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Allow 0 as wheel emulation button for unconditional scrolling (#20529)
If wheel emulation is on and the emulation button is 0, then any x/y motion of the device is converted into wheel events. The devices becomes a scrolling-only device. Signed-off-by: Dima Kogan <dkogan@cds.caltech.edu> Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
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Peter Hutterer
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2e5f68754f
commit
f4ba2bd785
@@ -105,7 +105,10 @@ press/release events as specified for the
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.B XAxisMapping
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and
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.B YAxisMapping
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settings. Default: 4. Property: "Evdev Wheel Emulation Button".
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settings. If the button is 0 and
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.BR EmulateWheel
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is on, any motion of the device is converted into wheel events. Default: 4.
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Property: "Evdev Wheel Emulation Button".
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.TP 7
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.BI "Option \*qEmulateWheelInertia\*q \*q" integer \*q
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Specifies how far (in pixels) the pointer must move to generate button
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