode:16;
};
union header_union
{
struct header bits;
unsigned int dword;
};
struct brw_3d_control
{
struct
{
unsigned int length:8;
unsigned int notify_enable:1;
unsigned int pad:3;
unsigned int wc_flush_enable:1;
unsigned int depth_stall_enable:1;
unsigned int operation:2;
unsigned int opcode:16;
} header;
struct
{
unsigned int pad:2;
unsigned int dest_addr_type:1;
unsigned int dest_addr:29;
} dest;
unsigned int dword2;
unsigned int dword3;
};
struct brw_3d_primitive
{
struct
{
unsigned int length:8;
unsigned int pad:2;
unsigned int topology:5;
unsigned int indexed:1;
unsigned int opcode:16;
} header;
unsigned int verts_per_instance;
unsigned int start_vert_location;
unsigned int instance_count;
unsigned int start_instance_location;
unsigned int base_vert_location;
};
/* These seem to be passed around as function args, so it works out
* better to keep them as #defines:
*/
#define BRW_FLUSH_READ_CACHE 0x1
#define BRW_FLUSH_STATE_CACHE 0x2
#define BRW_INHIBIT_FLUSH_RENDER_CACHE 0x4
#define BRW_FLUSH_SNAPSHOT_COUNTERS 0x8
struct brw_mi_flush
{
unsigned int flags:4;
unsigned int pad:12;
unsigned int opcode:16;
};
struct brw_vf_statistics
{
unsigned int statistics_enable:1;
unsigned int pad:15;
unsigned int opcode:16;
};
struct brw_binding_table_pointers
{
struct header header;
unsigned int vs;
unsigned int gs;
unsigned int clp;
unsigned int sf;
unsigned int wm;
};
struct brw_blend_constant_color
{
struct header header;
float blend_constant_color[4];
};
struct brw_depthbuffer
{
union header_union header;
union {
struct {
unsigned int pitch:18;
unsigned int format:3;
unsigned int pad:4;
unsigned int depth_offset_disable:1;
unsigned int tile_walk:1;
unsigned int tiled_surface:1;
unsigned int pad2:1;
unsigned int surface_type:3;
} bits;
unsigned int dword;
} dword1;
unsigned int dword2_base_addr;
union {
struct {
unsigned int pad:1;
unsigned int mipmap_layout:1;
unsigned int lod:4;
unsigned int width:13;
unsigned int height:13;
} bits;
unsigned int dword;
} dword3;
union {
struct {
unsigned int pad:12;
unsigned int min_array_element:9;
unsigned int depth:11;
} bits;
unsigned int dword;
} dword4;
};
struct brw_drawrect
{
struct header header;
unsigned int xmin:16;
unsigned int ymin:16;
unsigned int xmax:16;
unsigned int ymax:16;
unsigned int xorg:16;
unsigned int yorg:16;
};
struct brw_global_depth_offset_clamp
{
struct header header;
float depth_offset_clamp;
};
struct brw_indexbuffer
{
union {
struct
{
unsigned int length:8;
unsigned int index_format:2;
unsigned int cut_index_enable:1;
unsigned int pad:5;
unsigned int opcode:16;
} bits;
unsigned int dword;
} header;
unsigned int buffer_start;
unsigned int buffer_end;
};
struct brw_line_stipple
{
struct header header;
struct
{
unsigned int pattern:16;
unsigned int pad:16;
} bits0;
struct
{
unsigned int repeat_count:9;
unsigned int pad:7;
unsigned int inverse_repeat_count:16;
} bits1;
};
struct brw_pipelined_state_pointers
{
struct header header;
struct {
unsigned int pad:5;
unsigned int offset:27;
} vs;
struct
{
unsigned int enable:1;
unsigned int pad:4;
unsigned int offset:27;
} gs;
struct
{
unsigned int enable:1;
unsigned int pad:4;
unsigned int offset:27;
} clp;
struct
{
unsigned int pad:5;
unsigned int offset:27;
} sf;
struct
{
unsigned int pad:5;
unsigned int offset:27;
} wm;
struct
{
unsigned int pad:5;
unsigned int offset:27; /* KW: check me! */
} cc;
};
struct brw_polygon_stipple_offset
{
struct header header;
struct {
unsigned int y_offset:5;
unsigned int pad:3;
unsigned int x_offset:5;
unsigned int pad0:19;
} bits0;
};
struct brw_polygon_stipple
{
struct header header;
unsigned int stipple[32];
};
struct brw_pipeline_select
{
struct
{
unsigned int pipeline_select:1;
unsigned int pad:15;
unsigned int opcode:16;
} header;
};
struct brw_pipe_control
{
struct
{
unsigned int length:8;
unsigned int notify_enable:1;
unsigned int pad:2;
unsigned int instruction_state_cache_flush_enable:1;
unsigned int write_cache_flush_enable:1;
unsigned int depth_stall_enable:1;
unsigned int post_sync_operation:2;
unsigned int opcode:16;
} header;
struct
{
unsigned int pad:2;
unsigned int dest_addr_type:1;
unsigned int dest_addr:29;
} bits1;
unsigned int data0;
unsigned int data1;
};
struct brw_urb_fence
{
struct
{
unsigned int length:8;
unsigned int vs_realloc:1;
unsigned int gs_realloc:1;
unsigned int clp_realloc:1;
unsigned int sf_realloc:1;
unsigned int vfe_realloc:1;
unsigned int cs_realloc:1;
unsigned int pad:2;
unsigned int opcode:16;
} header;
struct
{
unsigned int vs_fence:10;
unsigned int gs_fence:10;
unsigned int clp_fence:10;
unsigned int pad:2;
} bits0;
struct
{
unsigned int sf_fence:10;
unsigned int vf_fence:10;
unsigned int cs_fence:10;
unsigned int pad:2;
} bits1;
};
struct brw_constant_buffer_state /* previously brw_command_streamer */
{
struct header header;
struct
{
unsigned int nr_urb_entries:3;
unsigned int pad:1;
unsigned int urb_entry_size:5;
unsigned int pad0:23;
} bits0;
};
struct brw_constant_buffer
{
struct
{
unsigned int length:8;
unsigned int valid:1;
unsigned int pad:7;
unsigned int opcode:16;
} header;
struct
{
unsigned int buffer_length:6;
unsigned int buffer_address:26;
} bits0;
};
struct brw_state_base_address
{
struct header header;
struct
{
unsigned int modify_enable:1;
unsigned int pad:4;
unsigned int general_state_address:27;
} bits0;
struct
{
unsigned int modify_enable:1;
unsigned int pad:4;
unsigned int surface_state_address:27;
} bits1;
struct
{
unsigned int modify_enable:1;
unsigned int pad:4;
unsigned int indirect_object_state_address:27;
} bits2;
struct
{
unsigned int modify_enable:1;
unsigned int pad:11;
unsigned int general_state_upper_bound:20;
} bits3;
struct
{
unsigned int modify_enable:1;
unsigned int pad:11;
unsigned int indirect_object_state_upper_bound:20;
} bits4;
};
struct brw_state_prefetch
{
struct header header;
struct
{
unsigned int prefetch_count:3;
unsigned int pad:3;
unsigned int prefetch_pointer:26;
} bits0;
};
struct brw_system_instruction_pointer
{
struct header header;
struct
{
unsigned int pad:4;
unsigned int system_instruction_pointer:28;
} bits0;
};
/* State structs for the various fixed function units:
*/
struct thread0
{
unsigned int pad0:1;
unsigned int grf_reg_count:3;
unsigned int pad1:2;
unsigned int kernel_start_pointer:26;
};
struct thread1
{
unsigned int ext_halt_exception_enable:1;
unsigned int sw_exception_enable:1;
unsigned int mask_stack_exception_enable:1;
unsigned int timeout_exception_enable:1;
unsigned int illegal_op_exception_enable:1;
unsigned int pad0:3;
unsigned int depth_coef_urb_read_offset:6; /* WM only */
unsigned int pad1:2;
unsigned int floating_point_mode:1;
unsigned int thread_priority:1;
unsigned int binding_table_entry_count:8;
unsigned int pad3:5;
unsigned int single_program_flow:1;
};
struct thread2
{
unsigned int per_thread_scratch_space:4;
unsigned int pad0:6;
unsigned int scratch_space_base_pointer:22;
};
struct thread3
{
unsigned int dispatch_grf_start_reg:4;
unsigned int urb_entry_read_offset:6;
unsigned int pad0:1;
unsigned int urb_entry_read_length:6;
unsigned int pad1:1;
unsigned int const_urb_entry_read_offset:6;
unsigned int pad2:1;
unsigned int const_urb_entry_read_length:6;
unsigned int pad3:1;
};
struct brw_clip_unit_state
{
struct thread0 thread0;
struct thread1 thread1;
struct thread2 thread2;
struct thread3 thread3;
struct
{
unsigned int pad0:9;
unsigned int gs_output_stats:1; /* not always */
unsigned int stats_enable:1;
unsigned int nr_urb_entries:7;
unsigned int pad1:1;
unsigned int urb_entry_allocation_size:5;
unsigned int pad2:1;
unsigned int max_threads:6; /* may be less */
unsigned int pad3:1;
} thread4;
struct
{
unsigned int pad0:13;
unsigned int clip_mode:3;
unsigned int userclip_enable_flags:8;
unsigned int userclip_must_clip:1;
unsigned int pad1:1;
unsigned int guard_band_enable:1;
unsigned int viewport_z_clip_enable:1;
unsigned int viewport_xy_clip_enable:1;
unsigned int vertex_position_space:1;
unsigned int api_mode:1;
unsigned int pad2:1;
} clip5;
struct
{
unsigned int pad0:5;
unsigned int clipper_viewport_state_ptr:27;
} clip6;
float viewport_xmin;
float viewport_xmax;
float viewport_ymin;
float viewport_ymax;
};
struct brw_cc_unit_state
{
struct
{
unsigned int pad0:3;
unsigned int bf_stencil_pass_depth_pass_op:3;
unsigned int bf_stencil_pass_depth_fail_op:3;
unsigned int bf_stencil_fail_op:3;
unsigned int bf_stencil_func:3;
unsigned int bf_stencil_enable:1;
unsigned int pad1:2;
unsigned int stencil_write_enable:1;
unsigned int stencil_pass_depth_pass_op:3;
unsigned int stencil_pass_depth_fail_op:3;
unsigned int stencil_fail_op:3;
unsigned int stencil_func:3;
unsigned int stencil_enable:1;
} cc0;
struct
{
unsigned int bf_stencil_ref:8;
unsigned int stencil_write_mask:8;
unsigned int stencil_test_mask:8;
unsigned int stencil_ref:8;
} cc1;
struct
{
unsigned int logicop_enable:1;
unsigned int pad0:10;
unsigned int depth_write_enable:1;
unsigned int depth_test_function:3;
unsigned int depth_test:1;
unsigned int bf_stencil_write_mask:8;
unsigned int bf_stencil_test_mask:8;
} cc2;
struct
{
unsigned int pad0:8;
unsigned int alpha_test_func:3;
unsigned int alpha_test:1;
unsigned int blend_enable:1;
unsigned int ia_blend_enable:1;
unsigned int pad1:1;
unsigned int alpha_test_format:1;
unsigned int pad2:16;
} cc3;
struct
{
unsigned int pad0:5;
unsigned int cc_viewport_state_offset:27;
} cc4;
struct
{
unsigned int pad0:2;
unsigned int ia_dest_blend_factor:5;
unsigned int ia_src_blend_factor:5;
unsigned int ia_blend_function:3;
unsigned int statistics_enable:1;
unsigned int logicop_func:4;
unsigned int pad1:11;
unsigned int dither_enable:1;
} cc5;
struct
{
unsigned int clamp_post_alpha_blend:1;
unsigned int clamp_pre_alpha_blend:1;
unsigned int clamp_range:2;
unsigned int pad0:11;
unsigned int y_dither_offset:2;
unsigned int x_dither_offset:2;
unsigned int dest_blend_factor:5;
unsigned int src_blend_factor:5;
unsigned int blend_function:3;
} cc6;
struct {
union {
float f;
unsigned char ub[4];
} alpha_ref;
} cc7;
};
struct brw_sf_unit_state
{
struct thread0 thread0;
struct {
unsigned int pad0:7;
unsigned int sw_exception_enable:1;
unsigned int pad1:3;
unsigned int mask_stack_exception_enable:1;
unsigned int pad2:1;
unsigned int illegal_op_exception_enable:1;
unsigned int pad3:2;
unsigned int floating_point_mode:1;
unsigned int thread_priority:1;
unsigned int binding_table_entry_count:8;
unsigned int pad4:5;
unsigned int single_program_flow:1;
} sf1;
struct thread2 thread2;
struct thread3 thread3;
struct
{
unsigned int pad0:10;
unsigned int stats_enable:1;
unsigned int nr_urb_entries:7;
unsigned int pad1:1;
unsigned int urb_entry_allocation_size:5;
unsigned int pad2:1;
unsigned int max_threads:6;
unsigned int pad3:1;
} thread4;
struct
{
unsigned int front_winding:1;
unsigned int viewport_transform:1;
unsigned int pad0:3;
unsigned int sf_viewport_state_offset:27;
} sf5;
struct
{
unsigned int pad0:9;
unsigned int dest_org_vbias:4;
unsigned int dest_org_hbias:4;
unsigned int scissor:1;
unsigned int disable_2x2_trifilter:1;
unsigned int disable_zero_pix_trifilter:1;
unsigned int point_rast_rule:2;
unsigned int line_endcap_aa_region_width:2;
unsigned int line_width:4;
unsigned int fast_scissor_disable:1;
unsigned int cull_mode:2;
unsigned int aa_enable:1;
} sf6;
struct
{
unsigned int point_size:11;
unsigned int use_point_size_state:1;
unsigned int subpixel_precision:1;
unsigned int sprite_point:1;
unsigned int pad0:11;
unsigned int trifan_pv:2;
unsigned int linestrip_pv:2;
unsigned int tristrip_pv:2;
unsigned int line_last_pixel_enable:1;
} sf7;
};
struct brw_gs_unit_state
{
struct thread0 thread0;
struct thread1 thread1;
struct thread2 thread2;
struct thread3 thread3;
struct
{
unsigned int pad0:10;
unsigned int stats_enable:1;
unsigned int nr_urb_entries:7;
unsigned int pad1:1;
unsigned int urb_entry_allocation_size:5;
unsigned int pad2:1;
unsigned int max_threads:1;
unsigned int pad3:6;
} thread4;
struct
{
unsigned int sampler_count:3;
unsigned int pad0:2;
unsigned int sampler_state_pointer:27;
} gs5;
struct
{
unsigned int max_vp_index:4;
unsigned int pad0:26;
unsigned int reorder_enable:1;
unsigned int pad1:1;
} gs6;
};
struct brw_vs_unit_state
{
struct thread0 thread0;
struct thread1 thread1;
struct thread2 thread2;
struct thread3 thread3;
struct
{
unsigned int pad0:10;
unsigned int stats_enable:1;
unsigned int nr_urb_entries:7;
unsigned int pad1:1;
unsigned int urb_entry_allocation_size:5;
unsigned int pad2:1;
unsigned int max_threads:4;
unsigned int pad3:3;
} thread4;
struct
{
unsigned int sampler_count:3;
unsigned int pad0:2;
unsigned int sampler_state_pointer:27;
} vs5;
struct
{
unsigned int vs_enable:1;
unsigned int vert_cache_disable:1;
unsigned int pad0:30;
} vs6;
};
struct brw_wm_unit_state
{
struct thread0 thread0;
struct thread1 thread1;
struct thread2 thread2;
struct thread3 thread3;
struct {
unsigned int stats_enable:1;
unsigned int pad0:1;
unsigned int sampler_count:3;
unsigned int sampler_state_pointer:27;
} wm4;
struct
{
unsigned int enable_8_pix:1;
unsigned int enable_16_pix:1;
unsigned int enable_32_pix:1;
unsigned int pad0:7;
unsigned int legacy_global_depth_bias:1;
unsigned int line_stipple:1;
unsigned int depth_offset:1;
unsigned int polygon_stipple:1;
unsigned int line_aa_region_width:2;
unsigned int line_endcap_aa_region_width:2;
unsigned int early_depth_test:1;
unsigned int thread_dispatch_enable:1;
unsigned int program_uses_depth:1;
unsigned int program_computes_depth:1;
unsigned int program_uses_killpixel:1;
unsigned int legacy_line_rast: 1;
unsigned int transposed_urb_read:1;
unsigned int max_threads:7;
} wm5;
float global_depth_offset_constant;
float global_depth_offset_scale;
struct {
unsigned int pad0:1;
unsigned int grf_reg_count_1:3;
unsigned int pad1:2;
unsigned int kernel_start_pointer_1:26;
} wm8;
struct {
unsigned int pad0:1;
unsigned int grf_reg_count_2:3;
unsigned int pad1:2;
unsigned int kernel_start_pointer_2:26;
} wm9;
struct {
unsigned int pad0:1;
unsigned int grf_reg_count_3:3;
unsigned int pad1:2;
unsigned int kernel_start_pointer_3:26;
} wm10;
};
struct brw_wm_unit_state_padded {
struct brw_wm_unit_state state;
char pad[64 - sizeof(struct brw_wm_unit_state)];
};
/* The hardware supports two different modes for border color. The
* default (OpenGL) mode uses floating-point color channels, while the
* legacy mode uses 4 bytes.
*
* More significantly, the legacy mode respects the components of the
* border color for channels not present in the source, (whereas the
* default mode will ignore the border color's alpha channel and use
* alpha==1 for an RGB source, for example).
*
* The legacy mode matches the semantics specified by the Render
* extension.
*/
struct brw_sampler_default_border_color {
float color[4];
};
struct brw_sampler_legacy_border_color {
uint8_t color[4];
};
struct brw_sampler_state
{
struct
{
unsigned int shadow_function:3;
unsigned int lod_bias:11;
unsigned int min_filter:3;
unsigned int mag_filter:3;
unsigned int mip_filter:2;
unsigned int base_level:5;
unsigned int pad:1;
unsigned int lod_preclamp:1;
unsigned int border_color_mode:1;
unsigned int pad0:1;
unsigned int disable:1;
} ss0;
struct
{
unsigned int r_wrap_mode:3;
unsigned int t_wrap_mode:3;
unsigned int s_wrap_mode:3;
unsigned int pad:3;
unsigned int max_lod:10;
unsigned int min_lod:10;
} ss1;
struct
{
unsigned int pad:5;
unsigned int border_color_pointer:27;
} ss2;
struct
{
unsigned int pad:19;
unsigned int max_aniso:3;
unsigned int chroma_key_mode:1;
unsigned int chroma_key_index:2;
unsigned int chroma_key_enable:1;
unsigned int monochrome_filter_width:3;
unsigned int monochrome_filter_height:3;
} ss3;
};
struct brw_clipper_viewport
{
float xmin;
float xmax;
float ymin;
float ymax;
};
struct brw_cc_viewport
{
float min_depth;
float max_depth;
};
struct brw_sf_viewport
{
struct {
float m00;
float m11;
float m22;
float m30;
float m31;
float m32;
} viewport;
struct {
short xmin;
short ymin;
short xmax;
short ymax;
} scissor;
};
/* Documented in the subsystem/shared-functions/sampler chapter...
*/
struct brw_surface_state
{
struct {
unsigned int cube_pos_z:1;
unsigned int cube_neg_z:1;
unsigned int cube_pos_y:1;
unsigned int cube_neg_y:1;
unsigned int cube_pos_x:1;
unsigned int cube_neg_x:1;
unsigned int pad:3;
unsigned int render_cache_read_mode:1;
unsigned int mipmap_layout_mode:1;
unsigned int vert_line_stride_ofs:1;
unsigned int vert_line_stride:1;
unsigned int color_blend:1;
unsigned int writedisable_blue:1;
unsigned int writedisable_green:1;
unsigned int writedisable_red:1;
unsigned int writedisable_alpha:1;
unsigned int surface_format:9;
unsigned int data_return_format:1;
unsigned int pad0:1;
unsigned int surface_type:3;
} ss0;
struct {
unsigned int base_addr;
} ss1;
struct {
unsigned int render_target_rotation:2;
unsigned int mip_count:4;
unsigned int width:13;
unsigned int height:13;
} ss2;
struct {
unsigned int tile_walk:1;
unsigned int tiled_surface:1;
unsigned int pad:1;
unsigned int pitch:18;
unsigned int depth:11;
} ss3;
struct {
unsigned int pad:19;
unsigned int min_array_elt:9;
unsigned int min_lod:4;
} ss4;
struct {
unsigned int pad:20;
unsigned int y_offset:4;
unsigned int pad2:1;
unsigned int x_offset:7;
} ss5;
};
struct brw_vertex_buffer_state
{
struct {
unsigned int pitch:11;
unsigned int pad:15;
unsigned int access_type:1;
unsigned int vb_index:5;
} vb0;
unsigned int start_addr;
unsigned int max_index;
#if 1
unsigned int instance_data_step_rate; /* not included for sequential/random vertices? */
#endif
};
#define BRW_VBP_MAX 17
struct brw_vb_array_state {
struct header header;
struct brw_vertex_buffer_state vb[BRW_VBP_MAX];
};
struct brw_vertex_element_state
{
struct
{
unsigned int src_offset:11;
unsigned int pad:5;
unsigned int src_format:9;
unsigned int pad0:1;
unsigned int valid:1;
unsigned int vertex_buffer_index:5;
} ve0;
struct
{
unsigned int dst_offset:8;
unsigned int pad:8;
unsigned int vfcomponent3:4;
unsigned int vfcomponent2:4;
unsigned int vfcomponent1:4;
unsigned int vfcomponent0:4;
} ve1;
};
#define BRW_VEP_MAX 18
struct brw_vertex_element_packet {
struct header header;
struct brw_vertex_element_state ve[BRW_VEP_MAX]; /* note: less than _TNL_ATTRIB_MAX */
};
struct brw_urb_immediate {
unsigned int opcode:4;
unsigned int offset:6;
unsigned int swizzle_control:2;
unsigned int pad:1;
unsigned int allocate:1;
unsigned int used:1;
unsigned int complete:1;
unsigned int response_length:4;
unsigned int msg_length:4;
unsigned int msg_target:4;
unsigned int pad1:3;
unsigned int end_of_thread:1;
};
/* Instruction format for the execution units:
*/
struct brw_instruction
{
struct
{
unsigned int opcode:7;
unsigned int pad:1;
unsigned int access_mode:1;
unsigned int mask_control:1;
unsigned int dependency_control:2;
unsigned int compression_control:2;
unsigned int thread_control:2;
unsigned int predicate_control:4;
unsigned int predicate_inverse:1;
unsigned int execution_size:3;
unsigned int destreg__conditonalmod:4; /* destreg - send, conditionalmod - others */
unsigned int pad0:2;
unsigned int debug_control:1;
unsigned int saturate:1;
} header;
union {
struct
{
unsigned int dest_reg_file:2;
unsigned int dest_reg_type:3;
unsigned int src0_reg_file:2;
unsigned int src0_reg_type:3;
unsigned int src1_reg_file:2;
unsigned int src1_reg_type:3;
unsigned int pad:1;
unsigned int dest_subreg_nr:5;
unsigned int dest_reg_nr:8;
unsigned int dest_horiz_stride:2;
unsigned int dest_address_mode:1;
} da1;
struct
{
unsigned int dest_reg_file:2;
unsigned int dest_reg_type:3;
unsigned int src0_reg_file:2;
unsigned int src0_reg_type:3;
unsigned int pad:6;
int dest_indirect_offset:10; /* offset against the deref'd address reg */
unsigned int dest_subreg_nr:3; /* subnr for the address reg a0.x */
unsigned int dest_horiz_stride:2;
unsigned int dest_address_mode:1;
} ia1;
struct
{
unsigned int dest_reg_file:2;
unsigned int dest_reg_type:3;
unsigned int src0_reg_file:2;
unsigned int src0_reg_type:3;
unsigned int src1_reg_file:2;
unsigned int src1_reg_type:3;
unsigned int pad0:1;
unsigned int dest_writemask:4;
unsigned int dest_subreg_nr:1;
unsigned int dest_reg_nr:8;
unsigned int pad1:2;
unsigned int dest_address_mode:1;
} da16;
struct
{
unsigned int dest_reg_file:2;
unsigned int dest_reg_type:3;
unsigned int src0_reg_file:2;
unsigned int src0_reg_type:3;
unsigned int pad0:6;
unsigned int dest_writemask:4;
int dest_indirect_offset:6;
unsigned int dest_subreg_nr:3;
unsigned int pad1:2;
unsigned int dest_address_mode:1;
} ia16;
} bits1;
union {
struct
{
unsigned int src0_subreg_nr:5;
unsigned int src0_reg_nr:8;
unsigned int src0_abs:1;
unsigned int src0_negate:1;
unsigned int src0_address_mode:1;
unsigned int src0_horiz_stride:2;
unsigned int src0_width:3;
unsigned int src0_vert_stride:4;
unsigned int flag_reg_nr:1;
unsigned int pad:6;
} da1;
struct
{
int src0_indirect_offset:10;
unsigned int src0_subreg_nr:3;
unsigned int src0_abs:1;
unsigned int src0_negate:1;
unsigned int src0_address_mode:1;
unsigned int src0_horiz_stride:2;
unsigned int src0_width:3;
unsigned int src0_vert_stride:4;
unsigned int flag_reg_nr:1;
unsigned int pad:6;
} ia1;
struct
{
unsigned int src0_swz_x:2;
unsigned int src0_swz_y:2;
unsigned int src0_subreg_nr:1;
unsigned int src0_reg_nr:8;
unsigned int src0_abs:1;
unsigned int src0_negate:1;
unsigned int src0_address_mode:1;
unsigned int src0_swz_z:2;
unsigned int src0_swz_w:2;
unsigned int pad0:1;
unsigned int src0_vert_stride:4;
unsigned int flag_reg_nr:1;
unsigned int pad1:6;
} da16;
struct
{
unsigned int src0_swz_x:2;
unsigned int src0_swz_y:2;
int src0_indirect_offset:6;
unsigned int src0_subreg_nr:3;
unsigned int src0_abs:1;
unsigned int src0_negate:1;
unsigned int src0_address_mode:1;
unsigned int src0_swz_z:2;
unsigned int src0_swz_w:2;
unsigned int pad0:1;
unsigned int src0_vert_stride:4;
unsigned int flag_reg_nr:1;
unsigned int pad1:6;
} ia16;
} bits2;
union
{
struct
{
unsigned int src1_subreg_nr:5;
unsigned int src1_reg_nr:8;
unsigned int src1_abs:1;
unsigned int src1_negate:1;
unsigned int pad:1;
unsigned int src1_horiz_stride:2;
unsigned int src1_width:3;
unsigned int src1_vert_stride:4;
unsigned int pad0:7;
} da1;
struct
{
unsigned int src1_swz_x:2;
unsigned int src1_swz_y:2;
unsigned int src1_subreg_nr:1;
unsigned int src1_reg_nr:8;
unsigned int src1_abs:1;
unsigned int src1_negate:1;
unsigned int pad0:1;
unsigned int src1_swz_z:2;
unsigned int src1_swz_w:2;
unsigned int pad1:1;
unsigned int src1_vert_stride:4;
unsigned int pad2:7;
} da16;
struct
{
int src1_indirect_offset:10;
unsigned int src1_subreg_nr:3;
unsigned int src1_abs:1;
unsigned int src1_negate:1;
unsigned int pad0:1;
unsigned int src1_horiz_stride:2;
unsigned int src1_width:3;
unsigned int src1_vert_stride:4;
unsigned int flag_reg_nr:1;
unsigned int pad1:6;
} ia1;
struct
{
unsigned int src1_swz_x:2;
unsigned int src1_swz_y:2;
int src1_indirect_offset:6;
unsigned int src1_subreg_nr:3;
unsigned int src1_abs:1;
unsigned int src1_negate:1;
unsigned int pad0:1;
unsigned int src1_swz_z:2;
unsigned int src1_swz_w:2;
unsigned int pad1:1;
unsigned int src1_vert_stride:4;
unsigned int flag_reg_nr:1;
unsigned int pad2:6;
} ia16;
struct
{
int jump_count:16; /* note: signed */
unsigned int pop_count:4;
unsigned int pad0:12;
} if_else;
struct {
unsigned int function:4;
unsigned int int_type:1;
unsigned int precision:1;
unsigned int saturate:1;
unsigned int data_type:1;
unsigned int pad0:8;
unsigned int response_length:4;
unsigned int msg_length:4;
unsigned int msg_target:4;
unsigned int pad1:3;
unsigned int end_of_thread:1;
} math;
struct {
unsigned int binding_table_index:8;
unsigned int sampler:4;
unsigned int return_format:2;
unsigned int msg_type:2;
unsigned int response_length:4;
unsigned int msg_length:4;
unsigned int msg_target:4;
unsigned int pad1:3;
unsigned int end_of_thread:1;
} sampler;
struct brw_urb_immediate urb;
struct {
unsigned int binding_table_index:8;
unsigned int msg_control:4;
unsigned int msg_type:2;
unsigned int target_cache:2;
unsigned int response_length:4;
unsigned int msg_length:4;
unsigned int msg_target:4;
unsigned int pad1:3;
unsigned int end_of_thread:1;
} dp_read;
struct {
unsigned int binding_table_index:8;
unsigned int msg_control:3;
unsigned int pixel_scoreboard_clear:1;
unsigned int msg_type:3;
unsigned int send_commit_msg:1;
unsigned int response_length:4;
unsigned int msg_length:4;
unsigned int msg_target:4;
unsigned int pad1:3;
unsigned int end_of_thread:1;
} dp_write;
struct {
unsigned int pad:16;
unsigned int response_length:4;
unsigned int msg_length:4;
unsigned int msg_target:4;
unsigned int pad1:3;
unsigned int end_of_thread:1;
} generic;
unsigned int ud;
} bits3;
};
/* media pipeline */
struct brw_vfe_state {
struct {
unsigned int per_thread_scratch_space:4;
unsigned int pad3:3;
unsigned int extend_vfe_state_present:1;
unsigned int pad2:2;
unsigned int scratch_base:22;
} vfe0;
struct {
unsigned int debug_counter_control:2;
unsigned int children_present:1;
unsigned int vfe_mode:4;
unsigned int pad2:2;
unsigned int num_urb_entries:7;
unsigned int urb_entry_alloc_size:9;
unsigned int max_threads:7;
} vfe1;
struct {
unsigned int pad4:4;
unsigned int interface_descriptor_base:28;
} vfe2;
};
struct brw_vld_state {
struct {
unsigned int pad6:6;
unsigned int scan_order:1;
unsigned int intra_vlc_format:1;
unsigned int quantizer_scale_type:1;
unsigned int concealment_motion_vector:1;
unsigned int frame_predict_frame_dct:1;
unsigned int top_field_first:1;
unsigned int picture_structure:2;
unsigned int intra_dc_precision:2;
unsigned int f_code_0_0:4;
unsigned int f_code_0_1:4;
unsigned int f_code_1_0:4;
unsigned int f_code_1_1:4;
} vld0;
struct {
unsigned int pad2:9;
unsigned int picture_coding_type:2;
unsigned int pad:21;
} vld1;
struct {
unsigned int index_0:4;
unsigned int index_1:4;
unsigned int index_2:4;
unsigned int index_3:4;
unsigned int index_4:4;
unsigned int index_5:4;
unsigned int index_6:4;
unsigned int index_7:4;
} desc_remap_table0;
struct {
unsigned int index_8:4;
unsigned int index_9:4;
unsigned int index_10:4;
unsigned int index_11:4;
unsigned int index_12:4;
unsigned int index_13:4;
unsigned int index_14:4;
unsigned int index_15:4;
} desc_remap_table1;
};
struct brw_interface_descriptor {
struct {
unsigned int grf_reg_blocks:4;
unsigned int pad:2;
unsigned int kernel_start_pointer:26;
} desc0;
struct {
unsigned int pad:7;
unsigned int software_exception:1;
unsigned int pad2:3;
unsigned int maskstack_exception:1;
unsigned int pad3:1;
unsigned int illegal_opcode_exception:1;
unsigned int pad4:2;
unsigned int floating_point_mode:1;
unsigned int thread_priority:1;
unsigned int single_program_flow:1;
unsigned int pad5:1;
unsigned int const_urb_entry_read_offset:6;
unsigned int const_urb_entry_read_len:6;
} desc1;
struct {
unsigned int pad:2;
unsigned int sampler_count:3;
unsigned int sampler_state_pointer:27;
} desc2;
struct {
unsigned int binding_table_entry_count:5;
unsigned int binding_table_pointer:27;
} desc3;
};
struct gen6_blend_state
{
struct {
unsigned int dest_blend_factor:5;
unsigned int source_blend_factor:5;
unsigned int pad3:1;
unsigned int blend_func:3;
unsigned int pad2:1;
unsigned int ia_dest_blend_factor:5;
unsigned int ia_source_blend_factor:5;
unsigned int pad1:1;
unsigned int ia_blend_func:3;
unsigned int pad0:1;
unsigned int ia_blend_enable:1;
unsigned int blend_enable:1;
} blend0;
struct {
unsigned int post_blend_clamp_enable:1;
unsigned int pre_blend_clamp_enable:1;
unsigned int clamp_range:2;
unsigned int pad0:4;
unsigned int x_dither_offset:2;
unsigned int y_dither_offset:2;
unsigned int dither_enable:1;
unsigned int alpha_test_func:3;
unsigned int alpha_test_enable:1;
unsigned int pad1:1;
unsigned int logic_op_func:4;
unsigned int logic_op_enable:1;
unsigned int pad2:1;
unsigned int write_disable_b:1;
unsigned int write_disable_g:1;
unsigned int write_disable_r:1;
unsigned int write_disable_a:1;
unsigned int pad3:1;
unsigned int alpha_to_coverage_dither:1;
unsigned int alpha_to_one:1;
unsigned int alpha_to_coverage:1;
} blend1;
};
struct gen6_color_calc_state
{
struct {
unsigned int alpha_test_format:1;
unsigned int pad0:14;
unsigned int round_disable:1;
unsigned int bf_stencil_ref:8;
unsigned int stencil_ref:8;
} cc0;
union {
float alpha_ref_f;
struct {
unsigned int ui:8;
unsigned int pad0:24;
} alpha_ref_fi;
} cc1;
float constant_r;
float constant_g;
float constant_b;
float constant_a;
};
struct gen6_depth_stencil_state
{
struct {
unsigned int pad0:3;
unsigned int bf_stencil_pass_depth_pass_op:3;
unsigned int bf_stencil_pass_depth_fail_op:3;
unsigned int bf_stencil_fail_op:3;
unsigned int bf_stencil_func:3;
unsigned int bf_stencil_enable:1;
unsigned int pad1:2;
unsigned int stencil_write_enable:1;
unsigned int stencil_pass_depth_pass_op:3;
unsigned int stencil_pass_depth_fail_op:3;
unsigned int stencil_fail_op:3;
unsigned int stencil_func:3;
unsigned int stencil_enable:1;
} ds0;
struct {
unsigned int bf_stencil_write_mask:8;
unsigned int bf_stencil_test_mask:8;
unsigned int stencil_write_mask:8;
unsigned int stencil_test_mask:8;
} ds1;
struct {
unsigned int pad0:26;
unsigned int depth_write_enable:1;
unsigned int depth_test_func:3;
unsigned int pad1:1;
unsigned int depth_test_enable:1;
} ds2;
};
struct gen7_surface_state
{
struct {
unsigned int cube_pos_z:1;
unsigned int cube_neg_z:1;
unsigned int cube_pos_y:1;
unsigned int cube_neg_y:1;
unsigned int cube_pos_x:1;
unsigned int cube_neg_x:1;
unsigned int pad2:2;
unsigned int render_cache_read_write:1;
unsigned int pad1:1;
unsigned int surface_array_spacing:1;
unsigned int vert_line_stride_ofs:1;
unsigned int vert_line_stride:1;
unsigned int tile_walk:1;
unsigned int tiled_surface:1;
unsigned int horizontal_alignment:1;
unsigned int vertical_alignment:2;
unsigned int surface_format:9; /**< BRW_SURFACEFORMAT_x */
unsigned int pad0:1;
unsigned int is_array:1;
unsigned int surface_type:3; /**< BRW_SURFACE_1D/2D/3D/CUBE */
} ss0;
struct {
unsigned int base_addr;
} ss1;
struct {
unsigned int width:14;
unsigned int pad1:2;
unsigned int height:14;
unsigned int pad0:2;
} ss2;
struct {
unsigned int pitch:18;
unsigned int pad:3;
unsigned int depth:11;
} ss3;
struct {
unsigned int multisample_position_palette_index:3;
unsigned int num_multisamples:3;
unsigned int multisampled_surface_storage_format:1;
unsigned int render_target_view_extent:11;
unsigned int min_array_elt:11;
unsigned int rotation:2;
unsigned int pad0:1;
} ss4;
struct {
unsigned int mip_count:4;
unsigned int min_lod:4;
unsigned int pad1:12;
unsigned int y_offset:4;
unsigned int pad0:1;
unsigned int x_offset:7;
} ss5;
struct {
unsigned int pad; /* Multisample Control Surface stuff */
} ss6;
struct {
unsigned int resource_min_lod:12;
unsigned int pad0:4;
unsigned int shader_chanel_select_a:3;
unsigned int shader_chanel_select_b:3;
unsigned int shader_chanel_select_g:3;
unsigned int shader_chanel_select_r:3;
unsigned int alpha_clear_color:1;
unsigned int blue_clear_color:1;
unsigned int green_clear_color:1;
unsigned int red_clear_color:1;
} ss7;
};
struct gen7_sampler_state
{
struct
{
unsigned int aniso_algorithm:1;
unsigned int lod_bias:13;
unsigned int min_filter:3;
unsigned int mag_filter:3;
unsigned int mip_filter:2;
unsigned int base_level:5;
unsigned int pad1:1;
unsigned int lod_preclamp:1;
unsigned int default_color_mode:1;
unsigned int pad0:1;
unsigned int disable:1;
} ss0;
struct
{
unsigned int cube_control_mode:1;
unsigned int shadow_function:3;
unsigned int pad:4;
unsigned int max_lod:12;
unsigned int min_lod:12;
} ss1;
struct
{
unsigned int pad:5;
unsigned int default_color_pointer:27;
} ss2;
struct
{
unsigned int r_wrap_mode:3;
unsigned int t_wrap_mode:3;
unsigned int s_wrap_mode:3;
unsigned int pad:1;
unsigned int non_normalized_coord:1;
unsigned int trilinear_quality:2;
unsigned int address_round:6;
unsigned int max_aniso:3;
unsigned int chroma_key_mode:1;
unsigned int chroma_key_index:2;
unsigned int chroma_key_enable:1;
unsigned int pad0:6;
} ss3;
};
#endif