Treat BTN_[0-2] as LMR buttons on devices that do not advertise BTN_LEFT,
BTN_MIDDLE, BTN_RIGHT (e.g. 3Dconnexion SpaceNavigator).
Otherwise, treat BTN_[0+n] as button 5+n. Note: This causes duplicate
mappings for BTN_0 + n and BTN_SIDE + n.
This also fixes a bug where we could end up with negative button numbers after
trying to map BTN_0.
Signed-off-by: Peter Hutterer <peter.hutterer@redhat.com>
(cherry picked from commit 64554e4799)
This got broken in b0737bdbd1, when the
EmuMBPreInit call was removed from EvdevOn. As a result, VT switching away and
back wouldn't restore the wakeup handlers and mouse button presses
disappeared.
(cherry picked from commit af096e8c5d)
We now have the matching code in the server to set the console to RAW mode and
don't need to grab the devices anymore.
This is an updated version of e8534d47c8, which
was reverted in 6dc4199155.
(cherry picked from commit 4912e2aa7f)
Coming back from resume may leave us with a file descriptor that can be opened
but fails on the first read (ENODEV).
In this case, try to open the device until it becomes available or until the
predefined count expires. To be safe, we cache the information from the device
and compare against it when we re-open. This way we ensure that if the
topology changes under us, we don't open a completely different device. If a
device has changed, we disable it.
Adds option "ReopenAttempts" <int>
Grabbing event devices stops in-kernel event forwarding, most notably rfkill
and the "Macintosh mouse button emulation" device. Let's not do that.
Option "GrabDevice" forces grabbing the device.
Remove code duplication, let the mapping function hand us the actual button
event to be passed up to the server.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
We don't really do anything with the number other than print it since I'm sure
that half the mice don't report the correct number anyway (especially with the
wheel button mapping). But having a bit more debug info is good.