mirror of
https://github.com/X11Libre/xf86-input-evdev.git
synced 2026-03-25 10:19:22 +00:00
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net> Reviewed-by: Chase Douglas <chase.douglas@canonical.com>
392 lines
13 KiB
C
392 lines
13 KiB
C
/*
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* Copyright 1990,91 by Thomas Roell, Dinkelscherben, Germany.
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* Copyright 1993 by David Dawes <dawes@xfree86.org>
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* Copyright 2002 by SuSE Linux AG, Author: Egbert Eich
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* Copyright 1994-2002 by The XFree86 Project, Inc.
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* Copyright 2002 by Paul Elliott
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* (Ported from xf86-input-mouse, above copyrights taken from there)
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* Copyright © 2008 University of South Australia
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*
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* Permission to use, copy, modify, distribute, and sell this software
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* and its documentation for any purpose is hereby granted without
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* fee, provided that the above copyright notice appear in all copies
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* and that both that copyright notice and this permission notice
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* appear in supporting documentation, and that the name of the authors
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* not be used in advertising or publicity pertaining to distribution of the
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* software without specific, written prior permission. The authors make no
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* representations about the suitability of this software for any
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* purpose. It is provided "as is" without express or implied
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* warranty.
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*
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* THE AUTHORS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN
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* NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
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* NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
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* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*
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*/
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/* Middle mouse button emulation code. */
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "evdev.h"
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#include <X11/Xatom.h>
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#include <xf86.h>
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#include <xf86Xinput.h>
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#include <exevents.h>
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#include <evdev-properties.h>
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static Atom prop_mbemu = 0; /* Middle button emulation on/off property */
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static Atom prop_mbtimeout = 0; /* Middle button timeout property */
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/*
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* Lets create a simple finite-state machine for 3 button emulation:
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*
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* We track buttons 1 and 3 (left and right). There are 11 states:
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* 0 ground - initial state
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* 1 delayed left - left pressed, waiting for right
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* 2 delayed right - right pressed, waiting for left
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* 3 pressed middle - right and left pressed, emulated middle sent
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* 4 pressed left - left pressed and sent
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* 5 pressed right - right pressed and sent
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* 6 released left - left released after emulated middle
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* 7 released right - right released after emulated middle
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* 8 repressed left - left pressed after released left
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* 9 repressed right - right pressed after released right
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* 10 pressed both - both pressed, not emulating middle
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*
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* At each state, we need handlers for the following events
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* 0: no buttons down
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* 1: left button down
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* 2: right button down
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* 3: both buttons down
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* 4: emulate3Timeout passed without a button change
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* Note that button events are not deltas, they are the set of buttons being
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* pressed now. It's possible (ie, mouse hardware does it) to go from (eg)
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* left down to right down without anything in between, so all cases must be
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* handled.
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*
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* a handler consists of three values:
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* 0: action1
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* 1: action2
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* 2: new emulation state
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*
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* action > 0: ButtonPress
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* action = 0: nothing
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* action < 0: ButtonRelease
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*
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* The comment preceeding each section is the current emulation state.
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* The comments to the right are of the form
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* <button state> (<events>) -> <new emulation state>
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* which should be read as
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* If the buttons are in <button state>, generate <events> then go to
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* <new emulation state>.
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*/
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static signed char stateTab[11][5][3] = {
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/* 0 ground */
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{
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{ 0, 0, 0 }, /* nothing -> ground (no change) */
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{ 0, 0, 1 }, /* left -> delayed left */
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{ 0, 0, 2 }, /* right -> delayed right */
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{ 2, 0, 3 }, /* left & right (middle press) -> pressed middle */
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{ 0, 0, -1 } /* timeout N/A */
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},
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/* 1 delayed left */
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{
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{ 1, -1, 0 }, /* nothing (left event) -> ground */
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{ 0, 0, 1 }, /* left -> delayed left (no change) */
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{ 1, -1, 2 }, /* right (left event) -> delayed right */
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{ 2, 0, 3 }, /* left & right (middle press) -> pressed middle */
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{ 1, 0, 4 }, /* timeout (left press) -> pressed left */
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},
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/* 2 delayed right */
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{
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{ 3, -3, 0 }, /* nothing (right event) -> ground */
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{ 3, -3, 1 }, /* left (right event) -> delayed left (no change) */
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{ 0, 0, 2 }, /* right -> delayed right (no change) */
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{ 2, 0, 3 }, /* left & right (middle press) -> pressed middle */
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{ 3, 0, 5 }, /* timeout (right press) -> pressed right */
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},
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/* 3 pressed middle */
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{
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{ -2, 0, 0 }, /* nothing (middle release) -> ground */
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{ 0, 0, 7 }, /* left -> released right */
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{ 0, 0, 6 }, /* right -> released left */
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{ 0, 0, 3 }, /* left & right -> pressed middle (no change) */
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{ 0, 0, -1 }, /* timeout N/A */
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},
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/* 4 pressed left */
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{
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{ -1, 0, 0 }, /* nothing (left release) -> ground */
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{ 0, 0, 4 }, /* left -> pressed left (no change) */
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{ -1, 0, 2 }, /* right (left release) -> delayed right */
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{ 3, 0, 10 }, /* left & right (right press) -> pressed both */
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{ 0, 0, -1 }, /* timeout N/A */
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},
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/* 5 pressed right */
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{
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{ -3, 0, 0 }, /* nothing (right release) -> ground */
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{ -3, 0, 1 }, /* left (right release) -> delayed left */
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{ 0, 0, 5 }, /* right -> pressed right (no change) */
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{ 1, 0, 10 }, /* left & right (left press) -> pressed both */
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{ 0, 0, -1 }, /* timeout N/A */
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},
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/* 6 released left */
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{
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{ -2, 0, 0 }, /* nothing (middle release) -> ground */
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{ -2, 0, 1 }, /* left (middle release) -> delayed left */
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{ 0, 0, 6 }, /* right -> released left (no change) */
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{ 1, 0, 8 }, /* left & right (left press) -> repressed left */
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{ 0, 0, -1 }, /* timeout N/A */
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},
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/* 7 released right */
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{
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{ -2, 0, 0 }, /* nothing (middle release) -> ground */
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{ 0, 0, 7 }, /* left -> released right (no change) */
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{ -2, 0, 2 }, /* right (middle release) -> delayed right */
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{ 3, 0, 9 }, /* left & right (right press) -> repressed right */
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{ 0, 0, -1 }, /* timeout N/A */
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},
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/* 8 repressed left */
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{
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{ -2, -1, 0 }, /* nothing (middle release, left release) -> ground */
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{ -2, 0, 4 }, /* left (middle release) -> pressed left */
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{ -1, 0, 6 }, /* right (left release) -> released left */
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{ 0, 0, 8 }, /* left & right -> repressed left (no change) */
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{ 0, 0, -1 }, /* timeout N/A */
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},
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/* 9 repressed right */
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{
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{ -2, -3, 0 }, /* nothing (middle release, right release) -> ground */
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{ -3, 0, 7 }, /* left (right release) -> released right */
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{ -2, 0, 5 }, /* right (middle release) -> pressed right */
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{ 0, 0, 9 }, /* left & right -> repressed right (no change) */
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{ 0, 0, -1 }, /* timeout N/A */
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},
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/* 10 pressed both */
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{
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{ -1, -3, 0 }, /* nothing (left release, right release) -> ground */
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{ -3, 0, 4 }, /* left (right release) -> pressed left */
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{ -1, 0, 5 }, /* right (left release) -> pressed right */
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{ 0, 0, 10 }, /* left & right -> pressed both (no change) */
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{ 0, 0, -1 }, /* timeout N/A */
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},
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};
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int
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EvdevMBEmuTimer(InputInfoPtr pInfo)
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{
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EvdevPtr pEvdev = pInfo->private;
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int sigstate;
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int id;
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sigstate = xf86BlockSIGIO ();
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pEvdev->emulateMB.pending = FALSE;
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if ((id = stateTab[pEvdev->emulateMB.state][4][0]) != 0) {
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EvdevPostButtonEvent(pInfo, abs(id),
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(id >= 0) ? BUTTON_PRESS : BUTTON_RELEASE);
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pEvdev->emulateMB.state =
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stateTab[pEvdev->emulateMB.state][4][2];
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} else {
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xf86IDrvMsg(pInfo, X_ERROR, "Got unexpected buttonTimer in state %d\n",
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pEvdev->emulateMB.state);
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}
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xf86UnblockSIGIO (sigstate);
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return 0;
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}
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/**
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* Emulate a middle button on button press.
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*
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* @param code button number (1 for left, 3 for right)
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* @param press TRUE if press, FALSE if release.
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*
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* @return TRUE if event was swallowed by middle mouse button emulation, FALSE
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* otherwise.
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*/
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BOOL
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EvdevMBEmuFilterEvent(InputInfoPtr pInfo, int button, BOOL press)
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{
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EvdevPtr pEvdev = pInfo->private;
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int id;
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int *btstate;
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int ret = FALSE;
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if (!pEvdev->emulateMB.enabled)
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return ret;
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/* don't care about other buttons */
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if (button != 1 && button != 3)
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return ret;
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btstate = &pEvdev->emulateMB.buttonstate;
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if (press)
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*btstate |= (button == 1) ? 0x1 : 0x2;
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else
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*btstate &= (button == 1) ? ~0x1 : ~0x2;
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if ((id = stateTab[pEvdev->emulateMB.state][*btstate][0]) != 0)
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{
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EvdevQueueButtonEvent(pInfo, abs(id), (id >= 0));
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ret = TRUE;
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}
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if ((id = stateTab[pEvdev->emulateMB.state][*btstate][1]) != 0)
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{
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EvdevQueueButtonEvent(pInfo, abs(id), (id >= 0));
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ret = TRUE;
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}
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pEvdev->emulateMB.state =
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stateTab[pEvdev->emulateMB.state][*btstate][2];
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if (stateTab[pEvdev->emulateMB.state][4][0] != 0) {
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pEvdev->emulateMB.expires = GetTimeInMillis () + pEvdev->emulateMB.timeout;
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pEvdev->emulateMB.pending = TRUE;
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ret = TRUE;
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} else {
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pEvdev->emulateMB.pending = FALSE;
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}
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return ret;
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}
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void EvdevMBEmuWakeupHandler(pointer data,
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int i,
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pointer LastSelectMask)
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{
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InputInfoPtr pInfo = (InputInfoPtr)data;
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EvdevPtr pEvdev = (EvdevPtr)pInfo->private;
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int ms;
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if (pEvdev->emulateMB.pending)
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{
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ms = pEvdev->emulateMB.expires - GetTimeInMillis();
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if (ms <= 0)
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EvdevMBEmuTimer(pInfo);
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}
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}
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void EvdevMBEmuBlockHandler(pointer data,
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struct timeval **waitTime,
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pointer LastSelectMask)
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{
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InputInfoPtr pInfo = (InputInfoPtr) data;
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EvdevPtr pEvdev= (EvdevPtr) pInfo->private;
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int ms;
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if (pEvdev->emulateMB.pending)
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{
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ms = pEvdev->emulateMB.expires - GetTimeInMillis ();
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if (ms <= 0)
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ms = 0;
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AdjustWaitForDelay (waitTime, ms);
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}
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}
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void
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EvdevMBEmuPreInit(InputInfoPtr pInfo)
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{
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EvdevPtr pEvdev = (EvdevPtr)pInfo->private;
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pEvdev->emulateMB.enabled = xf86SetBoolOption(pInfo->options,
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"Emulate3Buttons",
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FALSE);
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pEvdev->emulateMB.timeout = xf86SetIntOption(pInfo->options,
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"Emulate3Timeout", 50);
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}
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void
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EvdevMBEmuOn(InputInfoPtr pInfo)
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{
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if (!pInfo->dev->button) /* don't init for keyboards */
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return;
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RegisterBlockAndWakeupHandlers (EvdevMBEmuBlockHandler,
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EvdevMBEmuWakeupHandler,
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(pointer)pInfo);
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}
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void
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EvdevMBEmuFinalize(InputInfoPtr pInfo)
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{
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if (!pInfo->dev->button) /* don't cleanup for keyboards */
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return;
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RemoveBlockAndWakeupHandlers (EvdevMBEmuBlockHandler,
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EvdevMBEmuWakeupHandler,
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(pointer)pInfo);
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}
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static int
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EvdevMBEmuSetProperty(DeviceIntPtr dev, Atom atom, XIPropertyValuePtr val,
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BOOL checkonly)
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{
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InputInfoPtr pInfo = dev->public.devicePrivate;
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EvdevPtr pEvdev = pInfo->private;
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if (atom == prop_mbemu)
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{
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if (val->format != 8 || val->size != 1 || val->type != XA_INTEGER)
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return BadMatch;
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if (!checkonly)
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pEvdev->emulateMB.enabled = *((BOOL*)val->data);
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} else if (atom == prop_mbtimeout)
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{
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if (val->format != 32 || val->size != 1 || val->type != XA_INTEGER)
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return BadMatch;
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if (!checkonly)
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pEvdev->emulateMB.timeout = *((CARD32*)val->data);
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}
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return Success;
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}
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/**
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* Initialise property for MB emulation on/off.
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*/
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void
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EvdevMBEmuInitProperty(DeviceIntPtr dev)
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{
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InputInfoPtr pInfo = dev->public.devicePrivate;
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EvdevPtr pEvdev = pInfo->private;
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int rc;
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if (!dev->button) /* don't init prop for keyboards */
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return;
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prop_mbemu = MakeAtom(EVDEV_PROP_MIDBUTTON, strlen(EVDEV_PROP_MIDBUTTON), TRUE);
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rc = XIChangeDeviceProperty(dev, prop_mbemu, XA_INTEGER, 8,
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PropModeReplace, 1,
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&pEvdev->emulateMB.enabled,
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FALSE);
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if (rc != Success)
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return;
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XISetDevicePropertyDeletable(dev, prop_mbemu, FALSE);
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prop_mbtimeout = MakeAtom(EVDEV_PROP_MIDBUTTON_TIMEOUT,
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strlen(EVDEV_PROP_MIDBUTTON_TIMEOUT),
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TRUE);
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rc = XIChangeDeviceProperty(dev, prop_mbtimeout, XA_INTEGER, 32, PropModeReplace, 1,
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&pEvdev->emulateMB.timeout, FALSE);
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if (rc != Success)
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return;
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XISetDevicePropertyDeletable(dev, prop_mbtimeout, FALSE);
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XIRegisterPropertyHandler(dev, EvdevMBEmuSetProperty, NULL, NULL);
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}
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